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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-21 23:11:48 +00:00
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402318624d68b941703a61f3a44252bc3d4e8dd7
Paradise/code/game/objects/items/tools
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SteelSlayer 74d0e6523b Fixes welders blinding you when you repair robo-limbs and cyborgs (#12988)
* Fixes welders blinding you while repairing your own robo-limbs

* gives tool_start_check() a target argument

* flash be gone

* CRLF to LF

* adds trailing newlines because travis wants them I guess

Co-authored-by: SteelSlayer <SteelSlayer@users.noreply.github.com>
2020-06-26 01:18:13 -06:00
..
crowbar.dm
[Testmerge ready] Ports tool behaviours; refactors all tools; adds functionality for self-filling reagent containers (#11700)
2020-02-15 13:31:08 -07:00
multitool.dm
Makes all global variables handled by the GLOB controller (#13152)
2020-03-20 21:56:37 -06:00
screwdriver.dm
[Testmerge ready] Ports tool behaviours; refactors all tools; adds functionality for self-filling reagent containers (#11700)
2020-02-15 13:31:08 -07:00
tool_behaviour.dm
Fixes welders blinding you when you repair robo-limbs and cyborgs (#12988)
2020-06-26 01:18:13 -06:00
welder.dm
Fixes welders blinding you when you repair robo-limbs and cyborgs (#12988)
2020-06-26 01:18:13 -06:00
wirecutters.dm
[Testmerge ready] Ports tool behaviours; refactors all tools; adds functionality for self-filling reagent containers (#11700)
2020-02-15 13:31:08 -07:00
wrench.dm
[Testmerge ready] Ports tool behaviours; refactors all tools; adds functionality for self-filling reagent containers (#11700)
2020-02-15 13:31:08 -07:00
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