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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-02 13:42:32 +00:00
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40e8d9b792dfd574dfbbdd2ad9fc437ac45217b0
Paradise/code/modules/mob/living
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Mloc dd0e13c8fd Compile fix.
Signed-off-by: Mloc <colmohici@gmail.com>
2013-06-01 21:11:41 +01:00
..
blob
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into guntest
2013-01-31 14:26:58 -08:00
carbon
Fixed the issue of missing when hitting yourself.
2013-06-01 18:11:24 +02:00
silicon
Add station time to AI, new_player Status tab
2013-05-30 04:38:18 -04:00
simple_animal
Most mobs can emote now.
2013-05-18 18:17:28 +02:00
damage_procs.dm
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
2013-01-23 00:48:07 +10:00
living_defense.dm
Proper fix for the projectile runtime.
2013-01-15 19:46:30 +01:00
living_defines.dm
-Moved all copy+pasted use of mob Move() has been moved into /mob/living/Move().
2012-12-31 08:49:46 +00:00
living.dm
Fixes Godmode for humans so that it truly is godmode. Good for bug checking. Atmos temperature difference will no longer directly apply fireloss, nor will being punched or shot in the guts damage organs. Can no longer be shocked.
2013-04-29 22:35:58 -05:00
login.dm
Compile fix.
2013-06-01 21:11:41 +01:00
logout.dm
Fixes SSD not being prolonged.
2013-02-13 10:35:09 +00:00
say.dm
Merge pull request #2871 from ciiol/bs-rtag
2013-05-29 14:26:03 -07:00
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