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429bebc613bd5004fef5bcaab7dbf6e7f3b45d3e
Paradise/code/game/objects
History
Chap 429bebc613 [FIX] Animated closet fixes (#27102)
* Some animated closet fixes

* Trailing newline

---------

Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2024-10-15 01:09:04 +00:00
..
effects
[PORT/FEATURE] Animated closet doors (#26832)
2024-10-14 14:05:16 +00:00
items
[PORT/FEATURE] Animated closet doors (#26832)
2024-10-14 14:05:16 +00:00
random
…
structures
[FIX] Animated closet fixes (#27102)
2024-10-15 01:09:04 +00:00
buckling.dm
[REFACTOR] Helper proc for unbuckling a mob (#26918)
2024-10-10 12:54:09 +00:00
cleaning.dm
New Mech - The Nkarrdem, Janitor Supreme (#26453)
2024-10-10 09:40:48 +00:00
empulse.dm
replace magic numbers related to emp and explosion severity with defines (#26495)
2024-08-18 03:11:22 +00:00
explosion.dm
refactor: use signal for explosion sensors. (#26703)
2024-09-12 16:59:09 +00:00
items.dm
Update items.dm (#26734)
2024-09-26 17:59:49 +00:00
mail.dm
Removes the empty type of /snacks (#26010)
2024-07-29 14:46:04 +00:00
obj_defense.dm
Completely bans sleep from Initialize and LateInitialize (#25801)
2024-07-26 13:57:10 +00:00
objs.dm
The Cooking Continuation (#26306)
2024-07-30 12:32:17 +00:00
structures.dm
Replaces info class with notice and purges info (#26421)
2024-08-13 09:46:58 +00:00
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