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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-12 02:22:11 +00:00
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43e242a6ef842269e761e9b2a64bd466a983fb40
Paradise/code/game/objects
History
Bm0n 43e242a6ef Adds Chameleon Tie (#27840)
* the tie

* colour change

---------

Co-authored-by: Bmon <no@email.com>
2025-01-10 19:34:59 +00:00
..
effects
Rocky Motel Submap: Drunk Driving Edition (#27577)
2025-01-10 02:53:14 +00:00
items
Adds Chameleon Tie (#27840)
2025-01-10 19:34:59 +00:00
structures
adds the proteon orb. (heretic requirement) (#27705)
2025-01-10 19:11:53 +00:00
buckling.dm
[REFACTOR] Helper proc for unbuckling a mob (#26918)
2024-10-10 12:54:09 +00:00
cleaning.dm
New Mech - The Nkarrdem, Janitor Supreme (#26453)
2024-10-10 09:40:48 +00:00
empulse.dm
replace magic numbers related to emp and explosion severity with defines (#26495)
2024-08-18 03:11:22 +00:00
explosion.dm
refactor: use signal for explosion sensors. (#26703)
2024-09-12 16:59:09 +00:00
items.dm
Refactor /mob/unEquip. (#27720)
2025-01-10 01:58:35 +00:00
mail.dm
Refactor /mob/unEquip. (#27720)
2025-01-10 01:58:35 +00:00
obj_defense.dm
…
objs.dm
Attack chain, initial setup. (pull *immediately* for *any* TM issues) (#26834)
2024-12-02 23:36:36 +00:00
structures.dm
Fix table climbing runtime (#27459)
2024-11-27 17:13:01 +00:00
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