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* things were attempted * take two * take three * i meant to add this bit * no linear loot * hopefully this will make things less thingamabob than they are * added indents in deepstorage_award spawner * Sirryan2002's review Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com> * removed an unnecessary var and documented them * these too * these should've been removed too * added indents to line 53 and 54 * rest of the requested changes * remapped some parts of the ruin, added a few more notes and made ruin monsters not to randomly wander into depths of chasm * changes in chasm.dm + chasm no longer eats lightbulb machinery + made a new subtype of chasm that actually teleports people to a random place instead of dropping them in corner of station z-level * requested changes * commit commit * everything is in shambles * comma * Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm Co-authored-by: warriorstar-orion <orion@snowfrost.garden> Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com> * Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm Co-authored-by: warriorstar-orion <orion@snowfrost.garden> Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com> * Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm Co-authored-by: warriorstar-orion <orion@snowfrost.garden> Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com> * Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm Co-authored-by: warriorstar-orion <orion@snowfrost.garden> Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com> * Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm Co-authored-by: warriorstar-orion <orion@snowfrost.garden> Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com> * Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm Co-authored-by: warriorstar-orion <orion@snowfrost.garden> Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com> * Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm Co-authored-by: warriorstar-orion <orion@snowfrost.garden> Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com> * Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm Co-authored-by: warriorstar-orion <orion@snowfrost.garden> Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com> * Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm Co-authored-by: warriorstar-orion <orion@snowfrost.garden> Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com> * warriorstar-orion review * Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm Co-authored-by: warriorstar-orion <orion@snowfrost.garden> Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com> * Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm Co-authored-by: warriorstar-orion <orion@snowfrost.garden> Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com> * Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm Co-authored-by: warriorstar-orion <orion@snowfrost.garden> Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com> * Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm Co-authored-by: warriorstar-orion <orion@snowfrost.garden> Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com> * Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm Co-authored-by: warriorstar-orion <orion@snowfrost.garden> Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com> * Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm Co-authored-by: warriorstar-orion <orion@snowfrost.garden> Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com> * Somewhere, a heavy door has opened. + gateopener and fleshling now notifies players about a blast door has been opened * area changes + Floating rock bits now has area + Some lights inside the ruin is now under space/powered area which aligns rest of the chasm lights * little adjustments + changed some floors + replaced some polarized windows with tinted ones (oops) * how did these get in here * Update code/game/turfs/simulated/floor/chasm.dm Co-authored-by: warriorstar-orion <orion@snowfrost.garden> Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com> * check if it's space * Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm Co-authored-by: warriorstar-orion <orion@snowfrost.garden> Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com> * changes in turf check + Added two procs that will ping-pong on each other and provide a valid turf * atoms * there can be only one + apparently airless variation of this was introduced in a PR that was merged before this one. * fix + renamed crematorium as incinerator. + removed a rogue morgue tray in incinerator room. + added access to an accessless airlock. + changed improper tags of two blastdoors to relevant ones. --------- Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com> Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> Co-authored-by: warriorstar-orion <orion@snowfrost.garden>