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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/beacon - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/beacon.html#var">Var Details</a></header><main><h1>beacon <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/beacon.html">beacon</a></aside> <a href="https://github.com/ParadiseSS13/Paradise/blob/edee60476d21ee840643bd1abe7f6003a8c65773/code/game/objects/items/devices/radio/beacon.dm#L1"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/radio/beacon.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/beacon.html#var/broadcast_to_teleport_hubs">broadcast_to_teleport_hubs</a></th><td>Can teleporter consoles see this beacon? Used for pre-mapped permanent teleporters that shouldn't be targetable.</td></tr><tr><th><a href="obj/item/beacon.html#var/cc_beacon">cc_beacon</a></th><td>If <code>TRUE</code>, this beacon allows teleporters to ignore the CC Z-level anti-teleportation protection when targeting it.</td></tr><tr><th><a href="obj/item/beacon.html#var/wormhole_weaver">wormhole_weaver</a></th><td>Is this beacon used for the wormhole weaver?</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/broadcast_to_teleport_hubs"><aside class="declaration">var </aside>broadcast_to_teleport_hubs <a href="https://github.com/ParadiseSS13/Paradise/blob/edee60476d21ee840643bd1abe7f6003a8c65773/code/game/objects/items/devices/radio/beacon.dm#L22"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/radio/beacon.dm 22"></a></h3><p>Can teleporter consoles see this beacon? Used for pre-mapped permanent teleporters that shouldn't be targetable.</p><h3 id="var/cc_beacon"><aside class="declaration">var </aside>cc_beacon <a href="https://github.com/ParadiseSS13/Paradise/blob/edee60476d21ee840643bd1abe7f6003a8c65773/code/game/objects/items/devices/radio/beacon.dm#L18"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/radio/beacon.dm 18"></a></h3><p>If <code>TRUE</code>, this beacon allows teleporters to ignore the CC Z-level anti-teleportation protection when targeting it.</p><h3 id="var/wormhole_weaver"><aside class="declaration">var </aside>wormhole_weaver <a href="https://github.com/ParadiseSS13/Paradise/blob/edee60476d21ee840643bd1abe7f6003a8c65773/code/game/objects/items/devices/radio/beacon.dm#L20"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/radio/beacon.dm 20"></a></h3><p>Is this beacon used for the wormhole weaver?</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/edee60476d21ee840643bd1abe7f6003a8c65773">edee604</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>