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This commit first and foremost ports the -tg- atom pooling system, and removes the old experimental system entirely. Secondly, this PR modifies the qdel system to use a -tg- lookalike "destroy hint" system, which means that individual objects can tell qdel what to do with them beyond taking care of things they need to delete. This ties into the atom pooling system via a new hint define, QDEL_HINT_PUTINPOOL, which will place the atom in the pool instead of deleting it as per standard. Emitter beams are now fully pooled. Qdel now has semi-compatibility with all datum types, however it is not the same as -tg-'s "Queue everything!" system. It simply passes it through the GC immediately and adds it to the "hard del" lists. This means that reagents can be qdel'ed, but there is no purpose as of yet, as it is more or less the same as just deleting them, with the added effect of adding logs of them being deleted to the garbage collector.
102 lines
2.3 KiB
Plaintext
102 lines
2.3 KiB
Plaintext
/*
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/tg/station13 /atom/movable Pool:
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---------------------------------
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By RemieRichards
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Creation/Deletion is laggy, so let's reduce reuse and recycle!
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Locked to /atom/movable and it's subtypes due to Loc being a const var on /atom
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but being read&write on /movable due to how they... move.
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Usage:
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To get a object, just called PoolOrNew(type, list of args to pass to New)
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To put a object back in the pool, call place in pool.
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This will call destroy on the object, set its loc to null,
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and reset all of its vars to their default
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You can override your object's destroy to return QDEL_HINT_PLACEINPOOL
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to ensure its always placed in this pool (this will only be acted on if qdel calls destroy, and destroy will not get called twice)
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*/
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var/global/list/GlobalPool = list()
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//You'll be using this proc 90% of the time.
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//It grabs a type from the pool if it can
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//And if it can't, it creates one
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//The pool is flexible and will expand to fit
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//The new created atom when it eventually
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//Goes into the pool
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//Second argument can be a new location
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//Or a list of arguments
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//Either way it gets passed to new
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/proc/PoolOrNew(var/get_type,var/second_arg)
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if(!get_type)
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return
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var/atom/movable/AM
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AM = GetFromPool(get_type,second_arg)
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if(!AM)
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if(ispath(get_type))
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if(islist(second_arg))
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AM = new get_type (arglist(second_arg))
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else
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AM = new get_type (second_arg)
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if(AM)
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return AM
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/proc/GetFromPool(var/get_type,var/second_arg)
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if(!get_type)
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return 0
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if(isnull(GlobalPool[get_type]))
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return 0
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if(length(GlobalPool[get_type]) == 0)
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return 0
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var/atom/movable/AM = pick_n_take(GlobalPool[get_type])
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if(AM)
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AM.ResetVars()
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if(islist(second_arg))
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AM.loc = second_arg[1]
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AM.New(arglist(second_arg))
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else
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AM.loc = second_arg
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AM.New(second_arg)
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return AM
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return 0
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/proc/PlaceInPool(var/atom/movable/AM, destroy = 1)
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if(!istype(AM))
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return
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if(AM in GlobalPool[AM.type])
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return
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if(!GlobalPool[AM.type])
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GlobalPool[AM.type] = list()
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GlobalPool[AM.type] |= AM
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if (destroy)
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AM.Destroy()
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AM.ResetVars()
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/atom/movable/proc/ResetVars()
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var/list/excluded = list("animate_movement", "loc", "locs", "parent_type", "vars", "verbs", "type")
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for(var/V in vars)
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if(V in excluded)
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continue
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vars[V] = initial(vars[V])
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vars["loc"] = null
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