Files
Paradise/code/game/objects/items/weapons/teleportation.dm
2015-04-04 14:27:53 -04:00

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/* Teleportation devices.
* Contains:
* Locator
* Hand-tele
*/
/*
* Locator
*/
/obj/item/weapon/locator
name = "locator"
desc = "Used to track those with locater implants."
icon = 'icons/obj/device.dmi'
icon_state = "locator"
var/temp = null
var/frequency = 1451
var/broadcasting = null
var/listening = 1.0
flags = CONDUCT
w_class = 2.0
item_state = "electronic"
throw_speed = 4
throw_range = 20
m_amt = 400
origin_tech = "magnets=1"
/obj/item/weapon/locator/attack_self(mob/user as mob)
user.set_machine(src)
var/dat
if (src.temp)
dat = "[src.temp]<BR><BR><A href='byond://?src=\ref[src];temp=1'>Clear</A>"
else
dat = {"
<B>Persistent Signal Locator</B><HR>
Frequency:
<A href='byond://?src=\ref[src];freq=-10'>-</A>
<A href='byond://?src=\ref[src];freq=-2'>-</A> [format_frequency(src.frequency)]
<A href='byond://?src=\ref[src];freq=2'>+</A>
<A href='byond://?src=\ref[src];freq=10'>+</A><BR>
<A href='?src=\ref[src];refresh=1'>Refresh</A>"}
user << browse(dat, "window=radio")
onclose(user, "radio")
return
/obj/item/weapon/locator/Topic(href, href_list)
..()
if (usr.stat || usr.restrained())
return
var/turf/current_location = get_turf(usr)//What turf is the user on?
if(!current_location||(current_location.z in config.admin_levels))//If turf was not found or they're on z level 2.
usr << "The [src] is malfunctioning."
return
if ((usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf))))
usr.set_machine(src)
if (href_list["refresh"])
src.temp = "<B>Persistent Signal Locator</B><HR>"
var/turf/sr = get_turf(src)
if (sr)
src.temp += "<B>Located Beacons:</B><BR>"
for(var/obj/item/device/radio/beacon/W in world)
if (W.frequency == src.frequency)
var/turf/tr = get_turf(W)
if (tr.z == sr.z && tr)
var/direct = max(abs(tr.x - sr.x), abs(tr.y - sr.y))
if (direct < 5)
direct = "very strong"
else
if (direct < 10)
direct = "strong"
else
if (direct < 20)
direct = "weak"
else
direct = "very weak"
src.temp += "[W.code]-[dir2text(get_dir(sr, tr))]-[direct]<BR>"
src.temp += "<B>Extranneous Signals:</B><BR>"
for (var/obj/item/weapon/implant/tracking/W in world)
if (!W.implanted || !(istype(W.loc,/obj/item/organ/external) || ismob(W.loc)))
continue
else
var/mob/M = W.loc
if (M.stat == 2)
if (M.timeofdeath + 6000 < world.time)
continue
var/turf/tr = get_turf(W)
if (tr.z == sr.z && tr)
var/direct = max(abs(tr.x - sr.x), abs(tr.y - sr.y))
if (direct < 20)
if (direct < 5)
direct = "very strong"
else
if (direct < 10)
direct = "strong"
else
direct = "weak"
src.temp += "[W.id]-[dir2text(get_dir(sr, tr))]-[direct]<BR>"
src.temp += "<B>You are at \[[sr.x],[sr.y],[sr.z]\]</B> in orbital coordinates.<BR><BR><A href='byond://?src=\ref[src];refresh=1'>Refresh</A><BR>"
else
src.temp += "<B><FONT color='red'>Processing Error:</FONT></B> Unable to locate orbital position.<BR>"
else
if (href_list["freq"])
src.frequency += text2num(href_list["freq"])
src.frequency = sanitize_frequency(src.frequency)
else
if (href_list["temp"])
src.temp = null
if (istype(src.loc, /mob))
attack_self(src.loc)
else
for(var/mob/M in viewers(1, src))
if (M.client)
src.attack_self(M)
return
/*
* Hand-tele
*/
/obj/item/weapon/hand_tele
name = "hand tele"
desc = "A portable item using blue-space technology."
icon = 'icons/obj/device.dmi'
icon_state = "hand_tele"
item_state = "electronic"
throwforce = 0
w_class = 2.0
throw_speed = 3
throw_range = 5
m_amt = 10000
origin_tech = "magnets=1;bluespace=3"
var/active_portals = 0
/obj/item/weapon/hand_tele/attack_self(mob/user as mob)
var/turf/current_location = get_turf(user)//What turf is the user on?
if(!current_location||(current_location.z in config.admin_levels)||current_location.z>=7)//If turf was not found or they're on z level 2 or >7 which does not currently exist.
user << "<span class='notice'>\The [src] is malfunctioning.</span>"
return
var/list/L = list( )
for(var/obj/machinery/computer/teleporter/com in world)
if(com.target)
if(com.power_station && com.power_station.teleporter_hub && com.power_station.engaged)
L["[com.id] (Active)"] = com.target
else
L["[com.id] (Inactive)"] = com.target
var/list/turfs = list( )
var/area/A
for(var/turf/T in orange(10))
if(T.x>world.maxx-8 || T.x<8) continue //putting them at the edge is dumb
if(T.y>world.maxy-8 || T.y<8) continue
A = get_area(T)
if (A.tele_proof == 1) continue // Telescience-proofed areas require a beacon.
turfs += T
if(turfs.len)
L["None (Dangerous)"] = pick(turfs)
var/t1 = input(user, "Please select a teleporter to lock in on.", "Hand Teleporter") in L
if ((user.get_active_hand() != src || user.stat || user.restrained()))
return
if(active_portals >= 3)
user.show_message("<span class='notice'>\The [src] is recharging!</span>")
return
var/T = L[t1]
user.show_message("<span class='notice'>Locked In.</span>", 2)
var/obj/effect/portal/P = new /obj/effect/portal( get_turf(src) )
P.target = T
P.creator = src
try_move_adjacent(P)
active_portals++
src.add_fingerprint(user)
return