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Fixes: * Depot mobs now generate attack animations when you attack them. * Depot mobs can no longer be endlessly spammed with melee item attacks. This counters the 'spam attacks till you get lucky' strategy. * Depot mobs can no longer be harmed by punching them. This counters the 'bypass eshield with punches' strategy. * Depot mobs will now kill you if you're in crit. This counters endlessly-regenerating diona. * Syndicate sentry bot will now path through other depot mobs. This fixes the bot getting stuck on them. Balance tweaks: * Armory airlocks are now harder to hack. * Armory is now protected by an energy shield. Killing officers may randomly unlock the shield. This counters people rushing the armory every time. Depot mobs can walk through the shield. * Depot mobs (except for the bot) now recogize if you've returned from death to attack them again, and increase the alert level further. This counters changelings.