Files
Paradise/code/game/objects/items/stacks/seaweed.dm
T
kyunkyunkyunandGitHub 8821ab9a66 Updates a couple of /obj/item variables (#29829)
* compiles checkpoint

* fix some

* updatepaths

* fix

* rrr

* linters

* fiexs

* icon fixes

* plasmemes

* fix

* fix

* fix bit more

* fix

* well

* cleanup

* fix glasses layer

* conflict

* fuck gun code

* fixes

* fix

* fixes to energy guns

* review

* conflict

* support that 1 unathi pixel

* fix
2025-09-14 15:23:56 +00:00

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Plaintext

/obj/item/stack/seaweed
name = "seaweed sheet"
desc = "Weed.. from the Sea!"
singular_name = "seaweed sheet"
icon = 'icons/obj/stacks/organic.dmi'
icon_state = "seaweed"
w_class = WEIGHT_CLASS_TINY
attack_verb = list("slapped")
hitsound = 'sound/weapons/grenadelaunch.ogg'
usesound = 'sound/items/deconstruct.ogg'
merge_type = /obj/item/stack/seaweed
/obj/item/stack/seaweed/attack_self__legacy__attackchain(mob/user)
return
/obj/item/stack/seaweed/attack_self_tk()
return