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* port ADMIN_VERB and friends * some renaming * dumb * one more rename * never search and replace this codebase * fix TM issues, more renaming * add a static analysis to shore up user verbs * fix double message on roundstart * remove macro we're not using yet * convert remaining playsounds verbs * convert more verbs i missed somehow * why is this a completely different signature than everything else * fix ui_interact arg * fix logging view and others * buncha issues caught in TM * fix mentor tickets ui * fix bug report viewing * moron
67 lines
3.6 KiB
Plaintext
67 lines
3.6 KiB
Plaintext
USER_VERB(debug_bloom, R_DEBUG, "Bloom Edit", "Open bloom editor panel.", VERB_CATEGORY_DEBUG)
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var/datum/bloom_edit/editor = new()
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editor.ui_interact(client.mob)
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message_admins("[key_name(client)] opened Bloom Edit panel.")
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log_admin("[key_name(client)] opened Bloom Edit panel.")
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/datum/bloom_edit
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/datum/bloom_edit/ui_interact(mob/user, datum/tgui/ui = null)
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "BloomEdit", "Bloom Edit")
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ui.open()
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/datum/bloom_edit/ui_data(mob/user)
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var/list/data = list()
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data["glow_brightness_base"] = GLOB.configuration.lighting_effects.glow_brightness_base
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data["glow_brightness_power"] = GLOB.configuration.lighting_effects.glow_brightness_power
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data["glow_contrast_base"] = GLOB.configuration.lighting_effects.glow_contrast_base
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data["glow_contrast_power"] = GLOB.configuration.lighting_effects.glow_contrast_power
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data["exposure_brightness_base"] = GLOB.configuration.lighting_effects.exposure_brightness_base
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data["exposure_brightness_power"] = GLOB.configuration.lighting_effects.exposure_brightness_power
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data["exposure_contrast_base"] = GLOB.configuration.lighting_effects.exposure_contrast_base
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data["exposure_contrast_power"] = GLOB.configuration.lighting_effects.exposure_contrast_power
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return data
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/datum/bloom_edit/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
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. = ..()
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if(.)
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return
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switch(action)
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if("glow_brightness_base")
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GLOB.configuration.lighting_effects.glow_brightness_base = clamp(params["value"], -10, 10)
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if("glow_brightness_power")
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GLOB.configuration.lighting_effects.glow_brightness_power = clamp(params["value"], -10, 10)
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if("glow_contrast_base")
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GLOB.configuration.lighting_effects.glow_contrast_base = clamp(params["value"], -10, 10)
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if("glow_contrast_power")
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GLOB.configuration.lighting_effects.glow_contrast_power = clamp(params["value"], -10, 10)
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if("exposure_brightness_base")
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GLOB.configuration.lighting_effects.exposure_brightness_base = clamp(params["value"], -10, 10)
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if("exposure_brightness_power")
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GLOB.configuration.lighting_effects.exposure_brightness_power = clamp(params["value"], -10, 10)
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if("exposure_contrast_base")
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GLOB.configuration.lighting_effects.exposure_contrast_base = clamp(params["value"], -10, 10)
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if("exposure_contrast_power")
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GLOB.configuration.lighting_effects.exposure_contrast_power = clamp(params["value"], -10, 10)
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if("default")
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GLOB.configuration.lighting_effects.glow_brightness_base = initial(GLOB.configuration.lighting_effects.glow_brightness_base)
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GLOB.configuration.lighting_effects.glow_brightness_power = initial(GLOB.configuration.lighting_effects.glow_brightness_power)
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GLOB.configuration.lighting_effects.glow_contrast_base = initial(GLOB.configuration.lighting_effects.glow_contrast_base)
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GLOB.configuration.lighting_effects.glow_contrast_power = initial(GLOB.configuration.lighting_effects.glow_contrast_power)
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GLOB.configuration.lighting_effects.exposure_brightness_base = initial(GLOB.configuration.lighting_effects.exposure_brightness_base)
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GLOB.configuration.lighting_effects.exposure_brightness_power = initial(GLOB.configuration.lighting_effects.exposure_brightness_power)
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GLOB.configuration.lighting_effects.exposure_contrast_base = initial(GLOB.configuration.lighting_effects.exposure_contrast_base)
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GLOB.configuration.lighting_effects.exposure_contrast_power = initial(GLOB.configuration.lighting_effects.exposure_contrast_power)
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if("update_lamps")
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for(var/obj/machinery/light/L in SSmachines.get_by_type(/obj/machinery/light))
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if(L.glow_overlay || L.exposure_overlay)
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L.update_bloom()
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return TRUE
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/datum/bloom_edit/ui_state(mob/user)
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return GLOB.admin_state
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