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* no longer super sick time to port station traits in a 4 hour rush as you have lost control of your life * some changes /fixes * Apply suggestions from code review Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> * more changes * oh right, the murders (uplink price tweaks) * Update code/controllers/subsystem/SSjobs.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * compiles * doesnt work but works better * tgui dogs still sleep but I want to sleep * it should finally compile now. Probably. * Update tgui.bundle.js * Sorry IAN, transfer components is shoddy as hell * removes minor uneeded /tgui * also extra line whoops * final stuff * reverting changes I made earlier is hard ok * Weight change, uplink reference * oh right, the hey fucko * Update code/_globalvars/traits.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update tgui.bundle.js * pushes * pulls it * Apply suggestions from code review Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> * more changes, ion rifle blocked on cyb revolution * dipshit remove the debug / tgui pritier and such * tgui * updates tgui again as nanomap was merged * Apply suggestions from code review Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> * comment / tgui * every day I worry all day * Full TGUI rebuild + prettier * ah fuck * leave a customer feedback at the link below! * tgui momenr * tgui moment * FUCK I am dumb * vertical TGUI * She T's on my GUI till I * Update tgui.bundle.js * Apply suggestions from code review Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com> * Update code/modules/supply/supply_pack.dm Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com> * IPC can now use robotic hearts / pulse demon hearts and charge * fixes revert not working for hangover / arrivals * tgui moment * hhgreg * fixes that one bug * Every day I worry all day * deconflicted for real this t ime * Update code/datums/station_traits/postive_traits.dm Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> * ch-ch-ch-changes * Update SSjobs.dm * Update code/modules/supply/supply_pack.dm Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> * deconflicted but won't pass CI * fixes double dipping on traits * my le consoles, they le no work? * Great Great Asset, Asset, Great Great Asset, Asset... * sorry slime mains * fixes borgs being punished heavier * actually fixes it, I was dense * hopefully fixes borg drunk further * makes it compile? * actually makes it compile god whyyyy --------- Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com> Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>
84 lines
2.8 KiB
Plaintext
84 lines
2.8 KiB
Plaintext
/datum/supply_order
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///The orders ID number
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var/ordernum
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///The supply pack this order is for
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var/datum/supply_packs/object
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///The person who ordered the supply order
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var/orderedby
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///The occupation/assignment of the person who ordered the supply order
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var/orderedbyRank
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///The account tied to this order, important for personal orders
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var/orderedbyaccount
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///The station department datum of the person's department who ordered the supply order
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var/datum/station_department/ordered_by_department
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///Reason/purpose for order given by orderer
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var/comment
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///does this order need to be approve by the department head?
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var/requires_head_approval = FALSE
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///does this order need to be approve by carg?
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var/requires_cargo_approval = FALSE
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/obj/item/paper/request_form
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name = "request form"
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var/order_number
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/datum/supply_order/proc/createObject(atom/_loc, errors = 0)
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if(!object)
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return
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//create the crate
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var/obj/structure/closet/crate/crate = object.create_package(_loc)
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if(comment)
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crate.name = "[crate.name] ([comment])"
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//create the manifest slip
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var/obj/item/paper/manifest/slip = new
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slip.points = object.get_cost()
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slip.ordernumber = ordernum
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var/stationName = station_name()
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var/packagesAmt = length(SSeconomy.shopping_list)
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slip.name = "Shipping Manifest - '[object.name]' for [orderedby]"
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slip.info = "<h3>NAS Trurl Shipping Manifest</h3><hr><br>"
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slip.info += "Order: #[ordernum]<br>"
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slip.info += "Destination: [stationName]<br>"
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slip.info += "Requested By: [orderedby]<br>"
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slip.info += "Rank: [orderedbyRank]<br>"
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slip.info += "Reason: [comment]<br>"
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slip.info += "Supply Crate Type: [object.name]<br>"
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slip.info += "Access Restriction: [object.access ? get_access_desc(object.access) : "None"]<br>"
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slip.info += "[packagesAmt] PACKAGES IN THIS SHIPMENT<br>"
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slip.info += "CONTENTS:<br><ul>"
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for(var/atom/A in crate.contents)
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slip.info += "<li>[A.name]</li>"
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if(istype(crate, /obj/structure/closet/critter)) // critter crates do not actually spawn mobs yet and have no contains var, but the manifest still needs to list them
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var/obj/structure/closet/critter/CritCrate = crate
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if(CritCrate.content_mob)
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var/mob/crittername = CritCrate.content_mob
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slip.info += "<li>[initial(crittername.name)]</li>"
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//manifest finalisation
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slip.info += "</ul><br>"
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slip.info += "CHECK CONTENTS AND STAMP BELOW THE LINE TO CONFIRM RECEIPT OF GOODS<hr>" // And now this is actually meaningful.
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slip.loc = crate
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if(istype(crate, /obj/structure/closet/crate))
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var/obj/structure/closet/crate/CR = crate
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CR.manifest = slip
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CR.update_icon()
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CR.announce_beacons = object.announce_beacons.Copy()
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if(istype(crate, /obj/structure/largecrate))
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var/obj/structure/largecrate/LC = crate
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LC.manifest = slip
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LC.update_icon()
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return crate
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/obj/item/paper/manifest
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name = "supply manifest"
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var/points = 0
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var/ordernumber = 0
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