mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-17 09:07:10 +01:00
-Redid icons to be more optimized at compile by setting icon = 'icons/folder/icon.dmi' instead of just icon = 'icon.dmi', meaning that Dream Maker doesn't have to search through every single file for every single .dmi. This shouldn't lead to any errors because of how I went about it, plus the fact that Dream Maker would have freaked out if I screwed something up. Also moved around 2 icons that weren't sorted well. r4146 compile time: 1 minute, 40 seconds r4147 compile time: 45 seconds [VGTG] git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4147 316c924e-a436-60f5-8080-3fe189b3f50e
59 lines
1.9 KiB
Plaintext
59 lines
1.9 KiB
Plaintext
/obj/item/weapon/grenade/spawnergrenade
|
|
desc = "It is set to detonate in 5 seconds. It will unleash unleash an unspecified anomaly into the vicinity."
|
|
name = "delivery grenade"
|
|
icon = 'icons/obj/grenade.dmi'
|
|
icon_state = "delivery"
|
|
item_state = "flashbang"
|
|
origin_tech = "materials=3;magnets=4"
|
|
var/banglet = 0
|
|
var/spawner_type = null // must be an object path
|
|
var/deliveryamt = 1 // amount of type to deliver
|
|
|
|
prime() // Prime now just handles the two loops that query for people in lockers and people who can see it.
|
|
|
|
if(spawner_type && deliveryamt)
|
|
// Make a quick flash
|
|
var/turf/T = get_turf(src)
|
|
playsound(T, 'phasein.ogg', 100, 1)
|
|
for(var/mob/living/carbon/human/M in viewers(T, null))
|
|
if(M:eyecheck() <= 0)
|
|
flick("e_flash", M.flash) // flash dose faggots
|
|
|
|
for(var/i=1, i<=deliveryamt, i++)
|
|
var/atom/movable/x = new spawner_type
|
|
x.loc = T
|
|
if(prob(50))
|
|
for(var/j = 1, j <= rand(1, 3), j++)
|
|
step(x, pick(NORTH,SOUTH,EAST,WEST))
|
|
|
|
// Spawn some hostile syndicate critters
|
|
if(istype(x, /obj/effect/critter))
|
|
var/obj/effect/critter/C = x
|
|
|
|
C.atkcarbon = 1
|
|
C.atksilicon = 1
|
|
C.atkmech = 0
|
|
C.atksynd = 0
|
|
C.aggressive = 1
|
|
|
|
del(src)
|
|
return
|
|
|
|
/obj/item/weapon/grenade/spawnergrenade/manhacks
|
|
name = "manhack delivery grenade"
|
|
spawner_type = /obj/effect/critter/manhack
|
|
deliveryamt = 5
|
|
origin_tech = "materials=3;magnets=4;syndicate=4"
|
|
|
|
/obj/item/weapon/grenade/spawnergrenade/spesscarp
|
|
name = "carp delivery grenade"
|
|
spawner_type = /obj/effect/critter/spesscarp
|
|
deliveryamt = 5
|
|
origin_tech = "materials=3;magnets=4;syndicate=4"
|
|
|
|
/obj/item/weapon/grenade/spawnergrenade/elitespesscarp
|
|
name = "elite carp delivery grenade"
|
|
spawner_type = /obj/effect/critter/spesscarp/elite
|
|
deliveryamt = 2
|
|
origin_tech = "materials=3;magnets=4;syndicate=4"
|