Files
Paradise/code/game/objects
uraniummeltdown 4c29377f86 addresses minor issues:
isobj changed to explicit istype /obj
added extra frames to blast door animation so it doesn't restart
removed ZAS vars from /door/, added missing vars to door subtypes
adjusted layers of doors, removed layer varedits on maps
2018-03-04 13:52:56 +05:00
..
2018-03-04 13:52:56 +05:00
2018-03-04 13:52:54 +05:00
2018-03-04 13:52:56 +05:00