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* CI change * world.dm * .dme world.dm * subsystem renaming * .dme for subsystems * ai_laws.dm * armor.dm * emote.dm * logging.dm * spell.dm * air_alarm.dm * crew.dm * decal.dm * emissive_blocker.dm * footstep.dm * spawner.dm * fire.dm * carbon.dm * living.dm * mob.dm * movement.dm * thermal_drill.dm * plasmamen.dm * lavaland.dm * chaplain.dm * lightning.dm * magnet.dm * mimic.dm * wizard.dm * morph.dm * vampire.dm * click.dm * self.dm * radiation_storm.dm * airlock.dm * autolathe.dm * mulebot.dm * nuclearbomb.dm * particle_accelerator.dm * smartfridge.dm * syndicatebomb.dm * vending.dm * wires.dm * sound.dm * mining.dm * syndicate_space_base.dm * monkey.dm * guardian.dm * bomb.dm * standard.dm * nuclear.dm * pinpointer.dm * access.dm * departments.dm * job.dm * science.dm * buttons.dm * cloning.dm * igniter.dm * wishgranter.dm * atmos_control.dm * message.dm * power_monitor.dm * mecha.dm * combat.dm * mining_tools.dm * meteors.dm * spiders.dm * contraband.dm * aliens.dm * uplinks.dm * voice.dm * intercom.dm * lights.dm * robot_items.dm * mineral.dm * dice.dm * extinguisher.dm * paint.dm * signs.dm * staff.dm * smokebomb.dm * boxes.dm * random.dm * janicart.dm * statue.dm * cargo.dm * asteroid.dm * headslug.dm * fulton.dm * atmospherics.dm * pump.dm * corpse.dm * oldstation.dm * gps.dm * preferences.dm * clothing.dm * ears.dm * glasses.dm * boxing.dm * color.dm * renames ninja gear files * recipes.dm * error_handler.dm * anomaly.dm * floorcluwne.dm * undead.dm * overmind.dm * shield.dm * bottle.dm * organ.dm * piano.dm * plasma_fist.dm * language.dm * mob_defines.dm * mob_helpers.dm * damage_procs.dm * _defines.dm * empress.dm and queen.dm * brain.dm * organ file renaming * subsystems.dm * constructs.dm * bot.dm * pet.dm * nature.dm * magic.dm * colors.dm * drugs.dm * medicine.dm * toxins.dm * shuttle.dm * surgery.dm * moves a bunch of define files * traits.dm * names.dm * other_mobs.dm * flags.dm * some final define files * well turns out contractor_pinpointer.dm was taken * I forgot to remove this file * how in the hell did this get unticked * I DID INCLUDE IT, but there was a "w" there * swaps the world definitions * camera renamed to SScamera * examine -> alien_examine
175 lines
5.2 KiB
Plaintext
175 lines
5.2 KiB
Plaintext
#define NO_EXTINGUISHER 0
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#define NORMAL_EXTINGUISHER 1
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#define MINI_EXTINGUISHER 2
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/obj/structure/extinguisher_cabinet
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name = "extinguisher cabinet"
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desc = "A small wall mounted cabinet designed to hold a fire extinguisher."
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icon = 'icons/obj/closet.dmi'
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icon_state = "extinguisher_closed"
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anchored = TRUE
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density = FALSE
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max_integrity = 200
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integrity_failure = 50
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var/obj/item/extinguisher/has_extinguisher = null
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var/extinguishertype
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var/opened = FALSE
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var/material_drop = /obj/item/stack/sheet/metal
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/obj/structure/extinguisher_cabinet/Initialize(mapload, direction = null)
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. = ..()
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name = "extinguisher cabinet"
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if(direction)
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setDir(direction)
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set_pixel_offsets_from_dir(28, -28, 30, -30)
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switch(extinguishertype)
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if(NO_EXTINGUISHER)
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return
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if(MINI_EXTINGUISHER)
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has_extinguisher = new /obj/item/extinguisher/mini(src)
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else
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has_extinguisher = new /obj/item/extinguisher(src)
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/obj/structure/extinguisher_cabinet/examine(mob/user)
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. = ..()
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. += "<span class='notice'>Alt-click to [opened ? "close":"open"] it.</span>"
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/obj/structure/extinguisher_cabinet/AltClick(mob/living/user)
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if(!istype(user) || user.incapacitated())
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to_chat(user, "<span class='warning'>You can't do that right now!</span>")
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return
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if(!in_range(src, user))
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return
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if(!iscarbon(usr) && !isrobot(usr))
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return
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playsound(loc, 'sound/machines/click.ogg', 15, TRUE, -3)
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opened = !opened
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update_icon(UPDATE_ICON_STATE)
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/obj/structure/extinguisher_cabinet/Destroy()
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QDEL_NULL(has_extinguisher)
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return ..()
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/obj/structure/extinguisher_cabinet/ex_act(severity)
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if(has_extinguisher)
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has_extinguisher.ex_act(severity)
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..()
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/obj/structure/extinguisher_cabinet/handle_atom_del(atom/A)
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if(A == has_extinguisher)
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has_extinguisher = null
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update_icon(UPDATE_ICON_STATE)
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/obj/structure/extinguisher_cabinet/attackby(obj/item/O, mob/user, params)
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if(isrobot(user) || isalien(user))
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return
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if(istype(O, /obj/item/extinguisher))
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if(!has_extinguisher && opened)
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if(!user.drop_item())
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return
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user.drop_item(O)
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contents += O
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has_extinguisher = O
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update_icon(UPDATE_ICON_STATE)
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to_chat(user, "<span class='notice'>You place [O] in [src].</span>")
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return TRUE
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else
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playsound(loc, 'sound/machines/click.ogg', 15, TRUE, -3)
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opened = !opened
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update_icon(UPDATE_ICON_STATE)
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else if(user.a_intent != INTENT_HARM)
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playsound(loc, 'sound/machines/click.ogg', 15, TRUE, -3)
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opened = !opened
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update_icon(UPDATE_ICON_STATE)
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else
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return ..()
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/obj/structure/extinguisher_cabinet/welder_act(mob/user, obj/item/I)
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if(has_extinguisher)
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to_chat(user, "<span class='warning'>You need to remove the extinguisher before deconstructing [src]!</span>")
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return
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if(!opened)
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to_chat(user, "<span class='warning'>Open the cabinet before cutting it apart!</span>")
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return
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. = TRUE
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if(!I.tool_use_check(user, 0))
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return
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WELDER_ATTEMPT_SLICING_MESSAGE
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if(I.use_tool(src, user, 40, volume = I.tool_volume))
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WELDER_SLICING_SUCCESS_MESSAGE
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deconstruct(TRUE)
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/obj/structure/extinguisher_cabinet/attack_hand(mob/user)
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if(isrobot(user) || isalien(user))
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to_chat(user, "<span class='notice'>You don't have the dexterity to do this!</span>")
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return
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if(ishuman(user))
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var/mob/living/carbon/human/H = user
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var/obj/item/organ/external/temp = H.bodyparts_by_name["r_hand"]
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if(user.hand)
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temp = H.bodyparts_by_name["l_hand"]
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if(temp && !temp.is_usable())
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to_chat(user, "<span class='notice'>You try to move your [temp.name], but cannot!")
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return
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if(has_extinguisher)
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if(icon_state == "extinguisher_closed")
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playsound(loc, 'sound/machines/click.ogg', 15, TRUE, -3)
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user.put_in_hands(has_extinguisher)
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to_chat(user, "<span class='notice'>You take [has_extinguisher] from [src].</span>")
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has_extinguisher = null
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opened = TRUE
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else
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playsound(loc, 'sound/machines/click.ogg', 15, TRUE, -3)
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opened = !opened
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update_icon(UPDATE_ICON_STATE)
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/obj/structure/extinguisher_cabinet/attack_tk(mob/user)
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if(has_extinguisher)
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if(icon_state == "extinguisher_closed")
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playsound(loc, 'sound/machines/click.ogg', 15, TRUE, -3)
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has_extinguisher.loc = loc
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to_chat(user, "<span class='notice'>You telekinetically remove [has_extinguisher] from [src].</span>")
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has_extinguisher = null
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opened = TRUE
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else
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playsound(loc, 'sound/machines/click.ogg', 15, TRUE, -3)
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opened = !opened
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update_icon(UPDATE_ICON_STATE)
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/obj/structure/extinguisher_cabinet/obj_break(damage_flag)
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if(!broken && !(flags & NODECONSTRUCT))
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broken = TRUE
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opened = TRUE
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if(has_extinguisher)
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has_extinguisher.forceMove(loc)
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has_extinguisher = null
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update_icon(UPDATE_ICON_STATE)
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/obj/structure/extinguisher_cabinet/deconstruct(disassembled = TRUE)
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if(!(flags & NODECONSTRUCT))
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new /obj/item/stack/sheet/metal(loc)
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if(has_extinguisher)
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has_extinguisher.forceMove(loc)
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has_extinguisher = null
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qdel(src)
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/obj/structure/extinguisher_cabinet/update_icon_state()
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if(!opened)
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icon_state = "extinguisher_closed"
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return
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if(has_extinguisher)
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if(istype(has_extinguisher, /obj/item/extinguisher/mini))
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icon_state = "extinguisher_mini"
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else
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icon_state = "extinguisher_full"
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else
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icon_state = "extinguisher_empty"
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/obj/structure/extinguisher_cabinet/empty
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extinguishertype = NO_EXTINGUISHER
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#undef NO_EXTINGUISHER
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#undef NORMAL_EXTINGUISHER
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#undef MINI_EXTINGUISHER
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