mirror of
https://github.com/ParadiseSS13/Paradise.git
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1031 lines
38 KiB
Plaintext
1031 lines
38 KiB
Plaintext
/datum/spellbook_entry
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var/name = "Entry Name"
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var/is_ragin_restricted = FALSE // FALSE if this is buyable on ragin mages, TRUE if it's not.
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var/spell_type = null
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var/desc = ""
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var/category = "Offensive"
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var/log_name = "XX" //What it shows up as in logs
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var/cost = 2
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var/refundable = TRUE
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var/obj/effect/proc_holder/spell/S = null //Since spellbooks can be used by only one person anyway we can track the actual spell
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var/buy_word = "Learn"
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var/limit //used to prevent a spellbook_entry from being bought more than X times with one wizard spellbook
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/datum/spellbook_entry/proc/CanBuy(mob/living/carbon/human/user, obj/item/spellbook/book) // Specific circumstances
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if(book.uses < cost || limit == 0)
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return FALSE
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return TRUE
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/datum/spellbook_entry/proc/Buy(mob/living/carbon/human/user, obj/item/spellbook/book) //return TRUE on success
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if(!S)
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S = new spell_type()
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return LearnSpell(user, book, S)
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/datum/spellbook_entry/proc/LearnSpell(mob/living/carbon/human/user, obj/item/spellbook/book, obj/effect/proc_holder/spell/newspell)
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for(var/obj/effect/proc_holder/spell/aspell in user.mind.spell_list)
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if(initial(newspell.name) == initial(aspell.name)) // Not using directly in case it was learned from one spellbook then upgraded in another
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if(aspell.spell_level >= aspell.level_max)
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to_chat(user, "<span class='warning'>This spell cannot be improved further.</span>")
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return FALSE
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else
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aspell.name = initial(aspell.name)
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aspell.spell_level++
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aspell.charge_max = round(initial(aspell.charge_max) - aspell.spell_level * (initial(aspell.charge_max) - aspell.cooldown_min) / aspell.level_max)
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if(aspell.charge_max < aspell.charge_counter)
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aspell.charge_counter = aspell.charge_max
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switch(aspell.spell_level)
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if(1)
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to_chat(user, "<span class='notice'>You have improved [aspell.name] into Efficient [aspell.name].</span>")
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aspell.name = "Efficient [aspell.name]"
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if(2)
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to_chat(user, "<span class='notice'>You have further improved [aspell.name] into Quickened [aspell.name].</span>")
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aspell.name = "Quickened [aspell.name]"
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if(3)
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to_chat(user, "<span class='notice'>You have further improved [aspell.name] into Free [aspell.name].</span>")
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aspell.name = "Free [aspell.name]"
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if(4)
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to_chat(user, "<span class='notice'>You have further improved [aspell.name] into Instant [aspell.name].</span>")
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aspell.name = "Instant [aspell.name]"
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if(aspell.spell_level >= aspell.level_max)
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to_chat(user, "<span class='notice'>This spell cannot be strengthened any further.</span>")
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return TRUE
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//No same spell found - just learn it
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feedback_add_details("wizard_spell_learned", log_name)
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user.mind.AddSpell(newspell)
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to_chat(user, "<span class='notice'>You have learned [newspell.name].</span>")
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return TRUE
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/datum/spellbook_entry/proc/CanRefund(mob/living/carbon/human/user, obj/item/spellbook/book)
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if(!refundable)
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return FALSE
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if(!S)
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S = new spell_type()
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for(var/obj/effect/proc_holder/spell/aspell in user.mind.spell_list)
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if(initial(S.name) == initial(aspell.name))
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return TRUE
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return FALSE
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/datum/spellbook_entry/proc/Refund(mob/living/carbon/human/user, obj/item/spellbook/book) //return point value or -1 for failure
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var/area/wizard_station/A = locate()
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if(!(user in A.contents))
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to_chat(user, "<span class='warning'>You can only refund spells at the wizard lair.</span>")
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return -1
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if(!S) //This happens when the spell's source is from another spellbook, from loadouts, or adminery, this create a new template temporary spell
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S = new spell_type()
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var/spell_levels = 0
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for(var/obj/effect/proc_holder/spell/aspell in user.mind.spell_list)
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if(initial(S.name) == initial(aspell.name))
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spell_levels = aspell.spell_level
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user.mind.spell_list.Remove(aspell)
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qdel(aspell)
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if(S) //If we created a temporary spell above, delete it now.
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qdel(S)
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return cost * (spell_levels + 1)
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return -1
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/datum/spellbook_entry/proc/GetInfo()
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if(!S)
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S = new spell_type()
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var/dat =""
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dat += "<b>[initial(S.name)]</b>"
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if(S.charge_type == "recharge")
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dat += " Cooldown:[S.charge_max/10]"
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dat += " Cost:[cost]<br>"
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dat += "<i>[S.desc][desc]</i><br>"
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dat += "[S.clothes_req?"Needs wizard garb":"Can be cast without wizard garb"]<br>"
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return dat
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//Main category - Spells
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//Offensive
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/datum/spellbook_entry/blind
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name = "Blind"
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spell_type = /obj/effect/proc_holder/spell/targeted/trigger/blind
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log_name = "BD"
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category = "Offensive"
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cost = 1
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/datum/spellbook_entry/lightningbolt
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name = "Lightning Bolt"
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spell_type = /obj/effect/proc_holder/spell/targeted/lightning
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log_name = "LB"
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category = "Offensive"
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cost = 1
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/datum/spellbook_entry/cluwne
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name = "Curse of the Cluwne"
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spell_type = /obj/effect/proc_holder/spell/targeted/touch/cluwne
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log_name = "CC"
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category = "Offensive"
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/datum/spellbook_entry/banana_touch
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name = "Banana Touch"
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spell_type = /obj/effect/proc_holder/spell/targeted/touch/banana
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log_name = "BT"
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cost = 1
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/datum/spellbook_entry/mime_malaise
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name = "Mime Malaise"
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spell_type = /obj/effect/proc_holder/spell/targeted/touch/mime_malaise
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log_name = "MI"
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cost = 1
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/datum/spellbook_entry/horseman
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name = "Curse of the Horseman"
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spell_type = /obj/effect/proc_holder/spell/targeted/horsemask
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log_name = "HH"
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category = "Offensive"
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/datum/spellbook_entry/disintegrate
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name = "Disintegrate"
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spell_type = /obj/effect/proc_holder/spell/targeted/touch/disintegrate
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log_name = "DG"
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category = "Offensive"
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/datum/spellbook_entry/fireball
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name = "Fireball"
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spell_type = /obj/effect/proc_holder/spell/fireball
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log_name = "FB"
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category = "Offensive"
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/datum/spellbook_entry/fleshtostone
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name = "Flesh to Stone"
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spell_type = /obj/effect/proc_holder/spell/targeted/touch/flesh_to_stone
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log_name = "FS"
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category = "Offensive"
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/datum/spellbook_entry/mutate
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name = "Mutate"
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spell_type = /obj/effect/proc_holder/spell/targeted/genetic/mutate
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log_name = "MU"
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category = "Offensive"
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/datum/spellbook_entry/rod_form
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name = "Rod Form"
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spell_type = /obj/effect/proc_holder/spell/targeted/rod_form
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log_name = "RF"
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category = "Offensive"
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/datum/spellbook_entry/infinite_guns
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name = "Lesser Summon Guns"
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spell_type = /obj/effect/proc_holder/spell/targeted/infinite_guns
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log_name = "IG"
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category = "Offensive"
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cost = 4
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//Defensive
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/datum/spellbook_entry/disabletech
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name = "Disable Tech"
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spell_type = /obj/effect/proc_holder/spell/targeted/emplosion/disable_tech
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log_name = "DT"
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category = "Defensive"
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cost = 1
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/datum/spellbook_entry/forcewall
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name = "Force Wall"
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spell_type = /obj/effect/proc_holder/spell/targeted/forcewall
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log_name = "FW"
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category = "Defensive"
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cost = 1
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/datum/spellbook_entry/greaterforcewall
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name = "Greater Force Wall"
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spell_type = /obj/effect/proc_holder/spell/targeted/forcewall/greater
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log_name = "GFW"
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category = "Defensive"
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cost = 1
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/datum/spellbook_entry/repulse
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name = "Repulse"
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spell_type = /obj/effect/proc_holder/spell/aoe_turf/repulse
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log_name = "RP"
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category = "Defensive"
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cost = 1
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/datum/spellbook_entry/smoke
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name = "Smoke"
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spell_type = /obj/effect/proc_holder/spell/targeted/smoke
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log_name = "SM"
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category = "Defensive"
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cost = 1
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/datum/spellbook_entry/lichdom
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name = "Bind Soul"
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spell_type = /obj/effect/proc_holder/spell/targeted/lichdom
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log_name = "LD"
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category = "Defensive"
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is_ragin_restricted = TRUE
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/datum/spellbook_entry/magicm
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name = "Magic Missile"
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spell_type = /obj/effect/proc_holder/spell/targeted/projectile/magic_missile
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log_name = "MM"
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category = "Defensive"
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/datum/spellbook_entry/timestop
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name = "Time Stop"
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spell_type = /obj/effect/proc_holder/spell/aoe_turf/conjure/timestop
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log_name = "TS"
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category = "Defensive"
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//Mobility
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/datum/spellbook_entry/knock
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name = "Knock"
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spell_type = /obj/effect/proc_holder/spell/aoe_turf/knock
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log_name = "KN"
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category = "Mobility"
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cost = 1
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/datum/spellbook_entry/blink
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name = "Blink"
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spell_type = /obj/effect/proc_holder/spell/targeted/turf_teleport/blink
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log_name = "BL"
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category = "Mobility"
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/datum/spellbook_entry/jaunt
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name = "Ethereal Jaunt"
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spell_type = /obj/effect/proc_holder/spell/targeted/ethereal_jaunt
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log_name = "EJ"
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category = "Mobility"
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/datum/spellbook_entry/greaterknock
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name = "Greater Knock"
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spell_type = /obj/effect/proc_holder/spell/aoe_turf/knock/greater
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log_name = "GK"
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category = "Mobility"
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refundable = 0 //global effect on cast
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/datum/spellbook_entry/mindswap
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name = "Mindswap"
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spell_type = /obj/effect/proc_holder/spell/targeted/mind_transfer
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log_name = "MT"
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category = "Mobility"
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/datum/spellbook_entry/teleport
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name = "Teleport"
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spell_type = /obj/effect/proc_holder/spell/targeted/area_teleport/teleport
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log_name = "TP"
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category = "Mobility"
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//Assistance
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/datum/spellbook_entry/charge
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name = "Charge"
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spell_type = /obj/effect/proc_holder/spell/targeted/charge
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log_name = "CH"
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category = "Assistance"
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cost = 1
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/datum/spellbook_entry/summonitem
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name = "Summon Item"
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spell_type = /obj/effect/proc_holder/spell/targeted/summonitem
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log_name = "IS"
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category = "Assistance"
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cost = 1
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/datum/spellbook_entry/noclothes
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name = "Remove Clothes Requirement"
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spell_type = /obj/effect/proc_holder/spell/noclothes
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log_name = "NC"
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category = "Assistance"
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//Rituals
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/datum/spellbook_entry/summon
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name = "Summon Stuff"
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category = "Rituals"
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refundable = FALSE
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buy_word = "Cast"
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var/active = FALSE
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/datum/spellbook_entry/summon/CanBuy(mob/living/carbon/human/user, obj/item/spellbook/book)
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return ..() && !active
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/datum/spellbook_entry/summon/GetInfo()
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var/dat =""
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dat += "<b>[name]</b>"
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if(cost>0)
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dat += " Cost:[cost]<br>"
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else
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dat += " No Cost<br>"
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dat += "<i>[desc]</i><br>"
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if(active)
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dat += "<b>Already cast!</b><br>"
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return dat
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/datum/spellbook_entry/summon/ghosts
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name = "Summon Ghosts"
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desc = "Spook the crew out by making them see dead people. Be warned, ghosts are capricious and occasionally vindicative, and some will use their incredibly minor abilities to frustrate you."
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cost = 0
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log_name = "SGH"
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is_ragin_restricted = TRUE
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/datum/spellbook_entry/summon/ghosts/Buy(mob/living/carbon/human/user, obj/item/spellbook/book)
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new /datum/event/wizard/ghost()
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active = TRUE
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to_chat(user, "<span class='notice'>You have cast summon ghosts!</span>")
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playsound(get_turf(user), 'sound/effects/ghost2.ogg', 50, 1)
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return TRUE
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/datum/spellbook_entry/summon/guns
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name = "Summon Guns"
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desc = "Nothing could possibly go wrong with arming a crew of lunatics just itching for an excuse to kill you. There is a good chance that they will shoot each other first."
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log_name = "SG"
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is_ragin_restricted = TRUE
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/datum/spellbook_entry/summon/guns/Buy(mob/living/carbon/human/user, obj/item/spellbook/book)
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feedback_add_details("wizard_spell_learned", log_name)
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rightandwrong(SUMMON_GUNS, user, 10)
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active = TRUE
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playsound(get_turf(user), 'sound/magic/castsummon.ogg', 50, TRUE)
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to_chat(user, "<span class='notice'>You have cast summon guns!</span>")
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return TRUE
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/datum/spellbook_entry/summon/magic
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name = "Summon Magic"
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desc = "Share the wonders of magic with the crew and show them why they aren't to be trusted with it at the same time."
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log_name = "SU"
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is_ragin_restricted = TRUE
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/datum/spellbook_entry/summon/magic/Buy(mob/living/carbon/human/user, obj/item/spellbook/book)
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feedback_add_details("wizard_spell_learned", log_name)
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rightandwrong(SUMMON_MAGIC, user, 10)
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active = TRUE
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playsound(get_turf(user), 'sound/magic/castsummon.ogg', 50, TRUE)
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to_chat(user, "<span class='notice'>You have cast summon magic!</span>")
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return TRUE
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//Main category - Magical Items
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/datum/spellbook_entry/item
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name = "Buy Item"
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refundable = 0
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buy_word = "Summon"
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var/item_path = null
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/datum/spellbook_entry/item/Buy(mob/living/carbon/human/user, obj/item/spellbook/book)
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user.put_in_hands(new item_path)
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feedback_add_details("wizard_spell_learned", log_name)
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return 1
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/datum/spellbook_entry/item/GetInfo()
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var/dat =""
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dat += "<b>[name]</b>"
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dat += " Cost:[cost]<br>"
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dat += "<i>[desc]</i><br>"
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return dat
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//Artefacts
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/datum/spellbook_entry/item/necrostone
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name = "A Necromantic Stone"
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desc = "A Necromantic stone is able to resurrect three dead individuals as skeletal thralls for you to command."
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item_path = /obj/item/necromantic_stone
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log_name = "NS"
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category = "Artefacts"
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/datum/spellbook_entry/item/scryingorb
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name = "Scrying Orb"
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desc = "An incandescent orb of crackling energy, using it will allow you to ghost while alive, allowing you to spy upon the station with ease. In addition, buying it will permanently grant you x-ray vision."
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item_path = /obj/item/scrying
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log_name = "SO"
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category = "Artefacts"
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/datum/spellbook_entry/item/scryingorb/Buy(mob/living/carbon/human/user, obj/item/spellbook/book)
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if(..())
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if(!(XRAY in user.mutations))
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user.mutations.Add(XRAY)
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user.sight |= (SEE_MOBS|SEE_OBJS|SEE_TURFS)
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user.see_in_dark = 8
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user.lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
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to_chat(user, "<span class='notice'>The walls suddenly disappear.</span>")
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return TRUE
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/datum/spellbook_entry/item/soulstones
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name = "Six Soul Stone Shards and the spell Artificer"
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desc = "Soul Stone Shards are ancient tools capable of capturing and harnessing the spirits of the dead and dying. The spell Artificer allows you to create arcane machines for the captured souls to pilot."
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item_path = /obj/item/storage/belt/soulstone/full
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log_name = "SS"
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category = "Artefacts"
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/datum/spellbook_entry/item/soulstones/Buy(mob/living/carbon/human/user, obj/item/spellbook/book)
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. = ..()
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if(.)
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user.mind.AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/conjure/construct(null))
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return .
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/datum/spellbook_entry/item/wands
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name = "Wand Assortment"
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desc = "A collection of wands that allow for a wide variety of utility. Wands do not recharge, so be conservative in use. Comes in a handy belt."
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item_path = /obj/item/storage/belt/wands/full
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log_name = "WA"
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category = "Artefacts"
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//Weapons and Armors
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/datum/spellbook_entry/item/battlemage
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name = "Battlemage Armour"
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desc = "An ensorceled suit of armour, protected by a powerful shield. The shield can completely negate sixteen attacks before being permanently depleted. Despite appearance it is NOT spaceproof."
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item_path = /obj/item/clothing/suit/space/hardsuit/shielded/wizard
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limit = 1
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category = "Weapons and Armors"
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log_name = "BMA"
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/datum/spellbook_entry/item/battlemage_charge
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name = "Battlemage Armour Charges"
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desc = "A powerful defensive rune, it will grant eight additional charges to a suit of battlemage armour."
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item_path = /obj/item/wizard_armour_charge
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category = "Weapons and Armors"
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cost = 1
|
|
log_name = "BMAC"
|
|
|
|
/datum/spellbook_entry/item/mjolnir
|
|
name = "Mjolnir"
|
|
desc = "A mighty hammer on loan from Thor, God of Thunder. It crackles with barely contained power."
|
|
item_path = /obj/item/twohanded/mjollnir
|
|
log_name = "MJ"
|
|
category = "Weapons and Armors"
|
|
|
|
/datum/spellbook_entry/item/singularity_hammer
|
|
name = "Singularity Hammer"
|
|
desc = "A hammer that creates an intensely powerful field of gravity where it strikes, pulling everthing nearby to the point of impact."
|
|
item_path = /obj/item/twohanded/singularityhammer
|
|
log_name = "SI"
|
|
category = "Weapons and Armors"
|
|
|
|
//Staves
|
|
/datum/spellbook_entry/item/staffdoor
|
|
name = "Staff of Door Creation"
|
|
desc = "A particular staff that can mold solid metal into ornate wooden doors. Useful for getting around in the absence of other transportation. Does not work on glass."
|
|
item_path = /obj/item/gun/magic/staff/door
|
|
log_name = "SD"
|
|
category = "Staves"
|
|
cost = 1
|
|
|
|
/datum/spellbook_entry/item/staffhealing
|
|
name = "Staff of Healing"
|
|
desc = "An altruistic staff that can heal the lame and raise the dead."
|
|
item_path = /obj/item/gun/magic/staff/healing
|
|
log_name = "SH"
|
|
category = "Staves"
|
|
cost = 1
|
|
|
|
/datum/spellbook_entry/item/staffslipping
|
|
name = "Staff of Slipping"
|
|
desc = "A staff that shoots magical bananas. These bananas will either slip or stun the target when hit. Surprisingly reliable!"
|
|
item_path = /obj/item/gun/magic/staff/slipping
|
|
log_name = "SL"
|
|
category = "Staves"
|
|
cost = 1
|
|
|
|
/datum/spellbook_entry/item/staffanimation
|
|
name = "Staff of Animation"
|
|
desc = "An arcane staff capable of shooting bolts of eldritch energy which cause inanimate objects to come to life. This magic doesn't affect machines."
|
|
item_path = /obj/item/gun/magic/staff/animate
|
|
log_name = "SA"
|
|
category = "Staves"
|
|
|
|
/datum/spellbook_entry/item/staffchange
|
|
name = "Staff of Change"
|
|
desc = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself."
|
|
item_path = /obj/item/gun/magic/staff/change
|
|
log_name = "ST"
|
|
category = "Staves"
|
|
|
|
/datum/spellbook_entry/item/staffchaos
|
|
name = "Staff of Chaos"
|
|
desc = "A caprious tool that can fire all sorts of magic without any rhyme or reason. Using it on people you care about is not recommended."
|
|
item_path = /obj/item/gun/magic/staff/chaos
|
|
log_name = "SC"
|
|
category = "Staves"
|
|
|
|
//Summons
|
|
/datum/spellbook_entry/item/oozebottle
|
|
name = "Bottle of Ooze"
|
|
desc = "A bottle of magically infused ooze, which will awake an all-consuming Morph, capable of cunningly disguising itself as any object it comes in contact with and even casting some very basic spells. Be careful though, as Morph diet includes Wizards."
|
|
item_path = /obj/item/antag_spawner/morph
|
|
log_name = "BO"
|
|
category = "Summons"
|
|
limit = 3
|
|
cost = 1
|
|
|
|
/datum/spellbook_entry/item/hugbottle
|
|
name = "Bottle of Tickles"
|
|
desc = "A bottle of magically infused fun, the smell of which will \
|
|
attract adorable extradimensional beings when broken. These beings \
|
|
are similar to slaughter demons, but are a little weaker and they do not permamently \
|
|
kill their victims, instead putting them in an extradimensional hugspace, \
|
|
to be released on the demon's death. Chaotic, but not ultimately \
|
|
damaging. The crew's reaction to the other hand could be very \
|
|
destructive."
|
|
item_path = /obj/item/antag_spawner/slaughter_demon/laughter
|
|
log_name = "HB"
|
|
category = "Summons"
|
|
limit = 3
|
|
cost = 1 // Non-destructive; it's just a jape, sibling!
|
|
|
|
/datum/spellbook_entry/item/bloodbottle
|
|
name = "Bottle of Blood"
|
|
desc = "A bottle of magically infused blood, the smell of which will attract extradimensional beings when broken. Be careful though, the kinds of creatures summoned by blood magic are indiscriminate in their killing, and you yourself may become a victim."
|
|
item_path = /obj/item/antag_spawner/slaughter_demon
|
|
log_name = "BB"
|
|
category = "Summons"
|
|
limit = 3
|
|
|
|
/datum/spellbook_entry/item/contract
|
|
name = "Contract of Apprenticeship"
|
|
desc = "A magical contract binding an apprentice wizard to your service, using it will summon them to your side."
|
|
item_path = /obj/item/contract
|
|
log_name = "CT"
|
|
category = "Summons"
|
|
|
|
/datum/spellbook_entry/item/tarotdeck
|
|
name = "Guardian Deck"
|
|
desc = "A deck of guardian tarot cards, capable of binding a personal guardian to your body. There are multiple types of guardian available, but all of them will transfer some amount of damage to you. \
|
|
It would be wise to avoid buying these with anything capable of causing you to swap bodies with others."
|
|
item_path = /obj/item/guardiancreator
|
|
log_name = "TD"
|
|
category = "Summons"
|
|
limit = 1
|
|
|
|
//Spell loadouts datum, list of loadouts is in wizloadouts.dm
|
|
/datum/spellbook_entry/loadout
|
|
name = "Standard Loadout"
|
|
cost = 10
|
|
category = "Standard"
|
|
refundable = FALSE
|
|
buy_word = "Summon"
|
|
var/list/items_path = list()
|
|
var/list/spells_path = list()
|
|
var/destroy_spellbook = FALSE //Destroy the spellbook when bought, for loadouts containing non-standard items/spells, otherwise wiz can refund spells
|
|
|
|
/datum/spellbook_entry/loadout/GetInfo()
|
|
var/dat = ""
|
|
dat += "<b>[name]</b>"
|
|
if(cost > 0)
|
|
dat += " Cost:[cost]<br>"
|
|
else
|
|
dat += " No Cost<br>"
|
|
dat += "<i>[desc]</i><br>"
|
|
return dat
|
|
|
|
/datum/spellbook_entry/loadout/Buy(mob/living/carbon/human/user, obj/item/spellbook/book)
|
|
if(destroy_spellbook)
|
|
var/response = alert(user, "The [src] loadout cannot be refunded once bought. Are you sure this is what you want?", "No refunds!", "No", "Yes")
|
|
if(response == "No")
|
|
return FALSE
|
|
to_chat(user, "<span class='notice'>[book] crumbles to ashes as you acquire its knowledge.</span>")
|
|
qdel(book)
|
|
else if(items_path.len)
|
|
var/response = alert(user, "The [src] loadout contains items that will not be refundable if bought. Are you sure this is what you want?", "No refunds!", "No", "Yes")
|
|
if(response == "No")
|
|
return FALSE
|
|
if(items_path.len)
|
|
var/obj/item/storage/box/wizard/B = new(src)
|
|
for(var/path in items_path)
|
|
new path(B)
|
|
user.put_in_hands(B)
|
|
for(var/path in spells_path)
|
|
var/obj/effect/proc_holder/spell/S = new path()
|
|
LearnSpell(user, book, S)
|
|
return TRUE
|
|
|
|
/obj/item/spellbook
|
|
name = "spell book"
|
|
desc = "The legendary book of spells of the wizard."
|
|
icon = 'icons/obj/library.dmi'
|
|
icon_state = "spellbook"
|
|
throw_speed = 2
|
|
throw_range = 5
|
|
w_class = WEIGHT_CLASS_TINY
|
|
var/uses = 10
|
|
var/temp = null
|
|
var/op = 1
|
|
var/tab = null
|
|
var/main_tab = null
|
|
var/mob/living/carbon/human/owner
|
|
var/list/datum/spellbook_entry/entries = list()
|
|
var/list/categories = list()
|
|
var/list/main_categories = list("Spells", "Magical Items", "Loadouts")
|
|
var/list/spell_categories = list("Offensive", "Defensive", "Mobility", "Assistance", "Rituals")
|
|
var/list/item_categories = list("Artefacts", "Weapons and Armors", "Staves", "Summons")
|
|
var/list/loadout_categories = list("Standard", "Unique")
|
|
|
|
/obj/item/spellbook/proc/initialize()
|
|
var/entry_types = subtypesof(/datum/spellbook_entry) - /datum/spellbook_entry/item - /datum/spellbook_entry/summon - /datum/spellbook_entry/loadout
|
|
for(var/T in entry_types)
|
|
var/datum/spellbook_entry/E = new T
|
|
if(GAMEMODE_IS_RAGIN_MAGES && E.is_ragin_restricted)
|
|
qdel(E)
|
|
continue
|
|
entries |= E
|
|
categories |= E.category
|
|
|
|
main_tab = main_categories[1]
|
|
tab = categories[1]
|
|
|
|
/obj/item/spellbook/New()
|
|
..()
|
|
initialize()
|
|
|
|
/obj/item/spellbook/attackby(obj/item/O as obj, mob/user as mob, params)
|
|
if(istype(O, /obj/item/contract))
|
|
var/obj/item/contract/contract = O
|
|
if(contract.used)
|
|
to_chat(user, "<span class='warning'>The contract has been used, you can't get your points back now!</span>")
|
|
else
|
|
to_chat(user, "<span class='notice'>You feed the contract back into the spellbook, refunding your points.</span>")
|
|
uses+=2
|
|
qdel(O)
|
|
return
|
|
|
|
if(istype(O, /obj/item/antag_spawner/slaughter_demon))
|
|
to_chat(user, "<span class='notice'>On second thought, maybe summoning a demon is a bad idea. You refund your points.</span>")
|
|
if(istype(O, /obj/item/antag_spawner/slaughter_demon/laughter))
|
|
uses += 1
|
|
for(var/datum/spellbook_entry/item/hugbottle/HB in entries)
|
|
if(!isnull(HB.limit))
|
|
HB.limit++
|
|
else
|
|
uses += 2
|
|
for(var/datum/spellbook_entry/item/bloodbottle/BB in entries)
|
|
if(!isnull(BB.limit))
|
|
BB.limit++
|
|
qdel(O)
|
|
return
|
|
|
|
if(istype(O, /obj/item/antag_spawner/morph))
|
|
to_chat(user, "<span class='notice'>On second thought, maybe awakening a morph is a bad idea. You refund your points.</span>")
|
|
uses += 1
|
|
for(var/datum/spellbook_entry/item/oozebottle/OB in entries)
|
|
if(!isnull(OB.limit))
|
|
OB.limit++
|
|
qdel(O)
|
|
return
|
|
return ..()
|
|
|
|
/obj/item/spellbook/proc/GetCategoryHeader(category)
|
|
var/dat = ""
|
|
switch(category)
|
|
if("Offensive")
|
|
dat += "Spells geared towards debilitating and destroying.<BR><BR>"
|
|
dat += "For spells: the number after the spell name is the cooldown time.<BR>"
|
|
dat += "You can reduce this number by spending more points on the spell.<BR>"
|
|
if("Defensive")
|
|
dat += "Spells geared towards improving your survivabilty or reducing foes ability to attack.<BR><BR>"
|
|
dat += "For spells: the number after the spell name is the cooldown time.<BR>"
|
|
dat += "You can reduce this number by spending more points on the spell.<BR>"
|
|
if("Mobility")
|
|
dat += "Spells geared towards improving your ability to move. It is a good idea to take at least one.<BR><BR>"
|
|
dat += "For spells: the number after the spell name is the cooldown time.<BR>"
|
|
dat += "You can reduce this number by spending more points on the spell.<BR>"
|
|
if("Assistance")
|
|
dat += "Spells geared towards improving your other items and abilities.<BR><BR>"
|
|
dat += "For spells: the number after the spell name is the cooldown time.<BR>"
|
|
dat += "You can reduce this number by spending more points on the spell.<BR>"
|
|
if("Rituals")
|
|
dat += "These powerful spells are capable of changing the very fabric of reality. Not always in your favour.<BR>"
|
|
if("Weapons and Armors")
|
|
dat += "Various weapons and armors to crush your enemies and protect you from harm.<BR><BR>"
|
|
dat += "Items are not bound to you and can be stolen. Additionaly they cannot typically be returned once purchased.<BR>"
|
|
if("Staves")
|
|
dat += "Various staves granting you their power, which they slowly recharge over time.<BR><BR>"
|
|
dat += "Items are not bound to you and can be stolen. Additionaly they cannot typically be returned once purchased.<BR>"
|
|
if("Artefacts")
|
|
dat += "Various magical artefacts to aid you.<BR><BR>"
|
|
dat += "Items are not bound to you and can be stolen. Additionaly they cannot typically be returned once purchased.<BR>"
|
|
if("Summons")
|
|
dat += "Magical items geared towards bringing in outside forces to aid you.<BR><BR>"
|
|
dat += "Items are not bound to you and can be stolen. Additionaly they cannot typically be returned once purchased.<BR>"
|
|
if("Standard")
|
|
dat += "These battle-tested spell sets are easy to use and provide good balance between offense and defense.<BR><BR>"
|
|
dat += "They all cost, and are worth, 10 spell points. You are able to refund any of the spells included as long as you stay in the wizard den.<BR>"
|
|
if("Unique")
|
|
dat += "These esoteric loadouts usually contain spells or items that cannot be bought elsewhere in this spellbook.<BR><BR>"
|
|
dat += "Recommended for experienced wizards looking for something new. No refunds once purchased!<BR>"
|
|
return dat
|
|
|
|
/obj/item/spellbook/proc/wrap(content)
|
|
var/dat = ""
|
|
dat +="<html><head><title>Spellbook</title></head>"
|
|
dat += {"
|
|
<head>
|
|
<style type="text/css">
|
|
body { font-size: 80%; font-family: 'Lucida Grande', Verdana, Arial, Sans-Serif; }
|
|
ul#tabs { list-style-type: none; margin: 10px 0 0 0; padding: 0 0 0.6em 0; }
|
|
ul#tabs li { display: inline; }
|
|
ul#tabs li a { color: #42454a; background-color: #dedbde; border: 1px solid #c9c3ba; border-bottom: none; padding: 0.6em; text-decoration: none; }
|
|
ul#tabs li a:hover { background-color: #f1f0ee; }
|
|
ul#tabs li a.selected { color: #000; background-color: #f1f0ee; border-bottom: 1px solid #f1f0ee; font-weight: bold; padding: 0.6em 0.6em 0.6em 0.6em; }
|
|
ul#maintabs { list-style-type: none; margin: 30px 0 0 0; padding: 0 0 1em 0; font-size: 14px; }
|
|
ul#maintabs li { display: inline; }
|
|
ul#maintabs li a { color: #42454a; background-color: #dedbde; border: 1px solid #c9c3ba; padding: 1em; text-decoration: none; }
|
|
ul#maintabs li a:hover { background-color: #f1f0ee; }
|
|
ul#maintabs li a.selected { color: #000; background-color: #f1f0ee; font-weight: bold; padding: 1.4em 1.2em 1em 1.2em; }
|
|
div.tabContent { border: 1px solid #c9c3ba; padding: 0.5em; background-color: #f1f0ee; }
|
|
div.tabContent.hide { display: none; }
|
|
</style>
|
|
</head>
|
|
"}
|
|
dat += {"[content]</body></html>"}
|
|
return dat
|
|
|
|
/obj/item/spellbook/attack_self(mob/user as mob)
|
|
if(!owner)
|
|
to_chat(user, "<span class='notice'>You bind the spellbook to yourself.</span>")
|
|
owner = user
|
|
return
|
|
if(user != owner)
|
|
to_chat(user, "<span class='warning'>The [name] does not recognize you as it's owner and refuses to open!</span>")
|
|
return
|
|
user.set_machine(src)
|
|
var/dat = ""
|
|
|
|
dat += "<ul id=\"maintabs\">"
|
|
var/list/cat_dat = list()
|
|
for(var/main_category in main_categories)
|
|
cat_dat[main_category] = "<hr>"
|
|
dat += "<li><a [main_tab==main_category?"class=selected":""] href='byond://?src=[UID()];mainpage=[main_category]'>[main_category]</a></li>"
|
|
dat += "</ul>"
|
|
dat += "<ul id=\"tabs\">"
|
|
switch(main_tab)
|
|
if("Spells")
|
|
for(var/category in categories)
|
|
if(category in spell_categories)
|
|
cat_dat[category] = "<hr>"
|
|
dat += "<li><a [tab==category?"class=selected":""] href='byond://?src=[UID()];page=[category]'>[category]</a></li>"
|
|
if("Magical Items")
|
|
for(var/category in categories)
|
|
if(category in item_categories)
|
|
cat_dat[category] = "<hr>"
|
|
dat += "<li><a [tab==category?"class=selected":""] href='byond://?src=[UID()];page=[category]'>[category]</a></li>"
|
|
if("Loadouts")
|
|
for(var/category in categories)
|
|
if(category in loadout_categories)
|
|
cat_dat[category] = "<hr>"
|
|
dat += "<li><a [tab==category?"class=selected":""] href='byond://?src=[UID()];page=[category]'>[category]</a></li>"
|
|
dat += "<li><a><b>Points remaining : [uses]</b></a></li>"
|
|
dat += "</ul>"
|
|
|
|
var/datum/spellbook_entry/E
|
|
for(var/i=1,i<=entries.len,i++)
|
|
var/spell_info = ""
|
|
E = entries[i]
|
|
spell_info += E.GetInfo()
|
|
if(E.CanBuy(user,src))
|
|
spell_info+= "<a href='byond://?src=[UID()];buy=[i]'>[E.buy_word]</A><br>"
|
|
else
|
|
spell_info+= "<span>Can't [E.buy_word]</span><br>"
|
|
if(E.CanRefund(user,src))
|
|
spell_info+= "<a href='byond://?src=[UID()];refund=[i]'>Refund</A><br>"
|
|
spell_info += "<hr>"
|
|
if(cat_dat[E.category])
|
|
cat_dat[E.category] += spell_info
|
|
|
|
for(var/category in categories)
|
|
dat += "<div class=\"[tab==category?"tabContent":"tabContent hide"]\" id=\"[category]\">"
|
|
dat += GetCategoryHeader(category)
|
|
dat += cat_dat[category]
|
|
dat += "</div>"
|
|
|
|
user << browse(wrap(dat), "window=spellbook;size=800x600")
|
|
onclose(user, "spellbook")
|
|
return
|
|
|
|
/obj/item/spellbook/Topic(href, href_list)
|
|
if(..())
|
|
return 1
|
|
var/mob/living/carbon/human/H = usr
|
|
|
|
if(!ishuman(H))
|
|
return 1
|
|
|
|
if(H.mind.special_role == SPECIAL_ROLE_WIZARD_APPRENTICE)
|
|
temp = "If you got caught sneaking a peak from your teacher's spellbook, you'd likely be expelled from the Wizard Academy. Better not."
|
|
return 1
|
|
|
|
var/datum/spellbook_entry/E = null
|
|
if(loc == H || (in_range(src, H) && istype(loc, /turf)))
|
|
H.set_machine(src)
|
|
if(href_list["buy"])
|
|
E = entries[text2num(href_list["buy"])]
|
|
if(E && E.CanBuy(H,src))
|
|
if(E.Buy(H,src))
|
|
if(E.limit)
|
|
E.limit--
|
|
uses -= E.cost
|
|
else if(href_list["refund"])
|
|
E = entries[text2num(href_list["refund"])]
|
|
if(E && E.refundable)
|
|
var/result = E.Refund(H,src)
|
|
if(result > 0)
|
|
if(!isnull(E.limit))
|
|
E.limit += result
|
|
uses += result
|
|
else if(href_list["mainpage"])
|
|
main_tab = sanitize(href_list["mainpage"])
|
|
tab = sanitize(href_list["page"])
|
|
if(main_tab == "Spells")
|
|
tab = spell_categories[1]
|
|
else if(main_tab == "Magical Items")
|
|
tab = item_categories[1]
|
|
else if(main_tab == "Loadouts")
|
|
tab = loadout_categories[1]
|
|
else if(href_list["page"])
|
|
tab = sanitize(href_list["page"])
|
|
attack_self(H)
|
|
return 1
|
|
|
|
//Single Use Spellbooks
|
|
/obj/item/spellbook/oneuse
|
|
var/spell = /obj/effect/proc_holder/spell/targeted/projectile/magic_missile //just a placeholder to avoid runtimes if someone spawned the generic
|
|
var/spellname = "sandbox"
|
|
var/used = 0
|
|
name = "spellbook of "
|
|
uses = 1
|
|
desc = "This template spellbook was never meant for the eyes of man..."
|
|
|
|
/obj/item/spellbook/oneuse/New()
|
|
..()
|
|
name += spellname
|
|
|
|
/obj/item/spellbook/oneuse/initialize() //No need to init
|
|
return
|
|
|
|
/obj/item/spellbook/oneuse/attack_self(mob/user)
|
|
var/obj/effect/proc_holder/spell/S = new spell
|
|
for(var/obj/effect/proc_holder/spell/knownspell in user.mind.spell_list)
|
|
if(knownspell.type == S.type)
|
|
if(user.mind)
|
|
if(user.mind.special_role == SPECIAL_ROLE_WIZARD_APPRENTICE || user.mind.special_role == SPECIAL_ROLE_WIZARD)
|
|
to_chat(user, "<span class='notice'>You're already far more versed in this spell than this flimsy how-to book can provide.</span>")
|
|
else
|
|
to_chat(user, "<span class='notice'>You've already read this one.</span>")
|
|
return
|
|
if(used)
|
|
recoil(user)
|
|
else
|
|
user.mind.AddSpell(S)
|
|
to_chat(user, "<span class='notice'>you rapidly read through the arcane book. Suddenly you realize you understand [spellname]!</span>")
|
|
user.create_log(MISC_LOG, "learned the spell [spellname] ([S])")
|
|
user.create_attack_log("<font color='orange'>[key_name(user)] learned the spell [spellname] ([S]).</font>")
|
|
onlearned(user)
|
|
|
|
/obj/item/spellbook/oneuse/proc/recoil(mob/user)
|
|
user.visible_message("<span class='warning'>[src] glows in a black light!</span>")
|
|
|
|
/obj/item/spellbook/oneuse/proc/onlearned(mob/user)
|
|
used = 1
|
|
user.visible_message("<span class='caution'>[src] glows dark for a second!</span>")
|
|
|
|
/obj/item/spellbook/oneuse/attackby()
|
|
return
|
|
|
|
/obj/item/spellbook/oneuse/fireball
|
|
spell = /obj/effect/proc_holder/spell/fireball
|
|
spellname = "fireball"
|
|
icon_state = "bookfireball"
|
|
desc = "This book feels warm to the touch."
|
|
|
|
/obj/item/spellbook/oneuse/fireball/recoil(mob/user as mob)
|
|
..()
|
|
explosion(user.loc, -1, 0, 2, 3, 0, flame_range = 2)
|
|
qdel(src)
|
|
|
|
/obj/item/spellbook/oneuse/smoke
|
|
spell = /obj/effect/proc_holder/spell/targeted/smoke
|
|
spellname = "smoke"
|
|
icon_state = "booksmoke"
|
|
desc = "This book is overflowing with the dank arts."
|
|
|
|
/obj/item/spellbook/oneuse/smoke/recoil(mob/user as mob)
|
|
..()
|
|
to_chat(user, "<span class='caution'>Your stomach rumbles...</span>")
|
|
user.adjust_nutrition(-200)
|
|
|
|
/obj/item/spellbook/oneuse/blind
|
|
spell = /obj/effect/proc_holder/spell/targeted/trigger/blind
|
|
spellname = "blind"
|
|
icon_state = "bookblind"
|
|
desc = "This book looks blurry, no matter how you look at it."
|
|
|
|
/obj/item/spellbook/oneuse/blind/recoil(mob/user as mob)
|
|
..()
|
|
to_chat(user, "<span class='warning'>You go blind!</span>")
|
|
user.EyeBlind(10)
|
|
|
|
/obj/item/spellbook/oneuse/mindswap
|
|
spell = /obj/effect/proc_holder/spell/targeted/mind_transfer
|
|
spellname = "mindswap"
|
|
icon_state = "bookmindswap"
|
|
desc = "This book's cover is pristine, though its pages look ragged and torn."
|
|
var/mob/stored_swap = null //Used in used book recoils to store an identity for mindswaps
|
|
|
|
/obj/item/spellbook/oneuse/mindswap/onlearned()
|
|
spellname = pick("fireball","smoke","blind","forcewall","knock","horses","charge")
|
|
icon_state = "book[spellname]"
|
|
name = "spellbook of [spellname]" //Note, desc doesn't change by design
|
|
..()
|
|
|
|
/obj/item/spellbook/oneuse/mindswap/recoil(mob/user)
|
|
..()
|
|
if(stored_swap in GLOB.dead_mob_list)
|
|
stored_swap = null
|
|
if(!stored_swap)
|
|
stored_swap = user
|
|
to_chat(user, "<span class='warning'>For a moment you feel like you don't even know who you are anymore.</span>")
|
|
return
|
|
if(stored_swap == user)
|
|
to_chat(user, "<span class='notice'>You stare at the book some more, but there doesn't seem to be anything else to learn...</span>")
|
|
return
|
|
|
|
var/obj/effect/proc_holder/spell/targeted/mind_transfer/swapper = new
|
|
swapper.cast(user, stored_swap, 1)
|
|
|
|
to_chat(stored_swap, "<span class='warning'>You're suddenly somewhere else... and someone else?!</span>")
|
|
to_chat(user, "<span class='warning'>Suddenly you're staring at [src] again... where are you, who are you?!</span>")
|
|
stored_swap = null
|
|
|
|
/obj/item/spellbook/oneuse/forcewall
|
|
spell = /obj/effect/proc_holder/spell/targeted/forcewall
|
|
spellname = "forcewall"
|
|
icon_state = "bookforcewall"
|
|
desc = "This book has a dedication to mimes everywhere inside the front cover."
|
|
|
|
/obj/item/spellbook/oneuse/forcewall/recoil(mob/user as mob)
|
|
..()
|
|
to_chat(user, "<span class='warning'>You suddenly feel very solid!</span>")
|
|
var/obj/structure/closet/statue/S = new /obj/structure/closet/statue(user.loc, user)
|
|
S.timer = 30
|
|
user.drop_item()
|
|
|
|
/obj/item/spellbook/oneuse/knock
|
|
spell = /obj/effect/proc_holder/spell/aoe_turf/knock
|
|
spellname = "knock"
|
|
icon_state = "bookknock"
|
|
desc = "This book is hard to hold closed properly."
|
|
|
|
/obj/item/spellbook/oneuse/knock/recoil(mob/user as mob)
|
|
..()
|
|
to_chat(user, "<span class='warning'>You're knocked down!</span>")
|
|
user.Weaken(20)
|
|
|
|
/obj/item/spellbook/oneuse/horsemask
|
|
spell = /obj/effect/proc_holder/spell/targeted/horsemask
|
|
spellname = "horses"
|
|
icon_state = "bookhorses"
|
|
desc = "This book is more horse than your mind has room for."
|
|
|
|
/obj/item/spellbook/oneuse/horsemask/recoil(mob/living/carbon/user as mob)
|
|
if(istype(user, /mob/living/carbon/human))
|
|
to_chat(user, "<font size='15' color='red'><b>HOR-SIE HAS RISEN</b></font>")
|
|
var/obj/item/clothing/mask/horsehead/magichead = new /obj/item/clothing/mask/horsehead
|
|
magichead.flags |= NODROP | DROPDEL //curses!
|
|
magichead.flags_inv = null //so you can still see their face
|
|
magichead.voicechange = 1 //NEEEEIIGHH
|
|
if(!user.unEquip(user.wear_mask))
|
|
qdel(user.wear_mask)
|
|
user.equip_to_slot_if_possible(magichead, slot_wear_mask, TRUE, TRUE)
|
|
qdel(src)
|
|
else
|
|
to_chat(user, "<span class='notice'>I say thee neigh</span>")
|
|
|
|
/obj/item/spellbook/oneuse/charge
|
|
spell = /obj/effect/proc_holder/spell/targeted/charge
|
|
spellname = "charging"
|
|
icon_state = "bookcharge"
|
|
desc = "This book is made of 100% post-consumer wizard."
|
|
|
|
/obj/item/spellbook/oneuse/charge/recoil(mob/user as mob)
|
|
..()
|
|
to_chat(user, "<span class='warning'>[src] suddenly feels very warm!</span>")
|
|
empulse(src, 1, 1)
|
|
|
|
/obj/item/spellbook/oneuse/summonitem
|
|
spell = /obj/effect/proc_holder/spell/targeted/summonitem
|
|
spellname = "instant summons"
|
|
icon_state = "booksummons"
|
|
desc = "This book is bright and garish, very hard to miss."
|
|
|
|
/obj/item/spellbook/oneuse/summonitem/recoil(mob/user as mob)
|
|
..()
|
|
to_chat(user, "<span class='warning'>[src] suddenly vanishes!</span>")
|
|
qdel(src)
|
|
|
|
/obj/item/spellbook/oneuse/fake_gib
|
|
spell = /obj/effect/proc_holder/spell/targeted/touch/fake_disintegrate
|
|
spellname = "disintegrate"
|
|
icon_state = "bookfireball"
|
|
desc = "This book feels like it will rip stuff apart."
|
|
|
|
/obj/item/spellbook/oneuse/sacredflame
|
|
spell = /obj/effect/proc_holder/spell/targeted/sacred_flame
|
|
spellname = "sacred flame"
|
|
icon_state = "booksacredflame"
|
|
desc = "Become one with the flames that burn within... and invite others to do so as well."
|
|
|
|
/obj/item/spellbook/oneuse/random
|
|
icon_state = "random_book"
|
|
|
|
/obj/item/spellbook/oneuse/random/initialize()
|
|
. = ..()
|
|
var/static/banned_spells = list(/obj/item/spellbook/oneuse/mime, /obj/item/spellbook/oneuse/mime/fingergun, /obj/item/spellbook/oneuse/mime/fingergun/fake, /obj/item/spellbook/oneuse/mime/greaterwall)
|
|
var/real_type = pick(subtypesof(/obj/item/spellbook/oneuse) - banned_spells)
|
|
new real_type(loc)
|
|
qdel(src)
|