mirror of
https://github.com/ParadiseSS13/Paradise.git
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15522dae9e
* fixes certain items unable to light plasma sheets fixes matches, lighters, and candles from being unable to properly light plasma sheets on fire * Update mineral.dm * Update mineral.dm * Update mineral.dm * Update mineral.dm * Update mineral.dm * Update mineral.dm * Update mineral.dm
402 lines
14 KiB
Plaintext
402 lines
14 KiB
Plaintext
/*
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Mineral Sheets
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Contains:
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- Sandstone
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- Diamond
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- Uranium
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- Plasma
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- Gold
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- Silver
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- Bananium
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- Tranqillite
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- Enriched Uranium
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- Platinum
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- Alien Alloy
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- Adamantine
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*/
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GLOBAL_LIST_INIT(sandstone_recipes, list ( \
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new/datum/stack_recipe("pile of dirt", /obj/machinery/hydroponics/soil, 3, time = 10, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("sandstone door", /obj/structure/mineral_door/sandstone, 10, one_per_turf = 1, on_floor = 1), \
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null, \
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new/datum/stack_recipe("Assistant Statue", /obj/structure/statue/sandstone/assistant, 5, one_per_turf = 1, on_floor = 1), \
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null, \
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new/datum/stack_recipe("Breakdown into sand", /obj/item/stack/ore/glass, 1, one_per_turf = 0, on_floor = 1), \
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))
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GLOBAL_LIST_INIT(silver_recipes, list ( \
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new/datum/stack_recipe("silver door", /obj/structure/mineral_door/silver, 10, one_per_turf = 1, on_floor = 1), \
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null, \
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new/datum/stack_recipe("silver tile", /obj/item/stack/tile/mineral/silver, 1, 4, 20), \
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null, \
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new/datum/stack_recipe("Janitor Statue", /obj/structure/statue/silver/janitor, 5, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("Sec Officer Statue", /obj/structure/statue/silver/sec, 5, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("Sec Borg Statue", /obj/structure/statue/silver/secborg, 5, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("Med Doctor Statue", /obj/structure/statue/silver/md, 5, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("Med Borg Statue", /obj/structure/statue/silver/medborg, 5, one_per_turf = 1, on_floor = 1), \
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))
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GLOBAL_LIST_INIT(diamond_recipes, list ( \
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new/datum/stack_recipe("diamond door", /obj/structure/mineral_door/transparent/diamond, 10, one_per_turf = 1, on_floor = 1), \
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null, \
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new/datum/stack_recipe("diamond tile", /obj/item/stack/tile/mineral/diamond, 1, 4, 20), \
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null, \
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new/datum/stack_recipe("Captain Statue", /obj/structure/statue/diamond/captain, 5, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("AI Hologram Statue", /obj/structure/statue/diamond/ai1, 5, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("AI Core Statue", /obj/structure/statue/diamond/ai2, 5, one_per_turf = 1, on_floor = 1), \
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))
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GLOBAL_LIST_INIT(uranium_recipes, list ( \
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new/datum/stack_recipe("uranium door", /obj/structure/mineral_door/uranium, 10, one_per_turf = 1, on_floor = 1), \
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null, \
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new/datum/stack_recipe("uranium tile", /obj/item/stack/tile/mineral/uranium, 1, 4, 20), \
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null, \
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new/datum/stack_recipe("Nuke Statue", /obj/structure/statue/uranium/nuke, 5, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("Engineer Statue", /obj/structure/statue/uranium/eng, 5, one_per_turf = 1, on_floor = 1), \
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))
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GLOBAL_LIST_INIT(gold_recipes, list ( \
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new/datum/stack_recipe("golden door", /obj/structure/mineral_door/gold, 10, one_per_turf = 1, on_floor = 1), \
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null, \
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new/datum/stack_recipe("gold tile", /obj/item/stack/tile/mineral/gold, 1, 4, 20), \
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null, \
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new/datum/stack_recipe("HoS Statue", /obj/structure/statue/gold/hos, 5, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("HoP Statue", /obj/structure/statue/gold/hop, 5, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("CE Statue", /obj/structure/statue/gold/ce, 5, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("RD Statue", /obj/structure/statue/gold/rd, 5, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("CMO Statue", /obj/structure/statue/gold/cmo, 5, one_per_turf = 1, on_floor = 1), \
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null, \
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new/datum/stack_recipe("Simple Crown", /obj/item/clothing/head/crown, 5), \
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))
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GLOBAL_LIST_INIT(plasma_recipes, list ( \
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new/datum/stack_recipe/dangerous("plasma door", /obj/structure/mineral_door/transparent/plasma, 10, one_per_turf = 1, on_floor = 1), \
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null, \
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new/datum/stack_recipe/dangerous("plasma tile", /obj/item/stack/tile/mineral/plasma, 1, 4, 20), \
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null, \
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new/datum/stack_recipe/dangerous("Scientist Statue", /obj/structure/statue/plasma/scientist, 5, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe/dangerous("Xenomorph Statue", /obj/structure/statue/plasma/xeno, 5, one_per_turf = 1, on_floor = 1), \
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))
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GLOBAL_LIST_INIT(bananium_recipes, list ( \
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new/datum/stack_recipe("bananium tile", /obj/item/stack/tile/mineral/bananium, 1, 4, 20), \
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null, \
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new/datum/stack_recipe("Clown Statue", /obj/structure/statue/bananium/clown, 5, one_per_turf = 1, on_floor = 1), \
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null, \
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new/datum/stack_recipe("bananium computer frame", /obj/structure/computerframe/HONKputer, 50, time = 25, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("bananium grenade casing", /obj/item/grenade/bananade/casing, 4, on_floor = 1), \
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))
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GLOBAL_LIST_INIT(tranquillite_recipes, list ( \
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new/datum/stack_recipe("invisible wall", /obj/structure/barricade/mime, 5, one_per_turf = 1, on_floor = 1, time = 50), \
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null, \
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new/datum/stack_recipe("silent tile", /obj/item/stack/tile/mineral/tranquillite, 1, 4, 20), \
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null, \
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new/datum/stack_recipe("Mime Statue", /obj/structure/statue/tranquillite/mime, 5, one_per_turf = 1, on_floor = 1), \
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))
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GLOBAL_LIST_INIT(abductor_recipes, list ( \
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new/datum/stack_recipe("alien bed", /obj/structure/bed/abductor, 2, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("alien locker", /obj/structure/closet/abductor, 1, time = 15, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("alien table frame", /obj/structure/table_frame/abductor, 1, time = 15, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("alien airlock assembly", /obj/structure/door_assembly/door_assembly_abductor, 4, time = 20, one_per_turf = 1, on_floor = 1), \
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null, \
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new/datum/stack_recipe("alien floor tile", /obj/item/stack/tile/mineral/abductor, 1, 4, 20), \
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))
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GLOBAL_LIST_INIT(adamantine_recipes, list(
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new /datum/stack_recipe("incomplete servant golem shell", /obj/item/golem_shell/servant, req_amount = 1, res_amount = 1), \
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))
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GLOBAL_LIST_INIT(snow_recipes, list(
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new/datum/stack_recipe("snowman", /obj/structure/snowman, 5, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("Snowball", /obj/item/snowball, 1)
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))
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/obj/item/stack/sheet/mineral
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force = 5
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throwforce = 5
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throw_speed = 3
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/obj/item/stack/sheet/mineral/New()
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..()
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pixel_x = rand(0,4)-4
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pixel_y = rand(0,4)-4
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/obj/item/stack/sheet/mineral/sandstone
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name = "sandstone brick"
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desc = "This appears to be a combination of both sand and stone."
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singular_name = "sandstone brick"
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icon_state = "sheet-sandstone"
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throw_range = 5
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origin_tech = "materials=1"
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sheettype = "sandstone"
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materials = list(MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
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/obj/item/stack/sheet/mineral/sandstone/New()
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..()
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recipes = GLOB.sandstone_recipes
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/*
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* Sandbags
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*/
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/obj/item/stack/sheet/mineral/sandbags
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name = "sandbags"
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icon_state = "sandbags"
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singular_name = "sandbag"
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layer = LOW_ITEM_LAYER
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merge_type = /obj/item/stack/sheet/mineral/sandbags
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GLOBAL_LIST_INIT(sandbag_recipes, list ( \
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new/datum/stack_recipe("sandbags", /obj/structure/barricade/sandbags, 1, time = 25, one_per_turf = 1, on_floor = 1), \
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))
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/obj/item/stack/sheet/mineral/sandbags/New()
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recipes = GLOB.sandbag_recipes
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..()
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/obj/item/emptysandbag
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name = "empty sandbag"
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desc = "A bag to be filled with sand."
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icon = 'icons/obj/items.dmi'
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icon_state = "sandbag"
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w_class = WEIGHT_CLASS_TINY
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/obj/item/emptysandbag/attackby(obj/item/I, mob/user, params)
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if(istype(I, /obj/item/stack/ore/glass))
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var/obj/item/stack/ore/glass/G = I
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to_chat(user, "<span class='notice'>You fill the sandbag.</span>")
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var/obj/item/stack/sheet/mineral/sandbags/S = new /obj/item/stack/sheet/mineral/sandbags(drop_location())
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qdel(src)
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if(Adjacent(user) && !issilicon(user))
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user.put_in_hands(S)
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G.use(1)
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else
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return ..()
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/obj/item/stack/sheet/mineral/diamond
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name = "diamond"
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icon_state = "sheet-diamond"
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singular_name = "diamond"
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origin_tech = "materials=6"
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sheettype = "diamond"
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materials = list(MAT_DIAMOND=MINERAL_MATERIAL_AMOUNT)
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point_value = 25
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/obj/item/stack/sheet/mineral/diamond/New()
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..()
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recipes = GLOB.diamond_recipes
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/obj/item/stack/sheet/mineral/uranium
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name = "uranium"
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icon_state = "sheet-uranium"
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singular_name = "uranium sheet"
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origin_tech = "materials=5"
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sheettype = "uranium"
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materials = list(MAT_URANIUM=MINERAL_MATERIAL_AMOUNT)
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point_value = 20
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/obj/item/stack/sheet/mineral/uranium/New()
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..()
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recipes = GLOB.uranium_recipes
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/obj/item/stack/sheet/mineral/plasma
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name = "solid plasma"
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icon_state = "sheet-plasma"
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singular_name = "plasma sheet"
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origin_tech = "plasmatech=2;materials=2"
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sheettype = "plasma"
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materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT)
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resistance_flags = FLAMMABLE
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max_integrity = 100
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point_value = 20
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/obj/item/stack/sheet/mineral/plasma/New()
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..()
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recipes = GLOB.plasma_recipes
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/obj/item/stack/sheet/mineral/plasma/welder_act(mob/user, obj/item/I)
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if(I.use_tool(src, user, volume = I.tool_volume))
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log_and_set_aflame(user, I)
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return TRUE
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/obj/item/stack/sheet/mineral/plasma/attackby(obj/item/I, mob/living/user, params)
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if(is_hot(I))
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log_and_set_aflame(user, I)
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else
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return ..()
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/obj/item/stack/sheet/mineral/plasma/proc/log_and_set_aflame(mob/user, obj/item/I)
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var/turf/T = get_turf(src)
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message_admins("Plasma sheets ignited by [key_name_admin(user)]([ADMIN_QUE(user, "?")]) ([ADMIN_FLW(user, "FLW")]) in ([COORD(T)] - [ADMIN_JMP(T)]")
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log_game("Plasma sheets ignited by [key_name(user)] in [COORD(T)]")
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investigate_log("was <font color='red'><b>ignited</b></font> by [key_name(user)]", "atmos")
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user.create_log(MISC_LOG, "Plasma sheets ignited using [I]", src)
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fire_act()
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/obj/item/stack/sheet/mineral/plasma/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume, global_overlay = TRUE)
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..()
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atmos_spawn_air(LINDA_SPAWN_HEAT | LINDA_SPAWN_TOXINS, amount*10)
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qdel(src)
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/obj/item/stack/sheet/mineral/gold
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name = "gold"
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icon_state = "sheet-gold"
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singular_name = "gold bar"
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origin_tech = "materials=4"
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sheettype = "gold"
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materials = list(MAT_GOLD=MINERAL_MATERIAL_AMOUNT)
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point_value = 20
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/obj/item/stack/sheet/mineral/gold/New()
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..()
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recipes = GLOB.gold_recipes
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/obj/item/stack/sheet/mineral/silver
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name = "silver"
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icon_state = "sheet-silver"
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singular_name = "silver bar"
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origin_tech = "materials=4"
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sheettype = "silver"
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materials = list(MAT_SILVER=MINERAL_MATERIAL_AMOUNT)
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point_value = 20
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/obj/item/stack/sheet/mineral/silver/New()
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..()
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recipes = GLOB.silver_recipes
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/obj/item/stack/sheet/mineral/bananium
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name = "bananium"
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icon_state = "sheet-clown"
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singular_name = "bananium sheet"
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origin_tech = "materials=4"
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sheettype = "bananium"
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materials = list(MAT_BANANIUM=MINERAL_MATERIAL_AMOUNT)
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point_value = 50
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/obj/item/stack/sheet/mineral/bananium/New(loc, amount=null)
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..()
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recipes = GLOB.bananium_recipes
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/obj/item/stack/sheet/mineral/tranquillite
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name = "tranquillite"
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icon_state = "sheet-mime"
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singular_name = "beret"
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origin_tech = "materials=4"
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sheettype = "tranquillite"
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materials = list(MAT_TRANQUILLITE=MINERAL_MATERIAL_AMOUNT)
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wall_allowed = FALSE //no tranquilite walls in code
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point_value = 50
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/obj/item/stack/sheet/mineral/tranquillite/New(loc, amount=null)
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..()
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recipes = GLOB.tranquillite_recipes
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/*
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* Titanium
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*/
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/obj/item/stack/sheet/mineral/titanium
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name = "titanium"
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icon_state = "sheet-titanium"
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item_state = "sheet-metal"
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singular_name = "titanium sheet"
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force = 5
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throwforce = 5
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w_class = WEIGHT_CLASS_NORMAL
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throw_speed = 1
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throw_range = 3
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sheettype = "titanium"
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materials = list(MAT_TITANIUM=MINERAL_MATERIAL_AMOUNT)
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point_value = 20
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GLOBAL_LIST_INIT(titanium_recipes, list(
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new/datum/stack_recipe("titanium tile", /obj/item/stack/tile/mineral/titanium, 1, 4, 20),
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new/datum/stack_recipe("surgical tray", /obj/structure/table/tray, 2, one_per_turf = 1, on_floor = 1),
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))
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/obj/item/stack/sheet/mineral/titanium/New(loc, amount=null)
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recipes = GLOB.titanium_recipes
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..()
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/obj/item/stack/sheet/mineral/titanium/fifty
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amount = 50
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/*
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* Plastitanium
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*/
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/obj/item/stack/sheet/mineral/plastitanium
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name = "plastitanium"
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icon_state = "sheet-plastitanium"
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item_state = "sheet-metal"
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singular_name = "plastitanium sheet"
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force = 5
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throwforce = 5
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w_class = WEIGHT_CLASS_NORMAL
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throw_speed = 1
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throw_range = 3
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sheettype = "plastitanium"
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materials = list(MAT_TITANIUM=2000, MAT_PLASMA=2000)
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point_value = 45
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GLOBAL_LIST_INIT(plastitanium_recipes, list(
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new/datum/stack_recipe("plas-titanium tile", /obj/item/stack/tile/mineral/plastitanium, 1, 4, 20),
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))
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/obj/item/stack/sheet/mineral/plastitanium/New(loc, amount=null)
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recipes = GLOB.plastitanium_recipes
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..()
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/obj/item/stack/sheet/mineral/enruranium
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name = "enriched uranium"
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icon_state = "sheet-enruranium"
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origin_tech = "materials=6"
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materials = list(MAT_URANIUM=3000)
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//Alien Alloy
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/obj/item/stack/sheet/mineral/abductor
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name = "alien alloy"
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icon = 'icons/obj/abductor.dmi'
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icon_state = "sheet-abductor"
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singular_name = "alien alloy sheet"
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force = 5
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throwforce = 5
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w_class = WEIGHT_CLASS_NORMAL
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throw_speed = 1
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origin_tech = "materials=6;abductor=1"
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sheettype = "abductor"
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/obj/item/stack/sheet/mineral/abductor/New(loc, amount=null)
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recipes = GLOB.abductor_recipes
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..()
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/obj/item/stack/sheet/mineral/adamantine
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name = "adamantine"
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desc = "A strange mineral used in the construction of sentient golems."
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icon_state = "sheet-adamantine"
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singular_name = "adamantine sheet"
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origin_tech = "materials=5"
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merge_type = /obj/item/stack/sheet/mineral/adamantine
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wall_allowed = FALSE
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/obj/item/stack/sheet/mineral/adamantine/New(loc, amount = null)
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recipes = GLOB.adamantine_recipes
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..()
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/*
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* Snow
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*/
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/obj/item/stack/sheet/mineral/snow
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name = "snow"
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icon_state = "sheet-snow"
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item_state = "sheet-snow"
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|
singular_name = "snow block"
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force = 1
|
|
throwforce = 2
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merge_type = /obj/item/stack/sheet/mineral/snow
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/obj/item/stack/sheet/mineral/snow/New(loc, amount = null)
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recipes = GLOB.snow_recipes
|
|
..()
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