mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2025-12-22 16:21:31 +00:00
89 lines
2.5 KiB
Plaintext
89 lines
2.5 KiB
Plaintext
/var/total_lighting_overlays = 0
|
|
/atom/movable/lighting_overlay
|
|
name = ""
|
|
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
|
simulated = 0
|
|
anchored = 1
|
|
icon = LIGHTING_ICON
|
|
layer = LIGHTING_LAYER
|
|
invisibility = INVISIBILITY_LIGHTING
|
|
color = LIGHTING_BASE_MATRIX
|
|
icon_state = "light1"
|
|
blend_mode = BLEND_MULTIPLY
|
|
|
|
var/lum_r = 0
|
|
var/lum_g = 0
|
|
var/lum_b = 0
|
|
|
|
var/needs_update = FALSE
|
|
|
|
/atom/movable/lighting_overlay/New(var/atom/loc, var/no_update = FALSE)
|
|
. = ..()
|
|
verbs.Cut()
|
|
total_lighting_overlays++
|
|
|
|
var/turf/T = loc //If this runtimes atleast we'll know what's creating overlays outside of turfs.
|
|
T.lighting_overlay = src
|
|
T.luminosity = 0
|
|
if(no_update)
|
|
return
|
|
update_overlay()
|
|
|
|
/atom/movable/lighting_overlay/proc/update_overlay()
|
|
set waitfor = FALSE
|
|
var/turf/T = loc
|
|
|
|
if(!istype(T))
|
|
if(loc)
|
|
log_debug("A lighting overlay realised its loc was NOT a turf (actual loc: [loc][loc ? ", " + loc.type : "null"]) in update_overlay() and got qdel'ed!")
|
|
else
|
|
log_debug("A lighting overlay realised it was in nullspace in update_overlay() and got pooled!")
|
|
qdel(src)
|
|
return
|
|
|
|
// To the future coder who sees this and thinks
|
|
// "Why didn't he just use a loop?"
|
|
// Well my man, it's because the loop performed like shit.
|
|
// And there's no way to improve it because
|
|
// without a loop you can make the list all at once which is the fastest you're gonna get.
|
|
// Oh it's also shorter line wise.
|
|
// Including with these comments.
|
|
|
|
// See LIGHTING_CORNER_DIAGONAL in lighting_corner.dm for why these values are what they are.
|
|
// No I seriously cannot think of a more efficient method, fuck off Comic.
|
|
var/datum/lighting_corner/cr = T.corners[3] || dummy_lighting_corner
|
|
var/datum/lighting_corner/cg = T.corners[2] || dummy_lighting_corner
|
|
var/datum/lighting_corner/cb = T.corners[4] || dummy_lighting_corner
|
|
var/datum/lighting_corner/ca = T.corners[1] || dummy_lighting_corner
|
|
|
|
var/max = max(cr.cache_mx, cg.cache_mx, cb.cache_mx, ca.cache_mx)
|
|
|
|
color = list(
|
|
cr.cache_r, cr.cache_g, cr.cache_b, 0,
|
|
cg.cache_r, cg.cache_g, cg.cache_b, 0,
|
|
cb.cache_r, cb.cache_g, cb.cache_b, 0,
|
|
ca.cache_r, ca.cache_g, ca.cache_b, 0,
|
|
0, 0, 0, 1
|
|
)
|
|
luminosity = max > LIGHTING_SOFT_THRESHOLD
|
|
|
|
|
|
|
|
/atom/movable/lighting_overlay/singularity_act()
|
|
return
|
|
|
|
/atom/movable/lighting_overlay/singularity_pull()
|
|
return
|
|
|
|
/atom/movable/lighting_overlay/Destroy()
|
|
total_lighting_overlays--
|
|
global.lighting_update_overlays -= src
|
|
global.lighting_update_overlays_old -= src
|
|
|
|
var/turf/T = loc
|
|
if(istype(T))
|
|
T.lighting_overlay = null
|
|
T.luminosity = 1
|
|
|
|
return ..()
|