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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-06-09 15:32:57 +01:00
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Paradise/code/modules/clothing
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AffectedArc07 2c37ae8fd0 The road to Initialize() stability - Enforcing parent call on New(), Initialize() and Destroy() (#14719)
* The road to Initialize() stability

* Fixes sanity, for now
2020-10-28 12:35:36 -04:00
..
ears
Headphones, fix unreachable dropoff threshold, etc.
2020-07-22 17:50:30 +02:00
glasses
Adds new sprites for skills huds (#14470)
2020-10-15 08:19:51 -04:00
gloves
File standardisation (#13131)
2020-03-17 18:08:51 -04:00
head
Add new visually appealing sprites to replace the existing trenchcoat and fedora sprites (#14679)
2020-10-24 17:08:44 -04:00
masks
Adds the proximity monitor component. Performance improvement for turf/Entered (#14196)
2020-09-20 13:31:16 -04:00
patreon
File standardisation (#13131)
2020-03-17 18:08:51 -04:00
shoes
Adds Atmos magboots, and tweaks magboot sprites. (#14192)
2020-09-18 19:43:42 -04:00
spacesuits
The road to Initialize() stability - Enforcing parent call on New(), Initialize() and Destroy() (#14719)
2020-10-28 12:35:36 -04:00
suits
Fix typo in ablative armor vest description (#14708)
2020-10-24 00:31:57 -04:00
under
Refactor IsHandgun() to a class variable called can_holster
2020-10-15 14:03:04 -04:00
chameleon.dm
Fixes Excessive PDA Creation (#13561)
2020-06-07 16:52:44 -06:00
clothing.dm
The road to Initialize() stability - Enforcing parent call on New(), Initialize() and Destroy() (#14719)
2020-10-28 12:35:36 -04:00
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