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37 lines
1.2 KiB
Plaintext
37 lines
1.2 KiB
Plaintext
/**********************************************************************
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Cyborg Spec Items
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***********************************************************************/
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/obj/item/borg
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icon = 'icons/mob/robot_items.dmi'
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var/powerneeded // Percentage of power remaining required to run item
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/*
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The old, instant-stun borg arm.
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Keeping it in for adminabuse but the malf one is /obj/item/melee/baton/borg_stun_arm
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*/
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/obj/item/borg/stun
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name = "electrically-charged arm"
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icon_state = "elecarm_active"
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var/charge_cost = 30
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/obj/item/borg/stun/attack__legacy__attackchain(mob/living/M, mob/living/silicon/robot/user)
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if(ishuman(M))
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var/mob/living/carbon/human/H = M
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if(H.check_shields(src, 0, "[M]'s [name]", MELEE_ATTACK))
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playsound(M, 'sound/weapons/genhit.ogg', 50, 1)
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return 0
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if(isrobot(user))
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if(!user.cell.use(charge_cost))
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return
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user.do_attack_animation(M)
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M.Weaken(10 SECONDS)
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M.apply_effect(STUTTER, 10 SECONDS)
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M.visible_message("<span class='danger'>[user] has prodded [M] with [src]!</span>", \
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"<span class='userdanger'>[user] has prodded you with [src]!</span>")
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playsound(loc, 'sound/weapons/egloves.ogg', 50, TRUE, -1)
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add_attack_logs(user, M, "Stunned with [src] ([uppertext(user.a_intent)])")
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