mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2025-12-28 03:01:37 +00:00
425 lines
12 KiB
Plaintext
425 lines
12 KiB
Plaintext
#define MODE_OFF 0
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#define MODE_DISK 1
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#define MODE_NUKE 2
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#define MODE_ADV 3
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#define MODE_SHIP 4
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#define MODE_OPERATIVE 5
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#define MODE_CREW 6
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#define SETTING_DISK 0
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#define SETTING_LOCATION 1
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#define SETTING_OBJECT 2
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/obj/item/pinpointer
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name = "pinpointer"
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icon = 'icons/obj/device.dmi'
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icon_state = "pinoff"
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flags = CONDUCT
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slot_flags = SLOT_PDA | SLOT_BELT
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w_class = WEIGHT_CLASS_SMALL
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item_state = "electronic"
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throw_speed = 4
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throw_range = 20
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materials = list(MAT_METAL=500)
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
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var/obj/item/disk/nuclear/the_disk = null
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var/obj/machinery/nuclearbomb/the_bomb = null
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var/obj/machinery/nuclearbomb/syndicate/the_s_bomb = null // used by syndicate pinpointers.
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var/cur_index = 1 // Which index the current mode is
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var/mode = MODE_OFF // On which mode the pointer is at
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var/modes = list(MODE_DISK, MODE_NUKE) // Which modes are there
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var/shows_nuke_timer = TRUE
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var/syndicate = FALSE // Indicates pointer is syndicate, and points to the syndicate nuke.
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var/icon_off = "pinoff"
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var/icon_null = "pinonnull"
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var/icon_direct = "pinondirect"
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var/icon_close = "pinonclose"
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var/icon_medium = "pinonmedium"
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var/icon_far = "pinonfar"
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/obj/item/pinpointer/New()
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..()
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GLOB.pinpointer_list += src
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/obj/item/pinpointer/Destroy()
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STOP_PROCESSING(SSfastprocess, src)
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GLOB.pinpointer_list -= src
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mode = MODE_OFF
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the_disk = null
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return ..()
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/obj/item/pinpointer/process()
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if(mode == MODE_DISK)
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workdisk()
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else if(mode == MODE_NUKE)
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workbomb()
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/obj/item/pinpointer/attack_self(mob/user)
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cycle(user)
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/obj/item/pinpointer/proc/cycle(mob/user)
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if(cur_index > length(modes))
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mode = MODE_OFF
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to_chat(user, "<span class='notice'>You deactivate [src].</span>")
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STOP_PROCESSING(SSfastprocess, src)
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icon_state = icon_off
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cur_index = 1
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return
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if(cur_index == 1)
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START_PROCESSING(SSfastprocess, src)
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mode = modes[cur_index++]
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activate_mode(mode, user)
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to_chat(user, "<span class='notice'>[get_mode_text(mode)]</span>")
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/obj/item/pinpointer/proc/get_mode_text(mode)
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switch(mode)
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if(MODE_DISK)
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return "Authentication Disk Locator active."
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if(MODE_NUKE)
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return "Nuclear Device Locator active."
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if(MODE_ADV)
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return "Advanced Pinpointer Online."
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if(MODE_SHIP)
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return "Shuttle Locator active."
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if(MODE_OPERATIVE)
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return "You point the pinpointer to the nearest operative."
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if(MODE_CREW)
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return "You turn on the pinpointer."
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/obj/item/pinpointer/proc/activate_mode(mode, mob/user) //for crew pinpointer
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return
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/obj/item/pinpointer/proc/scandisk()
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if(!the_disk)
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the_disk = locate()
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/obj/item/pinpointer/proc/scanbomb()
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if(!syndicate)
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if(!the_bomb)
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the_bomb = locate()
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else
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if(!the_s_bomb)
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the_s_bomb = locate()
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/obj/item/pinpointer/proc/point_at(atom/target)
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if(!target)
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icon_state = icon_null
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return
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var/turf/T = get_turf(target)
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var/turf/L = get_turf(src)
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if(!(T && L) || (T.z != L.z))
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icon_state = icon_null
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else
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dir = get_dir(L, T)
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switch(get_dist(L, T))
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if(-1)
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icon_state = icon_direct
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if(1 to 8)
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icon_state = icon_close
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if(9 to 16)
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icon_state = icon_medium
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if(16 to INFINITY)
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icon_state = icon_far
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/obj/item/pinpointer/proc/workdisk()
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scandisk()
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point_at(the_disk)
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/obj/item/pinpointer/proc/workbomb()
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if(!syndicate)
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scanbomb()
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point_at(the_bomb)
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else
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scanbomb()
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point_at(the_s_bomb)
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/obj/item/pinpointer/examine(mob/user)
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. = ..()
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if(shows_nuke_timer)
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for(var/obj/machinery/nuclearbomb/bomb in GLOB.machines)
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if(bomb.timing)
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. += "Extreme danger. Arming signal detected. Time remaining: [bomb.timeleft]"
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/obj/item/pinpointer/advpinpointer
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name = "advanced pinpointer"
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desc = "A larger version of the normal pinpointer, this unit features a helpful quantum entanglement detection system to locate various objects that do not broadcast a locator signal."
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modes = list(MODE_ADV)
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var/modelocked = FALSE // If true, user cannot change mode.
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var/turf/location = null
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var/obj/target = null
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var/setting = 0
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/obj/item/pinpointer/advpinpointer/process()
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switch(setting)
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if(SETTING_DISK)
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workdisk()
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if(SETTING_LOCATION)
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point_at(location)
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if(SETTING_OBJECT)
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point_at(target)
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/obj/item/pinpointer/advpinpointer/workdisk() //since mode works diffrently for advpinpointer
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scandisk()
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point_at(the_disk)
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/obj/item/pinpointer/advpinpointer/verb/toggle_mode()
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set category = "Object"
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set name = "Toggle Pinpointer Mode"
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set src in usr
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if(usr.stat || usr.restrained())
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return
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if(modelocked)
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to_chat(usr, "<span class='warning'>[src] is locked. It can only track one specific target.</span>")
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return
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mode = MODE_OFF
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icon_state = icon_off
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target = null
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location = null
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switch(alert("Please select the mode you want to put the pinpointer in.", "Pinpointer Mode Select", "Location", "Disk Recovery", "Other Signature"))
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if("Location")
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setting = SETTING_LOCATION
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var/locationx = input(usr, "Please input the x coordinate to search for.", "Location?" , "") as num
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if(!locationx || !(usr in view(1,src)))
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return
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var/locationy = input(usr, "Please input the y coordinate to search for.", "Location?" , "") as num
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if(!locationy || !(usr in view(1,src)))
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return
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var/turf/Z = get_turf(src)
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location = locate(locationx,locationy,Z.z)
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to_chat(usr, "<span class='notice'>You set the pinpointer to locate [locationx],[locationy]</span>")
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return attack_self(usr)
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if("Disk Recovery")
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setting = SETTING_DISK
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return attack_self(usr)
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if("Other Signature")
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setting = SETTING_OBJECT
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switch(alert("Search for item signature or DNA fragment?" , "Signature Mode Select" , "Item" , "DNA"))
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if("Item")
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var/list/item_names[0]
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var/list/item_paths[0]
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for(var/objective in GLOB.potential_theft_objectives)
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var/datum/theft_objective/T = objective
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var/name = initial(T.name)
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item_names += name
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item_paths[name] = initial(T.typepath)
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var/targetitem = input("Select item to search for.", "Item Mode Select","") as null|anything in item_names
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if(!targetitem)
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return
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var/list/target_candidates = get_all_of_type(item_paths[targetitem], subtypes = TRUE)
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for(var/obj/item/candidate in target_candidates)
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if(!is_admin_level((get_turf(candidate)).z))
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target = candidate
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break
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if(!target)
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to_chat(usr, "<span class='warning'>Failed to locate [targetitem]!</span>")
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return
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to_chat(usr, "<span class='notice'>You set the pinpointer to locate [targetitem].</span>")
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if("DNA")
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var/DNAstring = input("Input DNA string to search for." , "Please Enter String." , "")
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if(!DNAstring)
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return
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for(var/mob/living/carbon/C in GLOB.mob_list)
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if(!C.dna)
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continue
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if(C.dna.unique_enzymes == DNAstring)
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target = C
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break
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return attack_self(usr)
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///////////////////////
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//nuke op pinpointers//
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///////////////////////
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/obj/item/pinpointer/nukeop
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var/obj/docking_port/mobile/home = null
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slot_flags = SLOT_BELT | SLOT_PDA
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syndicate = TRUE
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modes = list(MODE_DISK, MODE_NUKE)
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/obj/item/pinpointer/nukeop/process()
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switch(mode)
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if(MODE_DISK)
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workdisk()
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if(MODE_NUKE)
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workbomb()
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if(MODE_SHIP)
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worklocation()
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/obj/item/pinpointer/nukeop/workdisk()
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if(GLOB.bomb_set) //If the bomb is set, lead to the shuttle
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mode = MODE_SHIP //Ensures worklocation() continues to work
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modes = list(MODE_SHIP)
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playsound(loc, 'sound/machines/twobeep.ogg', 50, 1) //Plays a beep
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visible_message("Shuttle Locator mode actived.") //Lets the mob holding it know that the mode has changed
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return //Get outta here
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scandisk()
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point_at(the_disk)
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/obj/item/pinpointer/nukeop/workbomb()
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if(GLOB.bomb_set) //If the bomb is set, lead to the shuttle
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mode = MODE_SHIP //Ensures worklocation() continues to work
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modes = list(MODE_SHIP)
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playsound(loc, 'sound/machines/twobeep.ogg', 50, 1) //Plays a beep
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visible_message("Shuttle Locator mode actived.") //Lets the mob holding it know that the mode has changed
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return //Get outta here
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scanbomb()
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point_at(the_s_bomb)
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/obj/item/pinpointer/nukeop/proc/worklocation()
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if(!GLOB.bomb_set)
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mode = MODE_DISK
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modes = list(MODE_DISK, MODE_NUKE)
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playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
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visible_message("<span class='notice'>Authentication Disk Locator mode actived.</span>")
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return
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if(!home)
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home = SSshuttle.getShuttle("syndicate")
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if(!home)
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icon_state = icon_null
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return
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if(loc.z != home.z) //If you are on a different z-level from the shuttle
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icon_state = icon_null
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else
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point_at(home)
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/obj/item/pinpointer/operative
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name = "operative pinpointer"
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desc = "A pinpointer that leads to the first Syndicate operative detected."
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var/mob/living/carbon/nearest_op = null
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modes = list(MODE_OPERATIVE)
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/obj/item/pinpointer/operative/process()
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if(mode == MODE_OPERATIVE)
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workop()
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else
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icon_state = icon_off
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/obj/item/pinpointer/operative/proc/scan_for_ops()
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if(mode == MODE_OPERATIVE)
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nearest_op = null //Resets nearest_op every time it scans
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var/closest_distance = 1000
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for(var/mob/living/carbon/M in GLOB.mob_list)
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if(M.mind && (M.mind in SSticker.mode.syndicates))
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if(get_dist(M, get_turf(src)) < closest_distance) //Actually points toward the nearest op, instead of a random one like it used to
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nearest_op = M
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/obj/item/pinpointer/operative/proc/workop()
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if(mode == MODE_OPERATIVE)
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scan_for_ops()
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point_at(nearest_op, FALSE)
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else
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return FALSE
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/obj/item/pinpointer/operative/examine(mob/user)
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. = ..()
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if(mode == MODE_OPERATIVE)
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if(nearest_op)
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. += "Nearest operative detected is <i>[nearest_op.real_name].</i>"
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else
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. += "No operatives detected within scanning range."
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/obj/item/pinpointer/crew
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name = "crew pinpointer"
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desc = "A handheld tracking device that points to crew suit sensors."
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shows_nuke_timer = FALSE
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icon_state = "pinoff_crew"
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icon_off = "pinoff_crew"
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icon_null = "pinonnull_crew"
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icon_direct = "pinondirect_crew"
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icon_close = "pinonclose_crew"
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icon_medium = "pinonmedium_crew"
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icon_far = "pinonfar_crew"
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modes = list(MODE_CREW)
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var/target = null //for targeting in processing
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var/target_set = FALSE //have we set a target at any point?
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/obj/item/pinpointer/crew/proc/trackable(mob/living/carbon/human/H)
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if(H && istype(H.w_uniform, /obj/item/clothing/under))
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var/turf/here = get_turf(src)
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var/obj/item/clothing/under/U = H.w_uniform
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// Suit sensors must be on maximum.
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if(!U.has_sensor || U.sensor_mode < 3)
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return FALSE
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var/turf/there = get_turf(U)
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return istype(there) && there.z == here.z
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return FALSE
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/obj/item/pinpointer/crew/process()
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if(mode == MODE_CREW && target_set)
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point_at(target)
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/obj/item/pinpointer/crew/point_at(atom/target)
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if(!target || !trackable(target))
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icon_state = icon_null
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return
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..(target)
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/obj/item/pinpointer/crew/activate_mode(mode, mob/user)
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var/list/name_counts = list()
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var/list/names = list()
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for(var/thing in GLOB.human_list)
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var/mob/living/carbon/human/H = thing
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if(!trackable(H))
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continue
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var/name = "Unknown"
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if(H.wear_id)
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var/obj/item/card/id/I = H.wear_id.GetID()
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if(I)
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name = I.registered_name
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while(name in name_counts)
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name_counts[name]++
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name = text("[] ([])", name, name_counts[name])
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names[name] = H
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name_counts[name] = 1
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if(!names.len)
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user.visible_message("<span class='notice'>[user]'s pinpointer fails to detect a signal.</span>", "<span class='notice'>Your pinpointer fails to detect a signal.</span>")
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return
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var/A = input(user, "Person to track", "Pinpoint") in names
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if(!src || !user || (user.get_active_hand() != src) || user.incapacitated() || !A)
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return
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target = names[A]
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target_set = TRUE
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user.visible_message("<span class='notice'>[user] activates [user.p_their()] pinpointer.</span>", "<span class='notice'>You activate your pinpointer.</span>")
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/obj/item/pinpointer/crew/centcom
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name = "centcom pinpointer"
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desc = "A handheld tracking device that tracks crew based on remote centcom sensors."
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/obj/item/pinpointer/crew/centcom/trackable(mob/living/carbon/human/H)
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var/turf/here = get_turf(src)
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var/turf/there = get_turf(H)
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return istype(there) && istype(here) && there.z == here.z
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#undef MODE_OFF
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#undef MODE_DISK
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#undef MODE_NUKE
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#undef MODE_ADV
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#undef MODE_SHIP
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#undef MODE_OPERATIVE
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#undef MODE_CREW
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#undef SETTING_DISK
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#undef SETTING_LOCATION
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#undef SETTING_OBJECT
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