Files
Paradise/code/modules/admin/verbs/adminjump.dm
2021-08-24 22:29:07 +01:00

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/client/proc/jump_to()
set name = "Jump to..."
set desc = "Area, Mob, Key or Coordinate"
set category = "Admin"
var/list/choices = list("Area", "Mob", "Key", "Coordinates")
if(!check_rights(R_ADMIN))
return
var/chosen = input(src, null, "Jump to...") as null|anything in choices
if(!chosen)
return
var/jumping // Thing to jump to
switch(chosen)
if("Area")
jumping = input(src, "Area to jump to", "Jump to Area") as null|anything in return_sorted_areas()
if(jumping)
return jumptoarea(jumping)
if("Mob")
jumping = input(src, "Mob to jump to", "Jump to Mob") as null|anything in GLOB.mob_list
if(jumping)
return jumptomob(jumping)
if("Key")
jumping = input(src, "Key to jump to", "Jump to Key") as null|anything in sortKey(GLOB.clients)
if(jumping)
return jumptokey(jumping)
if("Coordinates")
var/x = input(src, "X Coordinate", "Jump to Coordinates") as null|num
if(!x)
return
var/y = input(src, "Y Coordinate", "Jump to Coordinates") as null|num
if(!y)
return
var/z = input(src, "Z Coordinate", "Jump to Coordinates") as null|num
if(!z)
return
return jumptocoord(x, y, z)
/client/proc/jumptoarea(area/A)
if(!A || !check_rights(R_ADMIN))
return
var/list/turfs = list()
for(var/turf/T in A)
if(T.density)
continue
if(locate(/obj/structure/grille) in T) // Quick check to not spawn in windows
continue
turfs += T
var/turf/T = safepick(turfs)
if(!T)
to_chat(src, "Nowhere to jump to!")
return
if(isobj(usr.loc))
var/obj/O = usr.loc
O.force_eject_occupant(usr)
admin_forcemove(usr, T)
log_admin("[key_name(usr)] jumped to [A]")
if(!isobserver(usr))
message_admins("[key_name_admin(usr)] jumped to [A]")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Area") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/jumptoturf(turf/T in world)
set name = "\[Admin\] Jump to Turf"
set category = null
if(!check_rights(R_ADMIN))
return
if(isobj(usr.loc))
var/obj/O = usr.loc
O.force_eject_occupant(usr)
log_admin("[key_name(usr)] jumped to [T.x], [T.y], [T.z] in [T.loc]")
if(!isobserver(usr))
message_admins("[key_name_admin(usr)] jumped to [T.x], [T.y], [T.z] in [T.loc]", 1)
admin_forcemove(usr, T)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Turf") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/jumptomob(mob/M)
set name = "Jump to Mob"
if(!M || !check_rights(R_ADMIN))
return
log_admin("[key_name(usr)] jumped to [key_name(M)]")
if(!isobserver(usr))
message_admins("[key_name_admin(usr)] jumped to [key_name_admin(M)]", 1)
if(isobj(usr.loc))
var/obj/O = usr.loc
O.force_eject_occupant(usr)
if(src.mob)
var/mob/A = src.mob
var/turf/T = get_turf(M)
if(T && isturf(T))
SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
admin_forcemove(A, M.loc)
else
to_chat(A, "This mob is not located in the game world.")
/client/proc/jumptocoord(tx as num, ty as num, tz as num)
if(!isobserver(usr) && !check_rights(R_ADMIN)) // Only admins can jump without being a ghost
return
var/turf/T = locate(tx, ty, tz)
if(T)
if(isobj(usr.loc))
var/obj/O = usr.loc
O.force_eject_occupant(usr)
admin_forcemove(usr, T)
if(isobserver(usr))
var/mob/dead/observer/O = usr
O.ManualFollow(T)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Coordinate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
if(!isobserver(usr))
message_admins("[key_name_admin(usr)] jumped to coordinates [tx], [ty], [tz]")
/client/proc/jumptokey(client/C)
if(!C?.mob || !check_rights(R_ADMIN))
return
var/mob/M = C.mob
log_admin("[key_name(usr)] jumped to [key_name(M)]")
if(!isobserver(usr))
message_admins("[key_name_admin(usr)] jumped to [key_name_admin(M)]", 1)
if(isobj(usr.loc))
var/obj/O = usr.loc
O.force_eject_occupant(usr)
admin_forcemove(usr, M.loc)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Key") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/Getmob(mob/M in GLOB.mob_list)
set category = null
set name = "\[Admin\] Get Mob"
set desc = "Mob to teleport"
if(!check_rights(R_ADMIN))
return
log_admin("[key_name(usr)] teleported [key_name(M)]")
message_admins("[key_name_admin(usr)] teleported [key_name_admin(M)]", 1)
if(isobj(M.loc))
var/obj/O = M.loc
O.force_eject_occupant(M)
admin_forcemove(M, get_turf(usr))
SSblackbox.record_feedback("tally", "admin_verb", 1, "Get Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/Getkey()
set category = null
set name = "\[Admin\] Get Key"
set desc = "Key to teleport"
if(!check_rights(R_ADMIN))
return
var/list/keys = list()
for(var/mob/M in GLOB.player_list)
keys += M.client
var/selection = input("Please, select a player!", "Admin Jumping", null, null) as null|anything in sortKey(keys)
if(!selection)
return
var/mob/M = selection:mob
if(!M)
return
log_admin("[key_name(usr)] teleported [key_name(M)]")
message_admins("[key_name_admin(usr)] teleported [key_name(M)]", 1)
if(M)
if(isobj(M.loc))
var/obj/O = M.loc
O.force_eject_occupant(M)
admin_forcemove(M, get_turf(usr))
admin_forcemove(usr, M.loc)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Get Key") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/sendmob(mob/M in GLOB.mob_list)
set category = "Admin"
set name = "Send Mob"
if(!check_rights(R_ADMIN))
return
var/area/A = input(usr, "Pick an area.", "Pick an area") as null|anything in return_sorted_areas()
if(!A)
return
if(isobj(M.loc))
var/obj/O = M.loc
O.force_eject_occupant(M)
admin_forcemove(M, pick(get_area_turfs(A)))
SSblackbox.record_feedback("tally", "admin_verb", 1, "Send Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] teleported [key_name(M)] to [A]")
message_admins("[key_name_admin(usr)] teleported [key_name_admin(M)] to [A]", 1)
/proc/admin_forcemove(mob/mover, atom/newloc)
mover.forceMove(newloc)
mover.on_forcemove(newloc)
/mob/proc/on_forcemove(atom/newloc)
return