mirror of
https://github.com/ParadiseSS13/Paradise.git
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118 lines
4.3 KiB
Plaintext
118 lines
4.3 KiB
Plaintext
/client/proc/only_one()
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if(!SSticker)
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alert("The game hasn't started yet!")
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return
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var/list/incompatible_species = list(/datum/species/plasmaman, /datum/species/vox)
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for(var/mob/living/carbon/human/H in GLOB.player_list)
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if(H.stat == DEAD || !(H.client))
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continue
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if(is_special_character(H))
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continue
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if(is_type_in_list(H.dna.species, incompatible_species))
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H.set_species(/datum/species/human)
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var/datum/character_save/S = new // Randomize appearance
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S.randomise()
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S.copy_to(H)
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SSticker.mode.traitors += H.mind
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H.mind.special_role = SPECIAL_ROLE_TRAITOR
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var/datum/objective/hijack/hijack_objective = new
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hijack_objective.owner = H.mind
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H.mind.objectives += hijack_objective
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to_chat(H, "<B>You are a Highlander. Kill all other Highlanders. There can be only one.</B>")
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var/obj_count = 1
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for(var/datum/objective/OBJ in H.mind.objectives)
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to_chat(H, "<B>Objective #[obj_count]</B>: [OBJ.explanation_text]")
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obj_count++
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for(var/obj/item/I in H)
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if(istype(I, /obj/item/implant))
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continue
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qdel(I)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/kilt(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/radio/headset/heads/captain(H), slot_l_ear)
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H.equip_to_slot_or_del(new /obj/item/clothing/head/beret(H), slot_head)
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H.equip_to_slot_or_del(new /obj/item/claymore/highlander(H), slot_r_hand)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(H), slot_shoes)
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H.equip_to_slot_or_del(new /obj/item/pinpointer(H.loc), slot_l_store)
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var/obj/item/card/id/W = new(H)
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W.name = "[H.real_name]'s ID Card"
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W.icon_state = "centcom"
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W.access = get_all_accesses()
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W.access += get_all_centcom_access()
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W.assignment = "Highlander"
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W.registered_name = H.real_name
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H.equip_to_slot_or_del(W, slot_wear_id)
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H.dna.species.after_equip_job(null, H)
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H.regenerate_icons()
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message_admins("[key_name_admin(usr)] used THERE CAN BE ONLY ONE! -NO ATTACK LOGS WILL BE SENT TO ADMINS FROM THIS POINT FORTH-", 1)
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log_admin("[key_name(usr)] used there can be only one.")
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GLOB.nologevent = 1
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var/sound/music = sound('sound/music/thunderdome.ogg', channel = CHANNEL_ADMIN)
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for(var/mob/M in GLOB.player_list)
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if(M.client.prefs.sound & SOUND_MIDI)
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if(isnewplayer(M) && (M.client.prefs.sound & SOUND_LOBBY))
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M.stop_sound_channel(CHANNEL_LOBBYMUSIC)
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music.volume = 100 * M.client.prefs.get_channel_volume(CHANNEL_ADMIN)
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SEND_SOUND(M, music)
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/client/proc/only_me()
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if(!SSticker)
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alert("The game hasn't started yet!")
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return
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for(var/mob/living/carbon/human/H in GLOB.player_list)
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if(H.stat == 2 || !(H.client)) continue
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if(is_special_character(H)) continue
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SSticker.mode.traitors += H.mind
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H.mind.special_role = "[H.real_name] Prime"
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var/datum/objective/hijackclone/hijack_objective = new /datum/objective/hijackclone
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hijack_objective.owner = H.mind
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H.mind.objectives += hijack_objective
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to_chat(H, "<B>You are the multiverse summoner. Activate your blade to summon copies of yourself from another universe to fight by your side.</B>")
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var/obj_count = 1
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for(var/datum/objective/OBJ in H.mind.objectives)
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to_chat(H, "<B>Objective #[obj_count]</B>: [OBJ.explanation_text]")
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obj_count++
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var/obj/item/slot_item_ID = H.get_item_by_slot(slot_wear_id)
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qdel(slot_item_ID)
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var/obj/item/slot_item_hand = H.get_item_by_slot(slot_r_hand)
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H.unEquip(slot_item_hand)
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var/obj/item/multisword/pure_evil/multi = new(H)
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H.equip_to_slot_or_del(multi, slot_r_hand)
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var/obj/item/card/id/W = new(H)
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W.icon_state = "centcom"
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W.access = get_all_accesses()
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W.access += get_all_centcom_access()
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W.assignment = "Multiverse Summoner"
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W.registered_name = H.real_name
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W.update_label(H.real_name)
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H.equip_to_slot_or_del(W, slot_wear_id)
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H.update_icons()
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message_admins("[key_name_admin(usr)] used THERE CAN BE ONLY ME! -NO ATTACK LOGS WILL BE SENT TO ADMINS FROM THIS POINT FORTH-", 1)
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log_admin("[key_name(usr)] used there can be only me.")
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GLOB.nologevent = 1
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var/sound/music = sound('sound/music/thunderdome.ogg', channel = CHANNEL_ADMIN)
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for(var/mob/M in GLOB.player_list)
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if(M.client.prefs.sound & SOUND_MIDI)
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if(isnewplayer(M) && (M.client.prefs.sound & SOUND_LOBBY))
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M.stop_sound_channel(CHANNEL_LOBBYMUSIC)
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music.volume = 100 * M.client.prefs.get_channel_volume(CHANNEL_ADMIN)
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SEND_SOUND(M, music)
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