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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-10 17:42:15 +00:00
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5041d652f35db6de67ca2a84311af7695f24dcd9
Paradise/code
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kortgstation@gmail.com 5041d652f3 Lowered the trigger rate on the teleport armour and the teleport radius (from 8 to 6) to sate Urist.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2681 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-14 09:39:57 +00:00
..
ATMOSPHERICS
Changed the prison break event to affect the main brig!
2011-10-21 18:02:46 +00:00
datums
AIs now actually use power from APCs, rather than simply require that equipment power is active.
2011-12-12 04:45:08 +00:00
defines
Reverted r2665 because it was causing problems on the supply console and it didn't really do anything at all...
2011-12-13 04:03:07 +00:00
FEA
Runtime fix: division by zero
2011-10-04 01:58:47 +00:00
game
Added Reactive Teleport armour and on/off sprites for the armour.
2011-12-14 09:12:03 +00:00
js
- Added href getter datum. Returns either what you want or null.
2011-10-11 20:24:14 +00:00
modules
Lowered the trigger rate on the teleport armour and the teleport radius (from 8 to 6) to sate Urist.
2011-12-14 09:39:57 +00:00
unused
-Removed setBruteLoss and setFireLoss since they served no purpose.
2011-12-13 03:49:07 +00:00
WorkInProgress
Removing recycling from WorkInProgress.
2011-11-28 20:08:14 +00:00
names.dm
Did a bit of work on assemblies.
2011-09-09 06:15:38 +00:00
setup.dm
Aliens:
2011-12-06 08:30:03 +00:00
stylesheet.dm
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