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Paradise
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520494b987384b8dacea7ef8f9bb7fe23547d4fe
Paradise
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code
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modules
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clothing
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suits
History
variableundefined
a1f9a19fe2
Merge pull request
#10557
from datlo/clownwiz
...
Adds the Staff of Slipping and Clown wizard outfit
2019-01-09 17:59:08 +08:00
..
alien.dm
…
armor.dm
Minor text edit.
2018-10-09 15:12:51 +02:00
bio.dm
Grey sprites! Adds biosuit hoods, bombsuit hoods, the radiation suit hood, three missing uniforms, the missing paramedic EVA suit, adjusts the ushanka, hardhats and jackolantern, the griffin, snowman, and chicken suit heads, the warden/HoS's mask, nudged science goggles and the lit engie hardsuit helmet 1 pixel over, the cueball helmet, cardborg helmet, and both smiling and plain paper sacks.
2018-11-30 14:36:08 -08:00
hood.dm
Fixes Hoodies
2018-11-15 18:26:43 -06:00
jobs.dm
The Great Conflictening 2.0: Removes /obj/item/device
2018-04-25 23:07:35 -04:00
labcoat.dm
The Great Conflictening 2.0: Removes /obj/item/device
2018-04-25 23:07:35 -04:00
miscellaneous.dm
Refactor a few small things to make my research level parser work and make the code less odd
2018-12-30 15:18:00 +01:00
storage.dm
Multilingualism
2018-11-24 00:22:05 -08:00
utility.dm
Grey sprites! Adds biosuit hoods, bombsuit hoods, the radiation suit hood, three missing uniforms, the missing paramedic EVA suit, adjusts the ushanka, hardhats and jackolantern, the griffin, snowman, and chicken suit heads, the warden/HoS's mask, nudged science goggles and the lit engie hardsuit helmet 1 pixel over, the cueball helmet, cardborg helmet, and both smiling and plain paper sacks.
2018-11-30 14:36:08 -08:00
wiz_robe.dm
add magical var to clothing, remove istype checks on spellcast
2018-12-30 17:36:27 +00:00