mirror of
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234 lines
6.4 KiB
Plaintext
234 lines
6.4 KiB
Plaintext
//wrapper
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/proc/do_teleport(ateleatom, adestination, aprecision=0, afteleport=1, aeffectin=null, aeffectout=null, asoundin=null, asoundout=null, bypass_area_flag=FALSE)
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var/datum/teleport/instant/science/D = new
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if(D.start(arglist(args)))
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return 1
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return 0
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/datum/teleport
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var/atom/movable/teleatom //atom to teleport
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var/atom/destination //destination to teleport to
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var/precision = 0 //teleport precision
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var/datum/effect_system/effectin //effect to show right before teleportation
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var/datum/effect_system/effectout //effect to show right after teleportation
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var/soundin //soundfile to play before teleportation
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var/soundout //soundfile to play after teleportation
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var/force_teleport = 1 //if false, teleport will use Move() proc (dense objects will prevent teleportation)
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var/ignore_area_flag = FALSE
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/datum/teleport/proc/start(ateleatom, adestination, aprecision=0, afteleport=1, aeffectin=null, aeffectout=null, asoundin=null, asoundout=null, bypass_area_flag=FALSE)
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if(!initTeleport(arglist(args)))
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return 0
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return 1
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/datum/teleport/proc/initTeleport(ateleatom, adestination, aprecision, afteleport, aeffectin, aeffectout, asoundin, asoundout, bypass_area_flag=FALSE)
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if(!setTeleatom(ateleatom))
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return 0
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if(!setDestination(adestination))
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return 0
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if(!setPrecision(aprecision))
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return 0
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setEffects(aeffectin,aeffectout)
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setForceTeleport(afteleport)
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setSounds(asoundin,asoundout)
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ignore_area_flag = bypass_area_flag
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return 1
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//must succeed
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/datum/teleport/proc/setPrecision(aprecision)
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if(isnum(aprecision))
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precision = aprecision
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return 1
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return 0
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//must succeed
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/datum/teleport/proc/setDestination(atom/adestination)
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if(istype(adestination))
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destination = adestination
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return 1
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return 0
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//must succeed in most cases
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/datum/teleport/proc/setTeleatom(atom/movable/ateleatom)
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if(istype(ateleatom, /obj/effect) && !istype(ateleatom, /obj/effect/dummy/chameleon))
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qdel(ateleatom)
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return 0
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if(istype(ateleatom))
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teleatom = ateleatom
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return 1
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return 0
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//custom effects must be properly set up first for instant-type teleports
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//optional
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/datum/teleport/proc/setEffects(datum/effect_system/aeffectin=null,datum/effect_system/aeffectout=null)
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effectin = istype(aeffectin) ? aeffectin : null
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effectout = istype(aeffectout) ? aeffectout : null
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return 1
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//optional
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/datum/teleport/proc/setForceTeleport(afteleport)
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force_teleport = afteleport
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return 1
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//optional
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/datum/teleport/proc/setSounds(asoundin=null,asoundout=null)
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soundin = isfile(asoundin) ? asoundin : null
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soundout = isfile(asoundout) ? asoundout : null
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return 1
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//placeholder
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/datum/teleport/proc/teleportChecks()
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return 1
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/datum/teleport/proc/playSpecials(atom/location,datum/effect_system/effect,sound)
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if(location)
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if(effect)
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src = null
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effect.attach(location)
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effect.start()
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if(sound)
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src = null
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playsound(location,sound,60,1)
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return
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//do the monkey dance
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/datum/teleport/proc/doTeleport()
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var/turf/destturf
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var/turf/curturf = get_turf(teleatom)
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var/area/curarea = get_area(curturf)
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if(precision)
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var/list/posturfs = list()
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var/center = get_turf(destination)
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if(!center)
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center = destination
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for(var/turf/T in range(precision,center))
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posturfs.Add(T)
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destturf = safepick(posturfs)
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else
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destturf = get_turf(destination)
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if(!is_teleport_allowed(destturf.z) && !ignore_area_flag)
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return 0
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// Only check the destination zlevel for is_teleport_allowed. Checking origin as well breaks ERT teleporters.
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var/area/destarea = get_area(destturf)
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if(!ignore_area_flag)
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if(curarea.tele_proof)
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return 0
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if(destarea.tele_proof)
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return 0
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if(!destturf || !curturf)
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return 0
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playSpecials(curturf,effectin,soundin)
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if(force_teleport)
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teleatom.forceMove(destturf)
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playSpecials(destturf,effectout,soundout)
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else
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if(teleatom.Move(destturf))
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playSpecials(destturf,effectout,soundout)
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if(isliving(teleatom))
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var/mob/living/L = teleatom
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if(L.buckled)
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L.buckled.unbuckle_mob(L, force = TRUE)
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if(L.has_buckled_mobs())
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L.unbuckle_all_mobs(force = TRUE)
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destarea.Entered(teleatom)
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return 1
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/datum/teleport/proc/teleport()
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if(teleportChecks())
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return doTeleport()
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return 0
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/datum/teleport/instant/start(ateleatom, adestination, aprecision=0, afteleport=1, aeffectin=null, aeffectout=null, asoundin=null, asoundout=null)
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if(..())
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if(teleport())
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return 1
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return 0
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/datum/teleport/instant/science
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/datum/teleport/instant/science/setEffects(datum/effect_system/aeffectin,datum/effect_system/aeffectout)
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if(aeffectin==null || aeffectout==null)
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var/datum/effect_system/spark_spread/aeffect = new
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aeffect.set_up(5, 1, teleatom)
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effectin = effectin || aeffect
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effectout = effectout || aeffect
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return 1
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else
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return ..()
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/datum/teleport/instant/science/setPrecision(aprecision)
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..()
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if(!is_admin_level(destination.z))
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if(istype(teleatom, /obj/item/storage/backpack/holding))
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precision = rand(1, 100)
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var/list/bagholding = teleatom.search_contents_for(/obj/item/storage/backpack/holding)
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if(bagholding.len)
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precision = max(rand(1, 100)*bagholding.len, 100)
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if(istype(teleatom, /mob/living))
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var/mob/living/MM = teleatom
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to_chat(MM, "<span class='warning'>The bluespace interface on your bag of holding interferes with the teleport!</span>")
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return 1
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// Safe location finder
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/proc/find_safe_turf(zlevel, list/zlevels, extended_safety_checks = FALSE)
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if(!zlevels)
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if(zlevel)
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zlevels = list(zlevel)
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else
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zlevels = levels_by_trait(STATION_LEVEL)
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var/cycles = 1000
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for(var/cycle in 1 to cycles)
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// DRUNK DIALLING WOOOOOOOOO
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var/x = rand(1, world.maxx)
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var/y = rand(1, world.maxy)
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var/z = pick(zlevels)
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var/random_location = locate(x,y,z)
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if(!isfloorturf(random_location))
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continue
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var/turf/simulated/floor/F = random_location
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if(!F.air)
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continue
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var/datum/gas_mixture/A = F.air
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// Can most things breathe?
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if(A.sleeping_agent)
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continue
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if(A.oxygen < 16)
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continue
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if(A.toxins)
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continue
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if(A.carbon_dioxide >= 10)
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continue
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// Aim for goldilocks temperatures and pressure
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if((A.temperature <= 270) || (A.temperature >= 360))
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continue
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var/pressure = A.return_pressure()
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if((pressure <= 20) || (pressure >= 550))
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continue
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if(extended_safety_checks)
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if(islava(F)) //chasms aren't /floor, and so are pre-filtered
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var/turf/simulated/floor/plating/lava/L = F
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if(!L.is_safe())
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continue
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// DING! You have passed the gauntlet, and are "probably" safe.
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return F
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