Files
Paradise/code/game/objects/items/devices/PDA/cart.dm
T
Cael_Aislinn bdeb96b7e5 Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
Conflicts:
	baystation12.dme
	code/ATMOSPHERICS/components/unary/vent_pump.dm
	code/ATMOSPHERICS/components/unary/vent_scrubber.dm
	code/__HELPERS/game.dm
	code/controllers/shuttle_controller.dm
	code/datums/datumvars.dm
	code/datums/supplypacks.dm
	code/defines/obj/storage.dm
	code/defines/obj/vending.dm
	code/defines/obj/weapon.dm
	code/defines/procs/command_alert.dm
	code/game/area/Space Station 13 areas.dm
	code/game/atoms.dm
	code/game/gamemodes/changeling/modularchangling.dm
	code/game/gamemodes/cult/runes.dm
	code/game/gamemodes/events.dm
	code/game/gamemodes/events/dust.dm
	code/game/gamemodes/events/miniblob.dm
	code/game/gamemodes/events/ninja_equipment.dm
	code/game/gamemodes/factions.dm
	code/game/gamemodes/game_mode.dm
	code/game/gamemodes/gameticker.dm
	code/game/jobs/access.dm
	code/game/jobs/job/assistant.dm
	code/game/jobs/job/captain.dm
	code/game/jobs/job/civilian.dm
	code/game/jobs/job/engineering.dm
	code/game/jobs/job/medical.dm
	code/game/jobs/job/science.dm
	code/game/jobs/job/security.dm
	code/game/jobs/job_controller.dm
	code/game/machinery/alarm.dm
	code/game/machinery/atmo_control.dm
	code/game/machinery/atmoalter/area_atmos_computer.dm
	code/game/machinery/bots/medbot.dm
	code/game/machinery/computer/HolodeckControl.dm
	code/game/machinery/computer/ai_core.dm
	code/game/machinery/computer/atmos_alert.dm
	code/game/machinery/computer/card.dm
	code/game/machinery/computer/cloning.dm
	code/game/machinery/computer/computer.dm
	code/game/machinery/computer/message.dm
	code/game/machinery/computer/pod.dm
	code/game/machinery/computer/prisoner.dm
	code/game/machinery/computer/syndicate_shuttle.dm
	code/game/machinery/constructable_frame.dm
	code/game/machinery/doors/door.dm
	code/game/machinery/doors/firedoor.dm
	code/game/machinery/newscaster.dm
	code/game/machinery/recharger.dm
	code/game/machinery/spaceheater.dm
	code/game/machinery/telecomms/broadcaster.dm
	code/game/machinery/telecomms/logbrowser.dm
	code/game/machinery/telecomms/machine_interactions.dm
	code/game/machinery/teleporter.dm
	code/game/machinery/wishgranter.dm
	code/game/mecha/mech_fabricator.dm
	code/game/mecha/working/ripley.dm
	code/game/objects/items.dm
	code/game/objects/items/blueprints.dm
	code/game/objects/items/devices/flashlight.dm
	code/game/objects/items/devices/radio/encryptionkey.dm
	code/game/objects/items/devices/uplinks.dm
	code/game/objects/items/stacks/medical.dm
	code/game/objects/items/weapons/cards_ids.dm
	code/game/objects/items/weapons/gift_wrappaper.dm
	code/game/objects/items/weapons/hydroponics.dm
	code/game/objects/items/weapons/manuals.dm
	code/game/objects/items/weapons/secstorage/secstorage.dm
	code/game/objects/items/weapons/storage/backpack.dm
	code/game/objects/items/weapons/storage/firstaid.dm
	code/game/objects/items/weapons/storage/kit.dm
	code/game/objects/items/weapons/storage/storage.dm
	code/game/objects/items/weapons/storage/toolbox.dm
	code/game/objects/items/weapons/storage/uplink_kits.dm
	code/game/objects/items/weapons/stunbaton.dm
	code/game/objects/items/weapons/surgery_tools.dm
	code/game/objects/items/weapons/tools.dm
	code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
	code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm
	code/game/objects/structures/crates_lockers/closets/secure/scientist.dm
	code/game/objects/structures/crates_lockers/closets/secure/security.dm
	code/game/objects/structures/electricchair.dm
	code/game/objects/structures/extinguisher.dm
	code/game/objects/structures/watercloset.dm
	code/game/objects/weapons.dm
	code/game/turfs/turf.dm
	code/game/vehicles/airtight/airtight.dm
	code/game/vehicles/vehicle.dm
	code/global.dm
	code/modules/DetectiveWork/evidence.dm
	code/modules/admin/IsBanned.dm
	code/modules/admin/player_panel.dm
	code/modules/admin/verbs/diagnostics.dm
	code/modules/admin/verbs/getlogs.dm
	code/modules/client/preferences.dm
	code/modules/clothing/masks/miscellaneous.dm
	code/modules/clothing/spacesuits/rig.dm
	code/modules/clothing/suits/miscellaneous.dm
	code/modules/critters/critter_defenses.dm
	code/modules/detectivework/scanner.dm
	code/modules/flufftext/Hallucination.dm
	code/modules/food/recipes_microwave.dm
	code/modules/mining/mine_items.dm
	code/modules/mining/mine_turfs.dm
	code/modules/mining/satchel_ore_boxdm.dm
	code/modules/mob/dead/observer/observer.dm
	code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
	code/modules/mob/living/carbon/alien/special/facehugger.dm
	code/modules/mob/living/carbon/carbon.dm
	code/modules/mob/living/carbon/carbon_defines.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/carbon/human/human_attackhand.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/carbon/human/say.dm
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/mob/living/carbon/metroid/metroid.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/silicon/ai/life.dm
	code/modules/mob/living/silicon/robot/robot.dm
	code/modules/mob/mob_cleanup.dm
	code/modules/mob/mob_defines.dm
	code/modules/mob/mob_transformation_simple.dm
	code/modules/paperwork/clipboard.dm
	code/modules/paperwork/folders.dm
	code/modules/paperwork/paper.dm
	code/modules/paperwork/paperbin.dm
	code/modules/paperwork/pen.dm
	code/modules/power/cable.dm
	code/modules/projectiles/guns/energy/special.dm
	code/modules/projectiles/guns/projectile/revolver.dm
	code/modules/projectiles/projectile/change.dm
	code/modules/projectiles/projectile/special.dm
	code/modules/reagents/Chemistry-Reagents.dm
	code/modules/reagents/reagent_containers/glass.dm
	code/modules/reagents/reagent_containers/hypospray.dm
	code/modules/recycling/sortingmachinery.dm
	code/modules/research/designs.dm
	config/config.txt
	html/changelog.html
	icons/mob/head.dmi
	icons/mob/hud.dmi
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
	icons/mob/mask.dmi
	icons/mob/suit.dmi
	icons/mob/ties.dmi
	icons/mob/uniform.dmi
	icons/obj/clothing/hats.dmi
	icons/obj/clothing/masks.dmi
	icons/obj/clothing/suits.dmi
	icons/obj/clothing/ties.dmi
	icons/obj/grenade.dmi
	icons/obj/projectiles.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-11 22:12:31 +10:00

695 lines
22 KiB
Plaintext

/obj/item/weapon/cartridge
name = "generic cartridge"
desc = "A data cartridge for portable microcomputers."
icon = 'icons/obj/pda.dmi'
icon_state = "cart"
item_state = "electronic"
w_class = 1
var/obj/item/radio/integrated/radio = null
var/access_security = 0
var/access_engine = 0
var/access_atmos = 0
var/access_medical = 0
var/access_manifest = 1 // Make all jobs able to access the manifest
var/access_clown = 0
var/access_mime = 0
var/access_janitor = 0
// var/access_flora = 0
var/access_reagent_scanner = 0
var/access_remote_door = 0 //Control some blast doors remotely!!
var/remote_door_id = ""
var/access_status_display = 0
var/access_quartermaster = 0
var/access_hydroponics = 0
var/mode = null
var/menu
var/datum/data/record/active1 = null //General
var/datum/data/record/active2 = null //Medical
var/datum/data/record/active3 = null //Security
var/obj/machinery/power/monitor/powmonitor = null // Power Monitor
var/list/powermonitors = list()
var/message1 // used for status_displays
var/message2
var/list/stored_data = list()
engineering
name = "Power-ON Cartridge"
icon_state = "cart-e"
access_engine = 1
atmos
name = "BreatheDeep Cartridge"
icon_state = "cart-a"
access_atmos = 1
medical
name = "Med-U Cartridge"
icon_state = "cart-m"
access_medical = 1
chemistry
name = "ChemWhiz Cartridge"
icon_state = "cart-chem"
access_reagent_scanner = 1
security
name = "R.O.B.U.S.T. Cartridge"
icon_state = "cart-s"
access_security = 1
New()
..()
spawn(5)
radio = new /obj/item/radio/integrated/beepsky(src)
detective
name = "D.E.T.E.C.T. Cartridge"
icon_state = "cart-s"
access_security = 1
access_medical = 1
access_manifest = 1
janitor
name = "CustodiPRO Cartridge"
desc = "The ultimate in clean-room design."
icon_state = "cart-j"
access_janitor = 1
lawyer
name = "P.R.O.V.E. Cartridge"
icon_state = "cart-s"
access_security = 1
clown
name = "Honkworks 5.0"
icon_state = "cart-clown"
access_clown = 1
var/honk_charges = 5
mime
name = "Gestur-O 1000"
icon_state = "cart-mi"
access_mime = 1
var/mime_charges = 5
/*
botanist
name = "Green Thumb v4.20"
icon_state = "cart-b"
access_flora = 1
*/
signal
name = "generic signaler cartridge"
desc = "A data cartridge with an integrated radio signaler module."
toxins
name = "Signal Ace 2"
desc = "Complete with integrated radio signaler!"
icon_state = "cart-tox"
access_reagent_scanner = 1
access_atmos = 1
New()
..()
spawn(5)
radio = new /obj/item/radio/integrated/signal(src)
quartermaster
name = "Space Parts & Space Vendors Cartridge"
desc = "Perfect for the Quartermaster on the go!"
icon_state = "cart-q"
access_quartermaster = 1
New()
..()
spawn(5)
radio = new /obj/item/radio/integrated/mule(src)
head
name = "Easy-Record DELUXE"
icon_state = "cart-h"
access_manifest = 1
access_status_display = 1
hop
name = "HumanResources9001"
icon_state = "cart-h"
access_manifest = 1
access_status_display = 1
access_quartermaster = 1
access_janitor = 1
access_security = 1
New()
..()
spawn(5)
radio = new /obj/item/radio/integrated/mule(src)
hos
name = "R.O.B.U.S.T. DELUXE"
icon_state = "cart-hos"
access_manifest = 1
access_status_display = 1
access_security = 1
New()
..()
spawn(5)
radio = new /obj/item/radio/integrated/beepsky(src)
ce
name = "Power-On DELUXE"
icon_state = "cart-ce"
access_manifest = 1
access_status_display = 1
access_engine = 1
access_atmos = 1
cmo
name = "Med-U DELUXE"
icon_state = "cart-cmo"
access_manifest = 1
access_status_display = 1
access_reagent_scanner = 1
access_medical = 1
rd
name = "Signal Ace DELUXE"
icon_state = "cart-rd"
access_manifest = 1
access_status_display = 1
access_reagent_scanner = 1
access_atmos = 1
New()
..()
spawn(5)
radio = new /obj/item/radio/integrated/signal(src)
captain
name = "Value-PAK Cartridge"
desc = "Now with 200% more value!"
icon_state = "cart-c"
access_manifest = 1
access_engine = 1
access_security = 1
access_medical = 1
access_reagent_scanner = 1
access_status_display = 1
access_atmos = 1
syndicate
name = "Detomatix Cartridge"
icon_state = "cart"
access_remote_door = 1
remote_door_id = "smindicate" //Make sure this matches the syndicate shuttle's shield/door id!! //don't ask about the name, testing.
var/shock_charges = 4
proc/unlock()
if (!istype(loc, /obj/item/device/pda))
return
generate_menu()
print_to_host(menu)
return
proc/print_to_host(var/text)
if (!istype(loc, /obj/item/device/pda))
return
loc:cart = text
for (var/mob/M in viewers(1, loc.loc))
if (M.client && M.machine == loc)
loc:attack_self(M)
return
proc/post_status(var/command, var/data1, var/data2)
var/datum/radio_frequency/frequency = radio_controller.return_frequency(1435)
if(!frequency) return
var/datum/signal/status_signal = new
status_signal.source = src
status_signal.transmission_method = 1
status_signal.data["command"] = command
switch(command)
if("message")
status_signal.data["msg1"] = data1
status_signal.data["msg2"] = data2
if(loc)
var/obj/item/PDA = loc
var/mob/user = PDA.fingerprintslast
if(istype(PDA.loc,/mob/living))
name = PDA.loc
log_admin("STATUS: [user] set status screen with [PDA]. Message: [data1] [data2]")
message_admins("STATUS: [user] set status screen with [PDA]. Message: [data1] [data2]")
if("alert")
status_signal.data["picture_state"] = data1
frequency.post_signal(src, status_signal)
proc/generate_menu()
switch(mode)
if(40) //signaller
menu = "<h4><img src=pda_signaler.png> Remote Signaling System</h4>"
menu += {"
<a href='byond://?src=\ref[src];choice=Send Signal'>Send Signal</A><BR>
Frequency:
<a href='byond://?src=\ref[src];choice=Signal Frequency;sfreq=-10'>-</a>
<a href='byond://?src=\ref[src];choice=Signal Frequency;sfreq=-2'>-</a>
[format_frequency(radio:frequency)]
<a href='byond://?src=\ref[src];choice=Signal Frequency;sfreq=2'>+</a>
<a href='byond://?src=\ref[src];choice=Signal Frequency;sfreq=10'>+</a><br>
<br>
Code:
<a href='byond://?src=\ref[src];choice=Signal Code;scode=-5'>-</a>
<a href='byond://?src=\ref[src];choice=Signal Code;scode=-1'>-</a>
[radio:code]
<a href='byond://?src=\ref[src];choice=Signal Code;scode=1'>+</a>
<a href='byond://?src=\ref[src];choice=Signal Code;scode=5'>+</a><br>"}
if (41) //crew manifest
menu = "<h4><img src=pda_notes.png> Crew Manifest</h4>"
menu += "Entries cannot be modified from this terminal.<br><br>"
if(data_core)
menu += data_core.get_manifest(1) // make it monochrome
menu += "<br>"
if (42) //status displays
menu = "<h4><img src=pda_status.png> Station Status Display Interlink</h4>"
menu += "\[ <A HREF='?src=\ref[src];choice=Status;statdisp=blank'>Clear</A> \]<BR>"
menu += "\[ <A HREF='?src=\ref[src];choice=Status;statdisp=shuttle'>Shuttle ETA</A> \]<BR>"
menu += "\[ <A HREF='?src=\ref[src];choice=Status;statdisp=message'>Message</A> \]"
menu += "<ul><li> Line 1: <A HREF='?src=\ref[src];choice=Status;statdisp=setmsg1'>[ message1 ? message1 : "(none)"]</A>"
menu += "<li> Line 2: <A HREF='?src=\ref[src];choice=Status;statdisp=setmsg2'>[ message2 ? message2 : "(none)"]</A></ul><br>"
menu += "\[ Alert: <A HREF='?src=\ref[src];choice=Status;statdisp=alert;alert=default'>None</A> |"
menu += " <A HREF='?src=\ref[src];choice=Status;statdisp=alert;alert=redalert'>Red Alert</A> |"
menu += " <A HREF='?src=\ref[src];choice=Status;statdisp=alert;alert=lockdown'>Lockdown</A> |"
menu += " <A HREF='?src=\ref[src];choice=Status;statdisp=alert;alert=biohazard'>Biohazard</A> \]<BR>"
if (43) //Muskets' and Rockdtben's power monitor :D
menu = "<h4><img src=pda_power.png> Power Monitors - Please select one</h4><BR>"
powmonitor = null
powermonitors = list()
var/powercount = 0
for(var/obj/machinery/power/monitor/pMon in world)
if(!(pMon.stat & (NOPOWER|BROKEN)) )
powercount++
powermonitors += pMon
if(!powercount)
menu += "\red No connection<BR>"
else
menu += "<FONT SIZE=-1>"
var/count = 0
for(var/obj/machinery/power/monitor/pMon in powermonitors)
count++
menu += "<a href='byond://?src=\ref[src];choice=Power Select;target=[count]'> [pMon] </a><BR>"
menu += "</FONT>"
if (433) //Muskets' and Rockdtben's power monitor :D
menu = "<h4><img src=pda_power.png> Power Monitor </h4><BR>"
if(!powmonitor)
menu += "\red No connection<BR>"
else
var/list/L = list()
for(var/obj/machinery/power/terminal/term in powmonitor.powernet.nodes)
if(istype(term.master, /obj/machinery/power/apc))
var/obj/machinery/power/apc/A = term.master
L += A
menu += "<PRE>Total power: [powmonitor.powernet.avail] W<BR>Total load: [num2text(powmonitor.powernet.viewload,10)] W<BR>"
menu += "<FONT SIZE=-1>"
if(L.len > 0)
menu += "Area Eqp./Lgt./Env. Load Cell<HR>"
var/list/S = list(" Off","AOff"," On", " AOn")
var/list/chg = list("N","C","F")
for(var/obj/machinery/power/apc/A in L)
menu += copytext(add_tspace(A.area.name, 30), 1, 30)
menu += " [S[A.equipment+1]] [S[A.lighting+1]] [S[A.environ+1]] [add_lspace(A.lastused_total, 6)] [A.cell ? "[add_lspace(round(A.cell.percent()), 3)]% [chg[A.charging+1]]" : " N/C"]<BR>"
menu += "</FONT></PRE>"
if (44) //medical records //This thing only displays a single screen so it's hard to really get the sub-menu stuff working.
menu = "<h4><img src=pda_medical.png> Medical Record List</h4>"
if(!isnull(data_core.general))
for (var/datum/data/record/R in sortRecord(data_core.general))
menu += "<a href='byond://?src=\ref[src];choice=Medical Records;target=\ref[R]'>[R.fields["id"]]: [R.fields["name"]]<br>"
menu += "<br>"
if(441)
menu = "<h4><img src=pda_medical.png> Medical Record</h4>"
if (istype(active1, /datum/data/record) && (active1 in data_core.general))
menu += "Name: [active1.fields["name"]] ID: [active1.fields["id"]]<br>"
menu += "Sex: [active1.fields["sex"]]<br>"
menu += "Age: [active1.fields["age"]]<br>"
menu += "Rank: [active1.fields["rank"]]<br>"
menu += "Fingerprint: [active1.fields["fingerprint"]]<br>"
menu += "Physical Status: [active1.fields["p_stat"]]<br>"
menu += "Mental Status: [active1.fields["m_stat"]]<br>"
else
menu += "<b>Record Lost!</b><br>"
menu += "<br>"
menu += "<h4><img src=pda_medical.png> Medical Data</h4>"
if (istype(active2, /datum/data/record) && (active2 in data_core.medical))
menu += "Blood Type: [active2.fields["b_type"]]<br><br>"
menu += "Minor Disabilities: [active2.fields["mi_dis"]]<br>"
menu += "Details: [active2.fields["mi_dis_d"]]<br><br>"
menu += "Major Disabilities: [active2.fields["ma_dis"]]<br>"
menu += "Details: [active2.fields["ma_dis_d"]]<br><br>"
menu += "Allergies: [active2.fields["alg"]]<br>"
menu += "Details: [active2.fields["alg_d"]]<br><br>"
menu += "Current Diseases: [active2.fields["cdi"]]<br>"
menu += "Details: [active2.fields["cdi_d"]]<br><br>"
menu += "Important Notes: [active2.fields["notes"]]<br>"
else
menu += "<b>Record Lost!</b><br>"
menu += "<br>"
if (45) //security records
menu = "<h4><img src=pda_cuffs.png> Security Record List</h4>"
if(!isnull(data_core.general))
for (var/datum/data/record/R in sortRecord(data_core.general))
menu += "<a href='byond://?src=\ref[src];choice=Security Records;target=\ref[R]'>[R.fields["id"]]: [R.fields["name"]]<br>"
menu += "<br>"
if(451)
menu = "<h4><img src=pda_cuffs.png> Security Record</h4>"
if (istype(active1, /datum/data/record) && (active1 in data_core.general))
menu += "Name: [active1.fields["name"]] ID: [active1.fields["id"]]<br>"
menu += "Sex: [active1.fields["sex"]]<br>"
menu += "Age: [active1.fields["age"]]<br>"
menu += "Rank: [active1.fields["rank"]]<br>"
menu += "Fingerprint: [active1.fields["fingerprint"]]<br>"
menu += "Physical Status: [active1.fields["p_stat"]]<br>"
menu += "Mental Status: [active1.fields["m_stat"]]<br>"
else
menu += "<b>Record Lost!</b><br>"
menu += "<br>"
menu += "<h4><img src=pda_cuffs.png> Security Data</h4>"
if (istype(active3, /datum/data/record) && (active3 in data_core.security))
menu += "Criminal Status: [active3.fields["criminal"]]<br>"
menu += "Minor Crimes: [active3.fields["mi_crim"]]<br>"
menu += "Details: [active3.fields["mi_crim"]]<br><br>"
menu += "Major Crimes: [active3.fields["ma_crim"]]<br>"
menu += "Details: [active3.fields["ma_crim_d"]]<br><br>"
menu += "Important Notes:<br>"
menu += "[active3.fields["notes"]]"
else
menu += "<b>Record Lost!</b><br>"
menu += "<br>"
if (46) //beepsky control
var/obj/item/radio/integrated/beepsky/SC = radio
if(!SC)
menu = "Interlink Error - Please reinsert cartridge."
return
menu = "<h4><img src=pda_cuffs.png> Securitron Interlink</h4>"
if(!SC.active)
// list of bots
if(!SC.botlist || (SC.botlist && SC.botlist.len==0))
menu += "No bots found.<BR>"
else
for(var/obj/machinery/bot/B in SC.botlist)
if (B)
menu += "<A href='byond://?src=\ref[SC];op=control;bot=\ref[B]'>[B] at [B.loc.loc]</A><BR>"
menu += "<BR><A href='byond://?src=\ref[SC];op=scanbots'><img src=pda_scanner.png> Scan for active bots</A><BR>"
else // bot selected, control it
menu += "<B>[SC.active]</B><BR> Status: (<A href='byond://?src=\ref[SC];op=control;bot=\ref[SC.active]'><img src=pda_refresh.png><i>refresh</i></A>)<BR>"
if(!SC.botstatus)
menu += "Waiting for response...<BR>"
else
menu += "Location: [SC.botstatus["loca"] ]<BR>"
menu += "Mode: "
switch(SC.botstatus["mode"])
if(0)
menu += "Ready"
if(1)
menu += "Apprehending target"
if(2,3)
menu += "Arresting target"
if(4)
menu += "Starting patrol"
if(5)
menu += "On patrol"
if(6)
menu += "Responding to summons"
menu += "<BR>\[<A href='byond://?src=\ref[SC];op=stop'>Stop Patrol</A>\] "
menu += "\[<A href='byond://?src=\ref[SC];op=go'>Start Patrol</A>\] "
menu += "\[<A href='byond://?src=\ref[SC];op=summon'>Summon Bot</A>\]<BR>"
menu += "<HR><A href='byond://?src=\ref[SC];op=botlist'><img src=pda_back.png>Return to bot list</A>"
if (47) //quartermaster order records
menu = "<h4><img src=pda_crate.png> Supply Record Interlink</h4>"
menu += "<BR><B>Supply shuttle</B><BR>"
menu += "Location: [supply_shuttle.moving ? "Moving to station ([supply_shuttle.eta] Mins.)":supply_shuttle.at_station ? "Station":"Dock"]<BR>"
menu += "Current approved orders: <BR><ol>"
for(var/S in supply_shuttle.shoppinglist)
var/datum/supply_order/SO = S
menu += "<li>#[SO.ordernum] - [SO.object.name] approved by [SO.orderedby] [SO.comment ? "([SO.comment])":""]</li>"
menu += "</ol>"
menu += "Current requests: <BR><ol>"
for(var/S in supply_shuttle.requestlist)
var/datum/supply_order/SO = S
menu += "<li>#[SO.ordernum] - [SO.object.name] requested by [SO.orderedby]</li>"
menu += "</ol><font size=\"-3\">Upgrade NOW to Space Parts & Space Vendors PLUS for full remote order control and inventory management."
if (48) //mulebot control
var/obj/item/radio/integrated/mule/QC = radio
if(!QC)
menu = "Interlink Error - Please reinsert cartridge."
return
menu = "<h4><img src=pda_mule.png> M.U.L.E. bot Interlink V0.8</h4>"
if(!QC.active)
// list of bots
if(!QC.botlist || (QC.botlist && QC.botlist.len==0))
menu += "No bots found.<BR>"
else
for(var/obj/machinery/bot/mulebot/B in QC.botlist)
menu += "<A href='byond://?src=\ref[QC];op=control;bot=\ref[B]'>[B] at [get_area(B)]</A><BR>"
menu += "<BR><A href='byond://?src=\ref[QC];op=scanbots'><img src=pda_scanner.png> Scan for active bots</A><BR>"
else // bot selected, control it
menu += "<B>[QC.active]</B><BR> Status: (<A href='byond://?src=\ref[QC];op=control;bot=\ref[QC.active]'><img src=pda_refresh.png><i>refresh</i></A>)<BR>"
if(!QC.botstatus)
menu += "Waiting for response...<BR>"
else
menu += "Location: [QC.botstatus["loca"] ]<BR>"
menu += "Mode: "
switch(QC.botstatus["mode"])
if(0)
menu += "Ready"
if(1)
menu += "Loading/Unloading"
if(2)
menu += "Navigating to Delivery Location"
if(3)
menu += "Navigating to Home"
if(4)
menu += "Waiting for clear path"
if(5,6)
menu += "Calculating navigation path"
if(7)
menu += "Unable to locate destination"
var/obj/structure/closet/crate/C = QC.botstatus["load"]
menu += "<BR>Current Load: [ !C ? "<i>none</i>" : "[C.name] (<A href='byond://?src=\ref[QC];op=unload'><i>unload</i></A>)" ]<BR>"
menu += "Destination: [!QC.botstatus["dest"] ? "<i>none</i>" : QC.botstatus["dest"] ] (<A href='byond://?src=\ref[QC];op=setdest'><i>set</i></A>)<BR>"
menu += "Power: [QC.botstatus["powr"]]%<BR>"
menu += "Home: [!QC.botstatus["home"] ? "<i>none</i>" : QC.botstatus["home"] ]<BR>"
menu += "Auto Return Home: [QC.botstatus["retn"] ? "<B>On</B> <A href='byond://?src=\ref[QC];op=retoff'>Off</A>" : "(<A href='byond://?src=\ref[QC];op=reton'><i>On</i></A>) <B>Off</B>"]<BR>"
menu += "Auto Pickup Crate: [QC.botstatus["pick"] ? "<B>On</B> <A href='byond://?src=\ref[QC];op=pickoff'>Off</A>" : "(<A href='byond://?src=\ref[QC];op=pickon'><i>On</i></A>) <B>Off</B>"]<BR><BR>"
menu += "\[<A href='byond://?src=\ref[QC];op=stop'>Stop</A>\] "
menu += "\[<A href='byond://?src=\ref[QC];op=go'>Proceed</A>\] "
menu += "\[<A href='byond://?src=\ref[QC];op=home'>Return Home</A>\]<BR>"
menu += "<HR><A href='byond://?src=\ref[QC];op=botlist'><img src=pda_back.png>Return to bot list</A>"
if (49) //janitorial locator
menu = "<h4><img src=pda_bucket.png> Persistent Custodial Object Locator</h4>"
var/turf/cl = get_turf(src)
if (cl)
menu += "Current Orbital Location: <b>\[[cl.x],[cl.y]\]</b>"
menu += "<h4>Located Mops:</h4>"
var/ldat
for (var/obj/item/weapon/mop/M in world)
var/turf/ml = get_turf(M)
if(ml)
if (ml.z != cl.z)
continue
var/direction = get_dir(src, M)
ldat += "Mop - <b>\[[ml.x],[ml.y] ([uppertext(dir2text(direction))])\]</b> - [M.reagents.total_volume ? "Wet" : "Dry"]<br>"
if (!ldat)
menu += "None"
else
menu += "[ldat]"
menu += "<h4>Located Mop Buckets:</h4>"
ldat = null
for (var/obj/structure/mopbucket/B in world)
var/turf/bl = get_turf(B)
if(bl)
if (bl.z != cl.z)
continue
var/direction = get_dir(src, B)
ldat += "Bucket - <b>\[[bl.x],[bl.y] ([uppertext(dir2text(direction))])\]</b> - Water level: [B.reagents.total_volume]/100<br>"
if (!ldat)
menu += "None"
else
menu += "[ldat]"
menu += "<h4>Located Cleanbots:</h4>"
ldat = null
for (var/obj/machinery/bot/cleanbot/B in world)
var/turf/bl = get_turf(B)
if(bl)
if (bl.z != cl.z)
continue
var/direction = get_dir(src, B)
ldat += "Cleanbot - <b>\[[bl.x],[bl.y] ([uppertext(dir2text(direction))])\]</b> - [B.on ? "Online" : "Offline"]<br>"
if (!ldat)
menu += "None"
else
menu += "[ldat]"
else
menu += "ERROR: Unable to determine current location."
menu += "<br><br><A href='byond://?src=\ref[src];choice=49'>Refresh GPS Locator</a>"
/obj/item/weapon/cartridge/Topic(href, href_list)
..()
if (!usr.canmove || usr.stat || usr.restrained() || !in_range(loc, usr))
usr.unset_machine()
usr << browse(null, "window=pda")
return
switch(href_list["choice"])
if("Medical Records")
var/datum/data/record/R = locate(href_list["target"])
var/datum/data/record/M = locate(href_list["target"])
loc:mode = 441
mode = 441
if (R in data_core.general)
for (var/datum/data/record/E in data_core.medical)
if ((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"]))
M = E
break
active1 = R
active2 = M
if("Security Records")
var/datum/data/record/R = locate(href_list["target"])
var/datum/data/record/S = locate(href_list["target"])
loc:mode = 451
mode = 451
if (R in data_core.general)
for (var/datum/data/record/E in data_core.security)
if ((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"]))
S = E
break
active1 = R
active3 = S
if("Send Signal")
spawn( 0 )
radio:send_signal("ACTIVATE")
return
if("Signal Frequency")
var/new_frequency = sanitize_frequency(radio:frequency + text2num(href_list["sfreq"]))
radio:set_frequency(new_frequency)
if("Signal Code")
radio:code += text2num(href_list["scode"])
radio:code = round(radio:code)
radio:code = min(100, radio:code)
radio:code = max(1, radio:code)
if("Status")
switch(href_list["statdisp"])
if("message")
post_status("message", message1, message2)
if("alert")
post_status("alert", href_list["alert"])
if("setmsg1")
message1 = input("Line 1", "Enter Message Text", message1) as text|null
updateSelfDialog()
if("setmsg2")
message2 = input("Line 2", "Enter Message Text", message2) as text|null
updateSelfDialog()
else
post_status(href_list["statdisp"])
if("Power Select")
var/pnum = text2num(href_list["target"])
powmonitor = powermonitors[pnum]
loc:mode = 433
mode = 433
generate_menu()
print_to_host(menu)