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* Fix and tweak parrot behaviour Parrot stolen item now renders under the parrot's icon to make it more clear when it holds something - remember to harm the parrot to make it drop the item Parrot adjacency checks now take windows into account - this fixes issues where the parrot would teleport behind a window to perch/steal an item Parrots no longer try to perch/steal an item in a turf that is inaccessible to them infinitely, causing them to be stuck Add emotes when parrot drops item Change default parrot name to not be improper Clean up code where possible Correct grammar errors in parrot messages Fix attacking parrots in harm mode not triggering specific behaviour * Code cleanup, CanAStarPassTo atom proc * Fix Travis * Address farie * Address farie 2 * fix atkverb confusion * use LAZYINITLIST * remove some out of scope defaults