Logo
Explore Help
Sign In
cyberpresidentvanellope/Paradise
1
0
Fork 0
You've already forked Paradise
mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-01 21:21:59 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
588cec71937a7828eb9edcf6e83c103adc8f4b40
Paradise/code/modules/projectiles
History
Mikhail Dzianishchyts 02ef03a24f Fix flying bayonet/seclight overlay (#24676)
* Fix flying bayonet overlay

* Make it simpler
2024-03-19 10:46:01 +00:00
..
ammunition
#undef is now required for all file defines (#24091)
2024-03-11 14:03:30 -04:00
guns
Updates OpenDream pragma file (#24516)
2024-03-17 11:56:56 +00:00
projectile
Improve polymorph randomness; add more potential transformations, including non-reproducing terrors. (#24206)
2024-03-11 12:52:37 -04:00
ammunition.dm
#undef is now required for all file defines (#24091)
2024-03-11 14:03:30 -04:00
firing.dm
[READY] Widescreen (#20861)
2023-06-07 21:09:16 +01:00
gun_attachments.dm
…
gun.dm
Fix flying bayonet/seclight overlay (#24676)
2024-03-19 10:46:01 +00:00
projectile_base.dm
#undef is now required for all file defines (#24091)
2024-03-11 14:03:30 -04:00
Powered by Gitea Version: 1.25.2 Page: 1190ms Template: 22ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API