Files
Paradise/code/modules/awaymissions/mission_code/challenge.dm
SabreML 1c3c2c22ad Name Capitalisation Tweaks (Weapons) (#16906)
* Weapon names

* Assault rile

* More #coding_chat tweaks

Realistically changing the typepath here is out of the scope of this PR, but it's such a small change and I'm editing the item already so... probably not worth making an entire separate PR for.

* Missed these
2021-11-04 19:47:31 +01:00

40 lines
801 B
Plaintext

//Challenge Areas
/area/awaymission/challenge
name = "Challenge"
icon_state = "away"
report_alerts = FALSE
/area/awaymission/challenge/start
name = "Where Am I?"
icon_state = "away"
/area/awaymission/challenge/main
name = "\improper Danger Room"
icon_state = "away1"
requires_power = FALSE
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
/area/awaymission/challenge/end
name = "Administration"
icon_state = "away2"
requires_power = FALSE
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
/obj/machinery/power/emitter/energycannon
name = "energy cannon"
desc = "A heavy duty industrial laser"
icon = 'icons/obj/singularity.dmi'
icon_state = "emitter"
anchored = 1
density = 1
use_power = NO_POWER_USE
idle_power_usage = 0
active_power_usage = 0
active = 1
locked = 1
state = 2