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598ea84135514e026413984ea0d6300a19d00974
Paradise/code/game/gamemodes/wizard
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kortgstation@gmail.com 1be29f6468 Fixed the objectives not being assigned properly when the Summon Guns spell is used.
Removed the wizard's Nar-Sie grav pull entirely to reduce lag/it is strong enough as is.

Fixed the gyrojet projectile name

Removed the ion rifle from the armoury

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3272 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-11 21:35:41 +00:00
..
rightandwrong.dm
Fixed the objectives not being assigned properly when the Summon Guns spell is used.
2012-03-11 21:35:41 +00:00
soulstone.dm
New construct type: Artificer. Capable of constructing walls, creating materials needed for more constructs and repairing those that already exist (by attacking them). Sprites from Ausops.
2012-02-21 05:32:10 +00:00
spellbook.dm
Fixes wizard projectile spells. (Issue 387)
2012-03-06 02:11:22 +00:00
spells.dm
- Welding shards while on top of a stack of glass (with less than 50 sheets) now adds the produced glass to the stack.
2012-01-06 21:45:49 +00:00
veilrender.dm
Desert Eagles now use magazines, .50AE ammo, and only have 7 shots. They're basically revolvers that use magazines.
2012-02-16 07:20:32 +00:00
wizard.dm
Removes thermals from PDA-spawnable stuff
2012-03-01 02:40:29 +00:00
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