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5b6d51966fbdcdc79b56d203e363e40acd979c70
Paradise/code/game/objects/items
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uporotiy 5b6d51966f First part of cultist update. Only one new rune, but got the mechanics sorted out.
Possible rev bugfix.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@259 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-09 23:21:25 +00:00
..
weapons
First part of cultist update. Only one new rune, but got the mechanics sorted out.
2010-10-09 23:21:25 +00:00
assemblies.dm
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e
2010-08-23 14:29:20 +00:00
clothing.dm
Moved some gimmick clothes to a different object path. Upgraded the chameleon jumpsuit to be actually useful. Changelog updated.
2010-10-05 00:55:05 +00:00
food.dm
Donut boxes no longer eat items and disappear. Until a more permanent fix is in place, they also cannot be refilled with donuts.
2010-09-02 21:56:06 +00:00
helper_procs.dm
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e
2010-08-23 14:29:20 +00:00
item.dm
Added riot shields. Block bullets a large percent of the time, and blunt objects just as much as armor does. Also readded riot crate in QM. I did the inhand sprites, yay.
2010-09-27 03:13:49 +00:00
robot_parts.dm
More runtime errors squashed.
2010-09-30 18:30:49 +00:00
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