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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-03 14:12:29 +00:00
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5ba2a398a136fefa4528a1e7048af0e154892976
Paradise/code/game/objects
History
elly1989@rocketmail.com 5ba2a398a1 Removed an extra "cartridge = C" that accidentally got left in
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5084 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-16 02:14:24 +00:00
..
effects
Lots of bugs fixed for advance diseases.
2012-11-13 00:28:07 +00:00
items
Removed an extra "cartridge = C" that accidentally got left in
2012-11-16 02:14:24 +00:00
structures
Fixes Issue 1099 - Not being able to build rWalls with plasteel. I slipped it there, sorry.
2012-11-15 09:38:06 +00:00
empulse.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
explosion_recursive.dm
Removed a stupid dumb wrong bad define from explosion_recursive.dm. It was a typo define for rwalls, but the proper define was right below it.
2012-10-14 03:24:05 +00:00
explosion.dm
Runtime fix:
2012-09-06 01:55:03 +00:00
items.dm
- Reverted the size reduction from r4996.
2012-11-05 05:59:50 +00:00
objs.dm
-New sprites APC sprites by TankNut!
2012-11-03 14:45:29 +00:00
structures.dm
More file structure stuff.
2012-08-26 01:20:02 +00:00
weapons.dm
More file structure stuff!
2012-08-26 03:32:58 +00:00
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