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* reorganise smithing into a module * move casts * rename and move some files * move defines * update dme * move hopper defines * move ORM/hopper point defines * remove redefine * rename smith defines, move smith datums * implement 28806 and 28877 * remove old files
84 lines
3.4 KiB
Plaintext
84 lines
3.4 KiB
Plaintext
/obj/item/smithed_item/component/bit_mount
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name = "Debug bit mount"
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icon_state = "bit_mount"
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desc = "Debug smithed component part of a tool bit. If you see this, notify the development team."
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part_type = PART_PRIMARY
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/obj/item/smithed_item/component/bit_mount/speed
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name = "speed bit mount"
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desc = "This is the primary component of a speed bit"
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materials = list(MAT_TITANIUM = 4000)
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finished_product = /obj/item/smithed_item/tool_bit/speed
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/obj/item/smithed_item/component/bit_mount/efficiency
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name = "efficiency bit mount"
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desc = "This is the primary component of an efficiency bit"
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materials = list(MAT_SILVER = 4000)
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finished_product = /obj/item/smithed_item/tool_bit/efficiency
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/obj/item/smithed_item/component/bit_mount/balanced
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name = "balanced bit mount"
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desc = "This is the primary component of an balanced bit."
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materials = list(MAT_TITANIUM = 4000)
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finished_product = /obj/item/smithed_item/tool_bit/balanced
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/obj/item/smithed_item/component/bit_mount/heavy
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name = "heavy duty bit mount"
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desc = "This is the primary component of a heavy duty bit."
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materials = list(MAT_TITANIUM = 8000, MAT_PLASMA = 8000)
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finished_product = /obj/item/smithed_item/tool_bit/heavy
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/obj/item/smithed_item/component/bit_mount/economical
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name = "economical bit mount"
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desc = "This is the primary component of an economical bit."
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materials = list(MAT_TITANIUM = 4000, MAT_PLASMA = 4000)
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finished_product = /obj/item/smithed_item/tool_bit/economical
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/obj/item/smithed_item/component/bit_mount/advanced
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name = "advanced bit mount"
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desc = "This is the primary component of an advanced bit."
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materials = list(MAT_TITANIUM = 4000, MAT_PLASMA = 4000)
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finished_product = /obj/item/smithed_item/tool_bit/advanced
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/obj/item/smithed_item/component/bit_head
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name = "Debug bit head"
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icon_state = "bit_head"
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desc = "Debug smithed component part of a tool bit. If you see this, notify the development team."
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part_type = PART_SECONDARY
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/obj/item/smithed_item/component/bit_head/speed
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name = "speed bit head"
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desc = "This is the secondary component of a speed bit."
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materials = list(MAT_METAL = 4000)
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finished_product = /obj/item/smithed_item/tool_bit/speed
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/obj/item/smithed_item/component/bit_head/efficiency
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name = "efficiency bit head"
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desc = "This is the secondary component of an efficiency bit."
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materials = list(MAT_METAL = 4000)
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finished_product = /obj/item/smithed_item/tool_bit/efficiency
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/obj/item/smithed_item/component/bit_head/balanced
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name = "balanced bit head"
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desc = "This is the secondary component of a balanced bit."
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materials = list(MAT_BRASS = 4000)
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finished_product = /obj/item/smithed_item/tool_bit/balanced
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/obj/item/smithed_item/component/bit_head/heavy
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name = "heavy duty bit head"
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desc = "This is the secondary component of a heavy duty bit."
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materials = list(MAT_METAL = 8000, MAT_PLASMA = 8000)
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finished_product = /obj/item/smithed_item/tool_bit/heavy
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/obj/item/smithed_item/component/bit_head/economical
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name = "economical bit head"
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desc = "This is the secondary component of an economical bit."
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materials = list(MAT_METAL = 4000, MAT_PLASMA = 4000)
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finished_product = /obj/item/smithed_item/tool_bit/economical
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/obj/item/smithed_item/component/bit_head/advanced
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name = "advanced bit head"
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desc = "This is the secondary component of an advanced bit."
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materials = list(MAT_METAL = 4000, MAT_PLATINUM = 4000)
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finished_product = /obj/item/smithed_item/tool_bit/advanced
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