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https://github.com/ParadiseSS13/Paradise.git
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79 lines
2.7 KiB
Plaintext
79 lines
2.7 KiB
Plaintext
/obj/item/stack/nanopaste
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name = "nanopaste"
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singular_name = "nanite swarm"
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desc = "A tube of paste containing swarms of repair nanites. Very effective in repairing robotic machinery."
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icon = 'icons/obj/nanopaste.dmi'
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icon_state = "tube"
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w_class = WEIGHT_CLASS_TINY
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origin_tech = "materials=2;engineering=3"
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amount = 6
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max_amount = 6
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toolspeed = 1
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/obj/item/stack/nanopaste/attack(mob/living/M as mob, mob/user as mob)
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if(!istype(M) || !istype(user))
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return 0
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if(isrobot(M)) //Repairing cyborgs
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var/mob/living/silicon/robot/R = M
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if(R.getBruteLoss() || R.getFireLoss() )
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R.heal_overall_damage(15, 15)
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use(1)
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user.visible_message("<span class='notice'>\The [user] applied some [src] at [R]'s damaged areas.</span>",\
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"<span class='notice'>You apply some [src] at [R]'s damaged areas.</span>")
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else
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to_chat(user, "<span class='notice'>All [R]'s systems are nominal.</span>")
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if(ishuman(M)) //Repairing robotic limbs and IPCs
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var/mob/living/carbon/human/H = M
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var/obj/item/organ/external/S = H.get_organ(user.zone_selected)
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if(S && S.is_robotic())
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if(S.get_damage())
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use(1)
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var/remheal = 15
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var/nremheal = 0
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S.heal_damage(robo_repair = 1) //should in, theory, heal the robotic organs in just the targeted area with it being S instead of E
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var/childlist
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if(!isnull(S.children))
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childlist = S.children.Copy()
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var/parenthealed = FALSE
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while(remheal > 0)
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var/obj/item/organ/external/E
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if(S.get_damage())
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E = S
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else if(LAZYLEN(childlist))
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E = pick_n_take(childlist)
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if(!E.get_damage() || !E.is_robotic())
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continue
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else if(S.parent && !parenthealed)
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E = S.parent
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parenthealed = TRUE
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if(!E.get_damage() || !E.is_robotic())
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break
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else
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break
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nremheal = max(remheal - E.get_damage(), 0)
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E.heal_damage(remheal, 0, 0, 1) //Healing Brute
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E.heal_damage(0, remheal, 0, 1) //Healing Burn
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remheal = nremheal
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user.visible_message("<span class='notice'>\The [user] applies some nanite paste at \the [M]'s [E.name] with \the [src].</span>")
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if(H.bleed_rate && ismachineperson(H))
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H.bleed_rate = 0
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else
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to_chat(user, "<span class='notice'>Nothing to fix here.</span>")
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else
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to_chat(user, "<span class='notice'>[src] won't work on that.</span>")
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/obj/item/stack/nanopaste/cyborg
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energy_type = /datum/robot_energy_storage/medical/nanopaste
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is_cyborg = TRUE
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/obj/item/stack/nanopaste/cyborg/attack(mob/living/M, mob/user)
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if(get_amount() <= 0)
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to_chat(user, "<span class='warning'>You don't have enough energy to dispense more [name]!</span>")
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else
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return ..()
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/obj/item/stack/nanopaste/cyborg/syndicate
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energy_type = /datum/robot_energy_storage/medical/nanopaste/syndicate
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