Files
Paradise/code/modules/clothing/under/centcom.dm
T
DGamerL 173bfb92f5 Removes bio resist from the code (#21108)
* BIO armor is kill

* some more stuff that uses bio resist

* I did a scuffed merge conflict solve but it works
2023-06-03 09:50:22 +01:00

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6.3 KiB
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/obj/item/clothing/under/rank/centcom
name = "\improper CentComm officer's jumpsuit"
desc = "It's a jumpsuit worn by CentComm Officers."
icon_state = "officer"
item_state = "g_suit"
item_color = "officer"
icon = 'icons/obj/clothing/under/centcom.dmi'
sprite_sheets = list(
"Human" = 'icons/mob/clothing/under/centcom.dmi',
"Vox" = 'icons/mob/clothing/species/vox/under/centcom.dmi',
"Drask" = 'icons/mob/clothing/species/drask/under/centcom.dmi',
"Grey" = 'icons/mob/clothing/species/grey/under/centcom.dmi',
"Kidan" = 'icons/mob/clothing/species/kidan/under/centcom.dmi'
)
/obj/item/clothing/under/rank/centcom/sensor
sensor_mode = SENSOR_COORDS
random_sensor = FALSE
/obj/item/clothing/under/rank/centcom/deathsquad
name = "\improper Deathsquad jumpsuit"
desc = "It's decorative jumpsuit worn by the Deathsquad. A small tag at the bottom reads \"Not associated with Nanotrasen\". "
icon_state = "officer"
item_state = "g_suit"
item_color = "officer"
sensor_mode = SENSOR_OFF // You think the Deathsquad wants to be seen?
random_sensor = FALSE
/obj/item/clothing/under/rank/centcom/commander
name = "\improper CentComm commander's jumpsuit"
desc = "It's a jumpsuit worn by CentComm's highest-tier Commanders."
icon_state = "centcom"
item_state = "dg_suit"
item_color = "centcom"
/obj/item/clothing/under/rank/centcom/officer
name = "\improper Nanotrasen naval officer's uniform"
desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Lieutenant-Commander\" and bears \"N.A.S. Trurl \" on the left shoulder. Worn exclusively by officers of the Nanotrasen Navy. It's got exotic materials for protection."
icon_state = "navy_gold"
item_state = "navy_gold"
item_color = "navy_gold"
armor = list(MELEE = 5, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 20, ACID = 20)
displays_id = FALSE
/obj/item/clothing/under/rank/centcom/captain
name = "\improper Nanotrasen naval captain's uniform"
desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Captain\" and bears \"N.A.S. Trurl \" on the left shoulder. Worn exclusively by officers of the Nanotrasen Navy. It's got exotic materials for protection."
icon_state = "navy_gold"
item_state = "navy_gold"
item_color = "navy_gold"
armor = list(MELEE = 5, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 20, ACID = 20)
displays_id = FALSE
/obj/item/clothing/under/rank/centcom/captain/solgov
name = "\improper Trans-Solar Federation commander's uniform"
desc = "Gold trim on space-black cloth, this uniform is worn by generals of the Trans-Solar Federation. It has exotic materials for protection."
/obj/item/clothing/under/rank/centcom/representative
name = "\improper Nanotrasen representative's uniform"
desc = "Fine black cotton pants and white shirt with blue and gold trim."
icon_state = "ntrep"
item_state = "ntrep"
item_color = "ntrep"
/obj/item/clothing/under/rank/centcom/representative/skirt
name = "\improper Nanotrasen representative's skirt"
desc = "A silky black skirt and white shirt with blue and gold trim."
icon_state = "ntrep_skirt"
item_state = "ntrep_skirt"
item_color = "ntrep_skirt"
/obj/item/clothing/under/rank/centcom/representative/formal
name = "formal Nanotrasen representative's uniform"
desc = "A formal black suit with gold trim and a blue tie, this uniform bears \"N.S.S. Cyberiad\" on the left shoulder."
icon_state = "ntrep_formal"
item_state = "ntrep_formal"
item_color = "ntrep_formal"
displays_id = FALSE
/obj/item/clothing/under/rank/centcom/representative/formal/Initialize(mapload)
. = ..()
desc = "A formal black suit with gold trim and a blue tie, this uniform bears [station_name()] on the left shoulder."
/obj/item/clothing/under/rank/centcom/magistrate
name = "magistrate's uniform"
desc = "Fine black cotton pants and white shirt with a black tie and gold trim."
icon_state = "magistrate"
item_state = "magistrate"
item_color = "magistrate"
/obj/item/clothing/under/rank/centcom/magistrate/skirt
name = "magistrate's skirt"
desc = "A silky black skirt and white shirt with a black tie and gold trim."
icon_state = "magistrate_skirt"
item_state = "magistrate_skirt"
item_color = "magistrate_skirt"
/obj/item/clothing/under/rank/centcom/magistrate/formal
name = "formal magistrate's uniform"
desc = "A formal black suit with gold trim and a snazzy red tie, this uniform displays the rank of \"Magistrate\" and bears \"N.S.S. Cyberiad\" on the left shoulder."
icon_state = "magistrate_formal"
item_state = "magistrate_formal"
item_color = "magistrate_formal"
displays_id = FALSE
/obj/item/clothing/under/rank/centcom/magistrate/formal/Initialize(mapload)
. = ..()
desc = "A formal black suit with gold trim and a snazzy red tie, this uniform displays the rank of \"Magistrate\" and bears [station_name()] on the left shoulder."
/obj/item/clothing/under/rank/centcom/diplomatic
name = "\improper Nanotrasen diplomatic uniform"
desc = "A very gaudy and official looking uniform of the Nanotrasen Diplomatic Corps."
icon_state = "presidente"
item_state = "g_suit"
item_color = "presidente"
displays_id = FALSE
/obj/item/clothing/under/rank/centcom/blueshield
name = "blueshield's uniform"
desc = "A short-sleeved black uniform, paired with grey armored cargo pants, all made out of a sturdy material. Blueshield standard issue."
icon_state = "blueshield"
item_state = "blueshield"
item_color = "blueshield"
armor = list(MELEE = 5, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 20, ACID = 20)
/obj/item/clothing/under/rank/centcom/blueshield/skirt
name = "blueshield's skirt"
desc = "A short, black and grey with blue markings skirted uniform. For the feminine Blueshield."
icon_state = "blueshield_skirt"
item_state = "blueshield_skirt"
item_color = "blueshield_skirt"
armor = list(MELEE = 5, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 20, ACID = 20)
/obj/item/clothing/under/rank/centcom/blueshield/formal
name = "formal blueshield's uniform"
desc = "A formal black suit with blue trim and tie, this uniform bears \"Close Protection\" on the left shoulder. It's got exotic materials for protection."
icon_state = "blueshield_formal"
item_state = "blueshield_formal"
item_color = "blueshield_formal"
armor = list(MELEE = 5, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 20, ACID = 20)
displays_id = FALSE