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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-20 10:37:17 +01:00
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5de37def3dc7003b60f6f6658622c03488867b79
Paradise/code/modules/mob/living
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History
Chinsky b2aeed8fba Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-06-01 08:26:43 +04:00
..
blob
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into guntest
2013-01-31 14:26:58 -08:00
carbon
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-06-01 08:26:43 +04:00
silicon
Add station time to AI, new_player Status tab
2013-05-30 04:38:18 -04:00
simple_animal
Most mobs can emote now.
2013-05-18 18:17:28 +02:00
damage_procs.dm
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
2013-01-23 00:48:07 +10:00
living_defense.dm
Proper fix for the projectile runtime.
2013-01-15 19:46:30 +01:00
living_defines.dm
-Moved all copy+pasted use of mob Move() has been moved into /mob/living/Move().
2012-12-31 08:49:46 +00:00
living.dm
Fixes Godmode for humans so that it truly is godmode. Good for bug checking. Atmos temperature difference will no longer directly apply fireloss, nor will being punched or shot in the guts damage organs. Can no longer be shocked.
2013-04-29 22:35:58 -05:00
login.dm
…
logout.dm
Fixes SSD not being prolonged.
2013-02-13 10:35:09 +00:00
say.dm
Merge pull request #2871 from ciiol/bs-rtag
2013-05-29 14:26:03 -07:00
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