Files
Paradise/code/game/objects/items
Chinsky 5f0c39f1cf Added implant removal surgery.
If you fail the step, has small chance of activating implant.
Gives you a sound and ~15 ticks to run away like hell.

Changes I did to other parts to make this possible:
-Implants are now organ-based, not mob-based
-Part of implant working code is moved to appropriate activate() procs
2013-01-06 11:25:53 +04:00
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2013-01-06 11:25:53 +04:00
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2012-08-26 03:32:58 +00:00