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cyberpresidentvanellope
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Paradise
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https://github.com/ParadiseSS13/Paradise.git
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6106bafc212ced746e169d0807b9aa59e218a653
Paradise
/
code
/
game
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objects
/
effects
/
effect_system
History
warriorstar-orion
9a5db8f91e
refactor: remove CanPass height arg (
#26700
)
2024-09-11 14:49:30 +00:00
..
effect_system.dm
Reworks smoke (And adds hotbox mechanics) (
#24993
)
2024-06-01 00:10:12 +00:00
effects_chem_smoke.dm
Updates chem smoke to work visually again (
#26361
)
2024-08-01 23:53:16 +00:00
effects_explosion.dm
Adds explosion particles! (
#25410
)
2024-05-17 13:19:21 +00:00
effects_foam.dm
Fixes chemfoam reactions (
#26097
)
2024-07-01 23:28:48 +00:00
effects_other.dm
I've consulted all the sages I could find in yellow pages (
#25777
)
2024-06-07 00:50:43 +00:00
effects_smoke.dm
refactor: remove CanPass height arg (
#26700
)
2024-09-11 14:49:30 +00:00
effects_sparks.dm
removes flick from spark effects (
#25898
)
2024-06-17 01:54:54 +00:00
effects_water.dm
[FIX] You can now throw chem grenades (And some other things) further than 1 tile again (
#26105
)
2024-07-01 23:07:26 +00:00