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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-01 13:12:23 +00:00
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6106bafc212ced746e169d0807b9aa59e218a653
Paradise/code/game/objects/effects/effect_system
History
warriorstar-orion 9a5db8f91e refactor: remove CanPass height arg (#26700)
2024-09-11 14:49:30 +00:00
..
effect_system.dm
Reworks smoke (And adds hotbox mechanics) (#24993)
2024-06-01 00:10:12 +00:00
effects_chem_smoke.dm
Updates chem smoke to work visually again (#26361)
2024-08-01 23:53:16 +00:00
effects_explosion.dm
Adds explosion particles! (#25410)
2024-05-17 13:19:21 +00:00
effects_foam.dm
Fixes chemfoam reactions (#26097)
2024-07-01 23:28:48 +00:00
effects_other.dm
I've consulted all the sages I could find in yellow pages (#25777)
2024-06-07 00:50:43 +00:00
effects_smoke.dm
refactor: remove CanPass height arg (#26700)
2024-09-11 14:49:30 +00:00
effects_sparks.dm
removes flick from spark effects (#25898)
2024-06-17 01:54:54 +00:00
effects_water.dm
[FIX] You can now throw chem grenades (And some other things) further than 1 tile again (#26105)
2024-07-01 23:07:26 +00:00
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