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618afa1be7e713eccf26ed26c68fd7f53ce0ba3d
Paradise/code/game/objects
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Zuhayr 618afa1be7 Merge branch 'dev' of https://github.com/Baystation12/Baystation12
2013-08-03 09:16:41 -07:00
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closets
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effects
Revert #3316 from BEF due to compile errors and (assumed) missing files.
2013-07-20 18:38:00 +01:00
items
Separating autoinjectors box from injector box.
2013-08-02 19:30:02 +03:00
random
- removing yellow and black gloves from the randomized tech storage object
2013-06-11 00:52:32 -04:00
storage
Fixes #3118
2013-06-21 15:07:31 -07:00
structures
Merge branch 'dev' of https://github.com/Baystation12/Baystation12
2013-08-03 09:16:41 -07:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
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explosion.dm
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
2013-01-23 00:23:37 +10:00
items.dm
Reactiveness update part 1: Removed click delays from most objects, keeping them on for attacks and breaking windows/grilles.
2013-07-25 18:30:24 +01:00
objs.dm
Airlock and APC changes.
2013-05-23 16:43:29 +02:00
structures.dm
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weapons.dm
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