mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2025-12-27 10:41:42 +00:00
Readded the AM stuff to the dme Added another explosion edit from Willox git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3903 316c924e-a436-60f5-8080-3fe189b3f50e
73 lines
2.4 KiB
Plaintext
73 lines
2.4 KiB
Plaintext
//TODO: Flash range does nothing currently
|
|
|
|
proc/explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impact_range, flash_range, adminlog = 1)
|
|
spawn()
|
|
if(!epicenter) return
|
|
|
|
if(defer_powernet_rebuild != 2)
|
|
defer_powernet_rebuild = 1
|
|
|
|
if (!istype(epicenter, /turf))
|
|
epicenter = get_turf(epicenter.loc)
|
|
|
|
playsound(epicenter.loc, 'explosionfar.ogg', 100, 1, round(devastation_range*2,1) )
|
|
playsound(epicenter.loc, "explosion", 100, 1, round(devastation_range,1) )
|
|
|
|
if (adminlog)
|
|
message_admins("Explosion with size ([devastation_range], [heavy_impact_range], [light_impact_range]) in area [epicenter.loc.name] ")
|
|
log_game("Explosion with size ([devastation_range], [heavy_impact_range], [light_impact_range]) in area [epicenter.loc.name] ")
|
|
|
|
tension_master.explosion()
|
|
|
|
if(heavy_impact_range > 1)
|
|
var/datum/effect/system/explosion/E = new/datum/effect/system/explosion()
|
|
E.set_up(epicenter)
|
|
E.start()
|
|
|
|
var/list/expTurfs = range(epicenter, max(devastation_range, heavy_impact_range, light_impact_range))
|
|
|
|
// Hello future editors, please note that 1000 calls to spawn will not speed this up, but this exact amount has been tested
|
|
// Now, tonnes of calls to spawn will allow other stuff to happen, but I believe we may as well let explosions
|
|
// Get over with and blow up like an explosion would
|
|
|
|
var/list/dTurfs = list()
|
|
var/list/hTurfs = list()
|
|
var/list/lTurfs = list()
|
|
|
|
for(var/turf/T in expTurfs) // This doesn't slow it down at all, even 100,100,100 bombs
|
|
var/dist = approx_dist(epicenter, T)
|
|
|
|
if(dist < devastation_range)
|
|
dTurfs.Add(T)
|
|
else if(dist < heavy_impact_range)
|
|
hTurfs.Add(T)
|
|
else // The expTurfs list only has turfs that are in it's range, so no if here for light_impact
|
|
lTurfs.Add(T)
|
|
|
|
// Lag from hereon
|
|
for(var/turf/T in dTurfs)
|
|
if(prob(10))
|
|
T.ex_act(2)
|
|
else
|
|
T.ex_act(1)
|
|
for(var/atom/object in T.contents)
|
|
object.ex_act(1)
|
|
for(var/turf/T in hTurfs)
|
|
T.ex_act(2)
|
|
for(var/atom/object in T.contents)
|
|
object.ex_act(2)
|
|
|
|
for(var/turf/T in lTurfs)
|
|
T.ex_act(3)
|
|
for(var/atom/object in T.contents)
|
|
object.ex_act(3)
|
|
|
|
if(defer_powernet_rebuild != 2)
|
|
defer_powernet_rebuild = 0
|
|
return 1
|
|
|
|
|
|
|
|
proc/secondaryexplosion(turf/epicenter, range)
|
|
for(var/turf/tile in range(range, epicenter))
|
|
tile.ex_act(2) |