Files
Paradise/code/game/objects/items/shock_kit.dm
petethegoat@gmail.com f36295e16e Chair overhaul!
Shouldn't be any noticable difference ingame, but the chair path has changed from
/obj/structure/stool/chair
to
/obj/structure/stool/bed/chair
Electric chair path has also been changed as per the above.

New electric chair sprites! They ~won't~ make you want to cut out your eyes!


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3148 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-18 20:25:55 +00:00

57 lines
1.5 KiB
Plaintext

/obj/item/assembly/shock_kit
name = "Shock Kit"
desc = "This appears to be made from both an Electric Pack and a Helmet."
icon_state = "shock_kit"
var/obj/item/clothing/head/helmet/part1 = null
var/obj/item/device/radio/electropack/part2 = null
var/status = 0.0
w_class = 5.0
flags = FPRINT | TABLEPASS| CONDUCT
/obj/item/assembly/shock_kit/Del()
//src.part1 = null
del(src.part1)
//src.part2 = null
del(src.part2)
..()
return
/obj/item/assembly/shock_kit/attackby(obj/item/weapon/W as obj, mob/user as mob)
..()
if ((istype(W, /obj/item/weapon/wrench) && !( src.status )))
var/turf/T = src.loc
if (ismob(T))
T = T.loc
src.part1.loc = T
src.part2.loc = T
src.part1.master = null
src.part2.master = null
src.part1 = null
src.part2 = null
del(src)
return
if (!( istype(W, /obj/item/weapon/screwdriver) ))
return
src.status = !( src.status )
if (!src.status)
user.show_message("\blue The shock pack is now secured!", 1)
else
user.show_message("\blue The shock pack is now unsecured!", 1)
src.add_fingerprint(user)
return
/obj/item/assembly/shock_kit/attack_self(mob/user as mob)
src.part1.attack_self(user, src.status)
src.part2.attack_self(user, src.status)
src.add_fingerprint(user)
return
/obj/item/assembly/shock_kit/receive_signal()
//*****
//world << "Shock kit got r_signal"
if (istype(src.loc, /obj/structure/stool/bed/chair/e_chair))
var/obj/structure/stool/bed/chair/e_chair/C = src.loc
//world << "Shock kit sending shock to EC"
C.shock()
return