Files
Paradise/code/game/objects/radio/beacon.dm
ericgfwong@hotmail.com 470a3373e6 -Fixed misaligned downed sprites for HoS's coat and medical scrubs
-Reduced number of scrubs in medical lockers, randomized their colours

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3601 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-17 04:54:09 +00:00

49 lines
1.2 KiB
Plaintext

/obj/item/device/radio/beacon
name = "Tracking Beacon"
desc = "A beacon used by a teleporter."
icon_state = "beacon"
item_state = "signaler"
var/code = "electronic"
origin_tech = "bluespace=1"
/obj/item/device/radio/beacon/hear_talk()
return
/obj/item/device/radio/beacon/send_hear()
return null
/obj/item/device/radio/beacon/verb/alter_signal(t as text)
set name = "Alter Beacon's Signal"
set category = "Object"
set src in usr
if ((usr.canmove && !( usr.restrained() )))
src.code = t
if (!( src.code ))
src.code = "beacon"
src.add_fingerprint(usr)
return
/obj/item/device/radio/beacon/bacon //Probably a better way of doing this, I'm lazy.
proc/digest_delay()
spawn(600)
del(src)
// SINGULO BEACON SPAWNER
/obj/item/device/radio/beacon/syndicate
name = "suspicious beacon"
desc = "A label on it reads: <i>Activate to have a singularity beacon teleported to your location</i>."
origin_tech = "bluespace=1;syndicate=7"
/obj/item/device/radio/beacon/syndicate/attack_self(mob/user as mob)
if(user)
user << "\blue Locked In"
new /obj/machinery/singularity_beacon/syndicate( user.loc )
playsound(src, 'pop.ogg', 100, 1, 1)
del(src)
return