Files
Paradise/code/modules/power/cable_heavyduty.dm
2012-06-09 18:59:36 +00:00

27 lines
734 B
Plaintext

/obj/item/weapon/cable_coil/heavyduty
name = "heavy cable coil"
icon = 'power.dmi'
icon_state = "wire"
/obj/structure/cable/heavyduty
icon = 'power_cond_heavy.dmi'
name = "large power cable"
desc = "This cable is tough. It cannot be cut with simple hand tools."
/obj/structure/cable/heavyduty/attackby(obj/item/W, mob/user)
var/turf/T = src.loc
if(T.intact)
return
if(istype(W, /obj/item/weapon/wirecutters))
usr << "\blue These cables are too tough to be cut with those [W.name]."
return
else if(istype(W, /obj/item/weapon/cable_coil))
usr << "\blue You will need heavier cables to connect to these."
return
else
..()
/obj/structure/cable/heavyduty/cableColor(var/colorC)
return