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57 lines
1.3 KiB
Plaintext
57 lines
1.3 KiB
Plaintext
proc/createRandomZlevel()
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if(awaydestinations.len) //crude, but it saves another var!
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return
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var/list/potentialRandomZlevels = list()
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log_startup_progress("Searching for away missions...")
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var/list/Lines = file2list("_maps/map_files/RandomZLevels/fileList.txt")
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if(!Lines.len) return
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for (var/t in Lines)
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if (!t)
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continue
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t = trim(t)
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if (length(t) == 0)
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continue
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else if (copytext(t, 1, 2) == "#")
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continue
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var/pos = findtext(t, " ")
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var/name = null
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// var/value = null
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if (pos)
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name = lowertext(copytext(t, 1, pos))
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// value = copytext(t, pos + 1)
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else
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name = lowertext(t)
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if (!name)
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continue
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potentialRandomZlevels.Add(t)
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if(potentialRandomZlevels.len)
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var/watch = start_watch()
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log_startup_progress(" Loading away mission...")
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var/map = pick(potentialRandomZlevels)
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var/file = file(map)
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if(isfile(file))
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maploader.load_map(file)
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if(air_master)
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air_master.setup_allturfs(block(locate(1, 1, world.maxz), locate(world.maxx, world.maxy, world.maxz)))
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log_to_dd("Away mission loaded: [map]")
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for(var/obj/effect/landmark/L in landmarks_list)
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if (L.name != "awaystart")
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continue
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awaydestinations.Add(L)
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log_startup_progress(" Away mission loaded in [stop_watch(watch)]s.")
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else
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log_startup_progress(" No away missions found.")
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return |