Files
Paradise/code/modules/buildmode/submodes/sdql.dm
Crazylemon64 5b0eedcee5 Refactors buildmode into submodules, and adds an "atmos" buildmode
Also makes the mode selection interface far less tedious/painful

Adds unsimulated turf overriding, and admin logging

Temporary commit for storing the sdql buildmode

Adds extra documentation

also requires a path to be selected for "advanced" and "fill" modes, now

Spaces out mode switch buttons nicer

removes need for debug rights to do a fill with mob paths

Adds a bunch of extra fancy paths

Fox Changes pt 1

Backports /tg/station changes

Fixes a double-tap issue with dclick handling of certain mobs

Also no longer shows the "selection canceled" if you haven't selected a
region for the buildmode that supports region selection

Updates buildmode stuff
2018-10-07 20:54:40 -07:00

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// SKELETON CODE, not yet functional
/datum/buildmode_mode/sdql
key = "sdql"
var/sdql_command = "SELECT /turf IN"
/datum/buildmode_mode/sdql/show_help(mob/user)
/datum/buildmode_mode/sdql/change_settings(mob/user)
/datum/buildmode_mode/sdql/handle_click(mob/user, params, obj/object)