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Paradise
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power
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singularity
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Cael_Aislinn
d477b7230f
reworked rust components to integrate more smoothly with each other, cleaned up a bunch of useability issues, made all relevant components portable, fixed some random bugs, added a mostly nonfunctional map to show an example layout (based on antiqua's engineering layout)
...
Signed-off-by: Cael_Aislinn <
cael_aislinn@yahoo.com.au
>
2013-02-22 16:39:42 +10:00
..
particle_accelerator
reworked rust components to integrate more smoothly with each other, cleaned up a bunch of useability issues, made all relevant components portable, fixed some random bugs, added a mostly nonfunctional map to show an example layout (based on antiqua's engineering layout)
2013-02-22 16:39:42 +10:00
collector.dm
Too remove potential excessive garbage collection per tick. We will be reusing lists for overlays instead of deleting and creating them.
2013-01-04 15:11:06 +00:00
containment_field.dm
…
emitter.dm
Due to git tree being fucked up for some reason, manually reapplied many man many fixes.
2013-02-07 07:13:27 +04:00
field_generator.dm
Too remove potential excessive garbage collection per tick. We will be reusing lists for overlays instead of deleting and creating them.
2013-01-04 15:11:06 +00:00
generator.dm
…
investigate.dm
…
singularity.dm
Runtime fix for the singularity, who is trying to search for the var glasses on mobs without them.
2013-01-02 12:25:26 +00:00