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* 515 compat * double spaces * Callback documentation, aa review * spacing * NAMEOF_STATIC * big beta
95 lines
3.3 KiB
Plaintext
95 lines
3.3 KiB
Plaintext
/obj/structure/closet/cardboard
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name = "large cardboard box"
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desc = "Just a box..."
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icon = 'icons/obj/cardboard_boxes.dmi'
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icon_state = "cardboard"
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open_door_sprite = null
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resistance_flags = FLAMMABLE
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max_integrity = 70
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integrity_failure = 0
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open_sound = 'sound/machines/cardboard_box.ogg'
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close_sound = 'sound/machines/cardboard_box.ogg'
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open_sound_volume = 35
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close_sound_volume = 35
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material_drop = /obj/item/stack/sheet/cardboard
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var/amt = 4
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var/move_delay = 0
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var/egged = 0
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/obj/structure/closet/cardboard/relaymove(mob/living/user, direction)
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if(!istype(user) || opened || move_delay || user.incapacitated() || !isturf(loc) || !has_gravity(loc))
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return
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move_delay = TRUE
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var/oldloc = loc
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step(src, direction)
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if(oldloc != loc)
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addtimer(CALLBACK(src, PROC_REF(ResetMoveDelay)), GLOB.configuration.movement.base_walk_speed)
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else
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move_delay = FALSE
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/obj/structure/closet/cardboard/proc/ResetMoveDelay()
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move_delay = FALSE
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/obj/structure/closet/cardboard/open()
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if(opened || !can_open())
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return 0
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if(!egged)
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var/mob/living/Snake = null
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for(var/mob/living/L in src.contents)
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Snake = L
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break
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if(Snake)
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var/list/alerted = viewers(7,src)
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if(alerted)
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for(var/mob/living/L in alerted)
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if(!L.stat)
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L.do_alert_animation(L)
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egged = 1
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alerted << sound('sound/machines/chime.ogg')
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..()
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/mob/living/proc/do_alert_animation(atom/A)
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var/image/I
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I = image('icons/obj/cardboard_boxes.dmi', A, "cardboard_special", A.layer+1)
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var/list/viewing = list()
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for(var/mob/M in viewers(A))
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if(M.client)
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viewing |= M.client
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flick_overlay(I,viewing,8)
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I.alpha = 0
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animate(I, pixel_z = 32, alpha = 255, time = 5, easing = ELASTIC_EASING)
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/obj/structure/closet/cardboard/welder_act()
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return
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/obj/structure/closet/cardboard/attackby(obj/item/W as obj, mob/user as mob, params)
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if(src.opened)
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if(istype(W, /obj/item/wirecutters))
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var/obj/item/wirecutters/WC = W
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new /obj/item/stack/sheet/cardboard(src.loc, amt)
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for(var/mob/M in viewers(src))
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M.show_message("<span class='notice'>\The [src] has been cut apart by [user] with \the [WC].</span>", 3, "You hear cutting.", 2)
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qdel(src)
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return
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if(is_pen(W))
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var/decalselection = input("Please select a decal") as null|anything in list("Atmospherics", "Bartender", "Barber", "Blueshield", "Captain",
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"Cargo", "Chief Engineer", "Chaplain", "Chef", "Chemist", "Assistant", "Clown", "CMO", "Coroner", "Detective", "Engineering", "Genetics", "HOP",
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"HOS", "Hydroponics", "Internal Affairs Agent", "Janitor", "Magistrate", "Medical", "Mime", "Mining", "NT Representative", "Paramedic",
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"Prisoner", "Research Director", "Security", "Syndicate", "Therapist", "Virology", "Warden", "Xenobiology")
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if(!decalselection)
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return
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if(user.incapacitated())
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to_chat(user, "You're in no condition to perform this action.")
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return
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if(W != user.get_active_hand())
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to_chat(user, "You must be holding the pen to perform this action.")
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return
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if(! Adjacent(user))
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to_chat(user, "You have moved too far away from the cardboard box.")
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return
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decalselection = replacetext(decalselection, " ", "_")
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decalselection = lowertext(decalselection)
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icon_opened = ("cardboard_open_"+decalselection)
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icon_closed = ("cardboard_"+decalselection)
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update_icon() // a proc declared in the closets parent file used to update opened/closed sprites on normal closets
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