Logo
Explore Help
Sign In
cyberpresidentvanellope/Paradise
1
0
Fork 0
You've already forked Paradise
mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-06-04 04:53:04 +01:00
Code Issues Packages Projects Releases Wiki Activity
Files
673623d9428906ee1dcf7bcdeea97fe79c3ba7f8
Paradise/code/game/objects
T
History
warior4356 673623d942 Made check less snowflakey
2020-11-08 23:20:23 -08:00
..
effects
Makes slimes have slime jelly for blood (#14665)
2020-10-31 17:49:55 -04:00
items
The road to Initialize() stability - Enforcing parent call on New(), Initialize() and Destroy() (#14719)
2020-10-28 12:35:36 -04:00
random
Codebase Cleanup - 2020-09-27 (#14472)
2020-10-15 13:22:52 -04:00
structures
Made check less snowflakey
2020-11-08 23:20:23 -08:00
buckling.dm
…
empulse.dm
…
explosion.dm
Some spawn removals and other assorted code cleanup
2020-08-07 08:55:34 -05:00
items.dm
Merge remote-tracking branch 'upstream/master' into pull-move-rework
2020-08-17 21:35:35 +02:00
obj_defense.dm
Fixes ex_act runtime (#14026)
2020-09-16 15:39:00 -04:00
objs.dm
Makes pods work with the force_eject_occupant proc
2020-10-29 00:08:52 +01:00
structures.dm
Fixes #9174 - humans buckled to xeno nests can still attack
2020-09-27 00:57:57 -07:00
Powered by Gitea Version: 1.26.2 Page: 1444ms Template: 33ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API