Files
Paradise/code/game/objects/devices/scanners.dm
T
Erthilo 67c5e8e3a8 Medical System Updates...
* Dragging someone while injured (brute) will have a small chance of injuring them further that increases depending on how damaged they are. This coincides with the blood spatters that are already generated.
* Blood is now actually lost from the person being dragged.

* Added splints that can be applied to broken arms and legs, and will reduce effects of broken limbs. These can be removed the same way as handcuffs. They show up on the mob and on examine.
* Added an autoinjector that can only hold five units, but acts like a hypospray.
* Added an advanced medical kit that Medical Doctors spawn with that has Advanced Trauma Kits, Advanced Burn Kits, autoinjectors, and splints.
* Health Scanners now show unsplinted fractures ONLY in arms or legs.

* People in critical (less than -50 health) from external trauma (100+ damage from brute and/or burn) bleeding, and with unsplinted limbs, will send a message to anyone trying to drag them, to warn them it would be a bad idea trying to move them. They will suffer a lot more damage if dragged while lying down.
* The correct procedure is therefore, A) Bring a roller bed, or B) Splint all limbs, stop all bleeding with gauze, and then drag them.

* Fixed CPR being performed at weird health levels.
2012-06-25 01:18:55 +01:00

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/*
CONTAINS:
T-RAY
DETECTIVE SCANNER
HEALTH ANALYZER
GAS ANALYZER
PLANT ANALYZER
MASS SPECTROMETER
*/
/obj/item/device/t_scanner
name = "T-ray scanner"
desc = "A terahertz-ray emitter and scanner used to detect underfloor objects such as cables and pipes."
icon_state = "t-ray0"
var/on = 0
flags = FPRINT | TABLEPASS
slot_flags = SLOT_BELT
w_class = 2
item_state = "electronic"
m_amt = 150
origin_tech = "magnets=1;engineering=1"
/obj/item/device/t_scanner/attack_self(mob/user)
on = !on
icon_state = "t-ray[on]"
if(on)
processing_objects.Add(src)
/obj/item/device/t_scanner/process()
if(!on)
processing_objects.Remove(src)
return null
for(var/turf/T in range(1, src.loc) )
if(!T.intact)
continue
for(var/obj/O in T.contents)
if(O.level != 1)
continue
if(O.invisibility == 101)
O.invisibility = 0
spawn(10)
if(O)
var/turf/U = O.loc
if(U.intact)
O.invisibility = 101
var/mob/living/M = locate() in T
if(M && M.invisibility == 2)
M.invisibility = 0
spawn(2)
if(M)
M.invisibility = 2
/obj/item/device/healthanalyzer
name = "Health Analyzer"
icon_state = "health"
item_state = "analyzer"
desc = "A hand-held body scanner able to distinguish vital signs of the subject."
flags = FPRINT | TABLEPASS | CONDUCT
slot_flags = SLOT_BELT
throwforce = 3
w_class = 1.0
throw_speed = 5
throw_range = 10
m_amt = 200
origin_tech = "magnets=1;biotech=1"
var/mode = 1;
/obj/item/device/healthanalyzer/proc/analyze_health_less_info(mob/living/carbon/M as mob, mob/user as mob)
var/fake_oxy = max(rand(1,40), M.getOxyLoss(), (300 - (M.getToxLoss() + M.getFireLoss() + M.getBruteLoss())))
if((M.reagents && M.reagents.has_reagent("zombiepowder")) || (M.changeling && M.changeling.changeling_fakedeath))
user.show_message(text("\blue Analyzing Results for []:\n\t Overall Status: []", M, "dead"), 1)
user.show_message(text("\blue \t Damage Specifics: []-[]-[]-[]", fake_oxy < 50 ? "\red [fake_oxy]" : fake_oxy , M.getToxLoss() > 50 ? "\red [M.getToxLoss()]" : M.getToxLoss(), M.getFireLoss() > 50 ? "\red[M.getFireLoss()]" : M.getFireLoss(), M.getBruteLoss() > 50 ? "\red[M.getBruteLoss()]" : M.getBruteLoss()), 1)
else
user.show_message(text("\blue Analyzing Results for []:\n\t Overall Status: []", M, (M.stat > 1 ? "dead" : text("[]% healthy", M.health - M.halloss))), 1)
user.show_message(text("\blue \t Damage Specifics: []-[]-[]-[]", M.getOxyLoss() > 50 ? "\red [M.getOxyLoss()]" : M.getOxyLoss(), M.getToxLoss() > 50 ? "\red [M.getToxLoss()]" : M.getToxLoss(), M.getFireLoss() > 50 ? "\red[M.getFireLoss()]" : M.getFireLoss(), M.getBruteLoss() > 50 ? "\red[M.getBruteLoss()]" : M.getBruteLoss()), 1)
user.show_message("\blue Key: Suffocation/Toxin/Burns/Brute", 1)
user.show_message("\blue Body Temperature: [M.bodytemperature-T0C]&deg;C ([M.bodytemperature*1.8-459.67]&deg;F)", 1)
if(mode == 1 && istype(M, /mob/living/carbon/human))
var/mob/living/carbon/human/H = M
var/list/damaged = H.get_damaged_organs(1,1)
user.show_message("\blue Localized Damage, Brute/Burn:",1)
if(length(damaged)>0)
for(var/datum/organ/external/org in damaged)
user.show_message(text("\blue \t []: []\blue-[]",capitalize(org.getDisplayName()),(org.brute_dam > 0)?"\red [org.brute_dam]":0,(org.burn_dam > 0)?"\red [org.burn_dam]":0),1)
else
user.show_message("\blue \t Limbs are OK.",1)
if((M.changeling && M.changeling.changeling_fakedeath) || (M.reagents && M.reagents.has_reagent("zombiepowder")))
user.show_message(text("\blue [] | [] | [] | []", fake_oxy > 50 ? "\red Severe oxygen deprivation detected\blue" : "Subject bloodstream oxygen level normal", M.getToxLoss() > 50 ? "\red Dangerous amount of toxins detected\blue" : "Subject bloodstream toxin level minimal", M.getFireLoss() > 50 ? "\red Severe burn damage detected\blue" : "Subject burn injury status O.K", M.getBruteLoss() > 50 ? "\red Severe anatomical damage detected\blue" : "Subject brute-force injury status O.K"), 1)
else
user.show_message(text("\blue [] | [] | [] | []", M.getOxyLoss() > 50 ? "\red Severe oxygen deprivation detected\blue" : "Subject bloodstream oxygen level normal", M.getToxLoss() > 50 ? "\red Dangerous amount of toxins detected\blue" : "Subject bloodstream toxin level minimal", M.getFireLoss() > 50 ? "\red Severe burn damage detected\blue" : "Subject burn injury status O.K", M.getBruteLoss() > 50 ? "\red Severe anatomical damage detected\blue" : "Subject brute-force injury status O.K"), 1)
if (M.getCloneLoss())
user.show_message(text("\red Subject appears to have been imperfectly cloned."), 1)
for(var/datum/disease/D in M.viruses)
if(!D.hidden[SCANNER])
user.show_message(text("\red <b>Warning: [D.form] Detected</b>\nName: [D.name].\nType: [D.spread].\nStage: [D.stage]/[D.max_stages].\nPossible Cure: [D.cure]"))
if (M.reagents && M.reagents.get_reagent_amount("inaprovaline"))
user.show_message(text("\blue Bloodstream Analysis located [M.reagents:get_reagent_amount("inaprovaline")] units of rejuvenation chemicals."), 1)
if (M.getBrainLoss() >= 100 || istype(M, /mob/living/carbon/human) && M:brain_op_stage == 4.0)
user.show_message(text("\red Subject is brain dead."), 1)
else if (M.getBrainLoss() >= 60)
user.show_message(text("\red Severe brain damage detected. Subject likely to have mental retardation."), 1)
else if (M.getBrainLoss() >= 10)
user.show_message(text("\red Significant brain damage detected. Subject may have had a concussion."), 1)
if (M.virus2 || M.reagents.reagent_list.len > 0)
user.show_message(text("\red Unknown substance detected in blood."), 1)
if(ishuman(M))
var/mob/living/carbon/human/H = M
for(var/name in H.organs)
var/datum/organ/external/e = H.organs[name]
var/limb = e.getDisplayName()
if(e.status & BROKEN)
if(((e.name == "l_arm") || (e.name == "r_arm") || (e.name == "l_leg") || (e.name == "r_leg")) && (!e.status & SPLINTED))
user << "\red Unsecured fracture in subject [limb]. Splinting recommended for transport."
for(var/name in H.organs)
var/datum/organ/external/e = H.organs[name]
if(e.status & BROKEN)
user.show_message(text("\red Bone fractures detected. Advanced scanner required for location."), 1)
break
if(ishuman(M))
if(M:vessel)
var/blood_volume = round(M:vessel.get_reagent_amount("blood"))
var/blood_percent = blood_volume / 560
blood_percent *= 100
if(blood_volume <= 448)
user.show_message("\red <b>Warning: Blood Level LOW: [blood_percent]% [blood_volume]cl")
else if(blood_volume <= 336)
user.show_message("\red <b>Warning: Blood Level CRITICAL: [blood_percent]% [blood_volume]cl")
else
user.show_message("\blue Blood Level Normal: [blood_percent]% [blood_volume]cl")
return
/obj/item/device/healthanalyzer/attack(mob/M as mob, mob/user as mob)
if (( (CLUMSY in user.mutations) || user.getBrainLoss() >= 60) && prob(50))
user << text("\red You try to analyze the floor's vitals!")
for(var/mob/O in viewers(M, null))
O.show_message(text("\red [user] has analyzed the floor's vitals!"), 1)
user.show_message(text("\blue Analyzing Results for The floor:\n\t Overall Status: Healthy"), 1)
user.show_message(text("\blue \t Damage Specifics: [0]-[0]-[0]-[0]"), 1)
user.show_message("\blue Key: Suffocation/Toxin/Burns/Brute", 1)
user.show_message("\blue Body Temperature: ???", 1)
return
if (!(istype(usr, /mob/living/carbon/human) || ticker) && ticker.mode.name != "monkey")
usr << "\red You don't have the dexterity to do this!"
return
for(var/mob/O in viewers(M, null))
O.show_message(text("\red [] has analyzed []'s vitals!", user, M), 1)
//Foreach goto(67)
analyze_health_less_info(M, user)
src.add_fingerprint(user)
return
/obj/item/device/healthanalyzer/verb/toggle_mode()
set name = "Switch Verbosity"
set category = "Object"
mode = !mode
switch (mode)
if(1)
usr << "The scanner now shows specific limb damage."
if(0)
usr << "The scanner no longer shows limb damage."
/obj/item/device/analyzer
desc = "A hand-held environmental scanner which reports current gas levels."
name = "analyzer"
icon_state = "atmos"
item_state = "analyzer"
w_class = 2.0
flags = FPRINT | TABLEPASS| CONDUCT
slot_flags = SLOT_BELT
throwforce = 5
throw_speed = 4
throw_range = 20
m_amt = 30
g_amt = 20
origin_tech = "magnets=1;engineering=1"
/obj/item/device/analyzer/attack_self(mob/user as mob)
if (user.stat)
return
if (!(istype(usr, /mob/living/carbon/human) || ticker) && ticker.mode.name != "monkey")
usr << "\red You don't have the dexterity to do this!"
return
var/turf/location = user.loc
if (!( istype(location, /turf) ))
return
var/datum/gas_mixture/environment = location.return_air()
var/pressure = environment.return_pressure()
var/total_moles = environment.total_moles
user.show_message("\blue <B>Results:</B>", 1)
if(abs(pressure - ONE_ATMOSPHERE) < 10)
user.show_message("\blue Pressure: [round(pressure,0.1)] kPa", 1)
else
user.show_message("\red Pressure: [round(pressure,0.1)] kPa", 1)
if(total_moles)
var/o2_concentration = environment.oxygen/total_moles
var/n2_concentration = environment.nitrogen/total_moles
var/co2_concentration = environment.carbon_dioxide/total_moles
var/plasma_concentration = environment.toxins/total_moles
var/unknown_concentration = 1-(o2_concentration+n2_concentration+co2_concentration+plasma_concentration)
if(abs(n2_concentration - N2STANDARD) < 20)
user.show_message("\blue Nitrogen: [round(n2_concentration*100)]%", 1)
else
user.show_message("\red Nitrogen: [round(n2_concentration*100)]%", 1)
if(abs(o2_concentration - O2STANDARD) < 2)
user.show_message("\blue Oxygen: [round(o2_concentration*100)]%", 1)
else
user.show_message("\red Oxygen: [round(o2_concentration*100)]%", 1)
if(co2_concentration > 0.01)
user.show_message("\red CO2: [round(co2_concentration*100)]%", 1)
else
user.show_message("\blue CO2: [round(co2_concentration*100)]%", 1)
if(plasma_concentration > 0.01)
user.show_message("\red Plasma: [round(plasma_concentration*100)]%", 1)
if(unknown_concentration > 0.01)
user.show_message("\red Unknown: [round(unknown_concentration*100)]%", 1)
user.show_message("\blue Temperature: [round(environment.temperature-T0C)]&deg;C", 1)
src.add_fingerprint(user)
return
/obj/item/device/mass_spectrometer/New()
..()
var/datum/reagents/R = new/datum/reagents(5)
reagents = R
R.my_atom = src
/obj/item/device/mass_spectrometer/on_reagent_change()
if(reagents.total_volume)
icon_state = initial(icon_state) + "_s"
else
icon_state = initial(icon_state)
/obj/item/device/mass_spectrometer/attack_self(mob/user as mob)
if (user.stat)
return
if (crit_fail)
user << "\red This device has critically failed and is no longer functional!"
return
if (!(istype(user, /mob/living/carbon/human) || ticker) && ticker.mode.name != "monkey")
user << "\red You don't have the dexterity to do this!"
return
if(reagents.total_volume)
var/list/blood_traces = list()
for(var/datum/reagent/R in reagents.reagent_list)
if(R.id != "blood")
reagents.clear_reagents()
user << "\red The sample was contaminated! Please insert another sample"
return
else
blood_traces = params2list(R.data["trace_chem"])
break
var/dat = "Trace Chemicals Found: "
for(var/R in blood_traces)
if(prob(reliability))
if(details)
dat += "[R] ([blood_traces[R]] units) "
else
dat += "[R] "
recent_fail = 0
else
if(recent_fail)
crit_fail = 1
reagents.clear_reagents()
return
else
recent_fail = 1
user << "[dat]"
reagents.clear_reagents()
return